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Age
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Author
2002-10-03
i dumb
Robert Hak
2002-10-03
we no longer have lang.h
Robert Hak
2002-09-27
Made peak_meter_peek() non-static
Linus Nielsen Feltzing
2002-09-27
Philip Pertermanns peak meter
Linus Nielsen Feltzing
2002-09-27
Phil modified FIELD_RECT_WIDTH for the new default font
Daniel Stenberg
2002-09-25
progressbar, slidebar and scrollbar are not drawn, if they don't fit on
Markus Braun
2002-09-24
Fixed reds
Björn Stenberg
2002-09-24
Removed lcd_getfontsize(). Removed font parameters to lcd_putsxy and lcd_gets...
Björn Stenberg
2002-09-24
One snake game is enough
Björn Stenberg
2002-09-24
Moved on_screen, f2_screen, f3_screen and handle_usb (renamed usb_screen) to ...
Björn Stenberg
2002-09-24
Added a flag icon for language files.
Björn Stenberg
2002-09-23
Split lcd driver into lcd-player and lcd-recorder. Player simulator still nee...
Björn Stenberg
2002-09-20
New full ISO-8859-1 system font.
Björn Stenberg
2002-09-19
Added Philipp Pertermanns oscillograph demo
Björn Stenberg
2002-09-18
New language/string handling
Björn Stenberg
2002-09-17
Philipp's patch to stop food from appearing on a worm
Eric Linenberg
2002-09-13
moved the 12x16 font from the chartables to the bounce code, as that is
Daniel Stenberg
2002-09-12
Greg Haerr's new loadable font. No more #ifdef font-style, removed old
Daniel Stenberg
2002-09-10
classic snake game by Itai Shaked
Eric Linenberg
2002-09-09
Much expanded wormlet (Philipp Pertermann). Read the manual... :-)
Björn Stenberg
2002-09-06
Added snow for real.
Björn Stenberg
2002-09-06
Renamed menu item 'Screensavers' to more descriptive 'Demos'. Added snow, rem...
Björn Stenberg
2002-09-06
To give you all a feeling from the good-old C64 demo scene, press UP or DOWN
Daniel Stenberg
2002-09-06
Now includes options.h
Linus Nielsen Feltzing
2002-09-06
features.h was renamed to options.h since it collided with the system
Daniel Stenberg
2002-09-06
include features.h for deciding which features to include
Daniel Stenberg
2002-09-05
made it move really smooth again and extended the X axis sine table
Daniel Stenberg
2002-09-03
Added dir filter toggle (mp3/m3u) to F2 quick-set screen.
Björn Stenberg
2002-09-03
Added quick-set screens to F2 (play modes) and F3 (screen settings) in dir br...
Björn Stenberg
2002-09-03
added the last 51 leves I have been working on to make 101 levels. I know th...
Eric Linenberg
2002-09-03
fixed up a bunch of the levels
Eric Linenberg
2002-09-03
added better WPS icon and an icon for mod/ajz files
Eric Linenberg
2002-09-02
Renamed "wps.config" to "default.wps".
Björn Stenberg
2002-09-01
we don't need HAS_LCD_BITMAP
Robert Hak
2002-08-31
now use USE_GAMES
Robert Hak
2002-08-31
*** empty log message ***
Robert Hak
2002-08-31
didnt make use of HAVE_LCD_BITMAP
Robert Hak
2002-08-31
we didn't use LCD_BITMAP
Robert Hak
2002-08-31
USE_SCREENSAVERS define added so that we can build w/o Screensavers for the r...
Robert Hak
2002-08-30
Fixed time display in statusbar.
Markus Braun
2002-08-30
Added status_draw() to set_playmode().
Björn Stenberg
2002-08-28
Added a scrollbar with sizable knob for directory browsing etc.
Markus Braun
2002-08-28
No longer use the *_PIXEL macros.
Markus Braun
2002-08-28
Changed the lcd_drawrect() api.
Markus Braun
2002-08-28
Changed the lcd_drawrect() api.
Markus Braun
2002-08-26
Adapted wormlet to code standard and added it to simulators.
Björn Stenberg
2002-08-26
Philpp Petermann's game wormlet
Eric Linenberg
2002-08-26
Philpp Petermann's tetris patch: save score after ending game
Eric Linenberg
2002-08-23
Remade the menu system slightly. All functions invoked from menus now use
Daniel Stenberg
2002-08-21
Make use of the fixed lcd_getstringsize() for prop fonts.
Markus Braun
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