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mazezam.c
Age
Commit message (
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Author
2008-03-22
D2: Enable plugin building (using initial keymaps from FS#8708 by Andreas Mue...
Rob Purchase
2008-03-22
Adapt most single-file plugins to the M3 keypad and screen. It's still prelim...
Jens Arnold
2008-03-01
M:Robe 100: add button definition/bitmaps to plugins and enable compilation
Robert Kukla
2008-02-17
Plugins now enabled and working for the Gigabeat S.
Will Robertson
2007-09-20
Enable plugins on the Sansa C200. Large parts taken from patch FS#7749 by Max...
Marianne Arnold
2007-09-10
Code police and keep backlight on while in mazezam
Peter D'Hoye
2007-07-27
Rockbox compiles and boots now on the 2nd gen, but doesn't work properly yet.
Jens Arnold
2007-06-14
Move the MEM_FUNCTION_WRAPPERS macro into plugin.h and get rid of the extra h...
Nils Wallménius
2007-06-13
Accept FS#7264 'Build with -Os switch for coldfire targets'.
Nils Wallménius
2007-05-19
attempt to make the Gigabeat button mappings in the plugins more logical and ...
Marcoen Hirschberg
2007-03-16
Rename some macros to account for the recently added M5 port. No code changes.
Jens Arnold
2007-03-16
Get rid of the 'center' parameter for splashes. There were only 2 of almost 5...
Jens Arnold
2007-01-14
Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI ...
Dave Chapman
2007-01-02
Patch #5416 by Malcolm Tyrrell - Mazezam, a puzzle game. Move sliding blocks ...
Zakk Roberts