Age | Commit message (Collapse) | Author |
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#includes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31453 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26327 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22215 a1c6a512-1295-4272-9138-f99709370657
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hardware palette mode, screen can now be rotated left or right.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22214 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15144 a1c6a512-1295-4272-9138-f99709370657
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Gold/Silver should now stay synced on RTC-capable targets. Other targets will lose track of time when the player is turned off. User's can edit the .rtc file in an attempt to resync the RTC. The clock should stay synced when entering and leaving the menu. I've tested this over the past two weeks and it seems to work well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14071 a1c6a512-1295-4272-9138-f99709370657
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now plays at a steady 60 fps as long as the frameskip is set properly). If a new sample is not available a blank buffer is used. All devices use 44.1 kHz for gameboy sound now so no more high pitched sounds. Added a screen rotation option. Removed unscaled code for devices with a screensize smaller than the gameboy. All buttons are now configurable. Scroll wheel devices still have button configuration problems though.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13698 a1c6a512-1295-4272-9138-f99709370657
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players that do not use the IRAM macros. Only tested on the Gigabeat as I think that is the only player that will run rockboy well with music. Also simplified the sound and reduced the code size a bit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13199 a1c6a512-1295-4272-9138-f99709370657
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1) Adapt Rockboy to smaller screens (H10, X5, and iPod Nano).
2) Add the ability to use a preset palette on color targets. Choose 'Set Palette' from the main menu.
3) Clean up the code to remove any unused code and variables.
4) Changed tabs to spaces.
5) Disable reading and writing sound when sound is disabled.
6) Disbable writing to the RTC since it is not implemented yet.
7) Minor optimizations from WAC gnuboy CE and iBoy.
8) Massive clean up of code to make it appear consistent.
9) Change all C++ style comments to C style.
10) Completely reorganize dynarec. Add fixmes to all unimplemented opcodes. Add debug writes for all opcodes. Attempt to implement a few opcodes myself.
11) Silence some warnings when built using dynarec.
12) Minor reshuffling of IRAM, may or not offer a speed increase.
13) Include fixes found in the short-lived gnuboy CVS.
All in all, there's about a 10% improvement on my test roms when sound is disabled and slight improvement with sound. Especially noticable when there are few sprites on screen and less action is occurring. See FS #6567.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12216 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10139 a1c6a512-1295-4272-9138-f99709370657
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menu rewrite to display choices properly - some small tweaks to code - some formatting updates
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10137 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9581 a1c6a512-1295-4272-9138-f99709370657
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check for simulator builds before using cpu_boost()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9580 a1c6a512-1295-4272-9138-f99709370657
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Here's another patch for rockboy that adds automatic frameskip (it's pretty
rough as I haven't figured out an accurate timer), fullscreen support on the
H300, and a bit of assembly and some IRAM stuff. I'm not sure if I'm doing the
IRAM stuff correct though as it doesn't seem to make much of a difference if
any. I've also added a statistics option that will show how many frames per
second the gameboy is seeing (not what the player is getting) and what the
frameskip is at. When you enable stats sometimes you have to go back into the
menu and then come out to clear erronous values.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8397 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8324 a1c6a512-1295-4272-9138-f99709370657
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and rockboy headers to avoid clashes with rockbox headers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6991 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6111 a1c6a512-1295-4272-9138-f99709370657
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but already playable on iRiver H1xx and the simulators. The archos recorder version is currently rather slow...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6104 a1c6a512-1295-4272-9138-f99709370657
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