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dice.c
Age
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Author
2007-10-26
Fixed the Total being out of screen with huge fonts like ter-u32b
Kevin Ferrare
2007-07-25
FS#7478 (heavily modified by me).
Jonathan Gordon
2007-07-20
Fixes red hopefully
Kevin Ferrare
2007-07-20
Dice plugin now works on remote and uses the action api ; cleaned up the code...
Kevin Ferrare
2007-05-20
Update some comments in menu.h to be hopefully more helpful.
Jonathan Gordon
2007-05-19
attempt to make the Gigabeat button mappings in the plugins more logical and ...
Marcoen Hirschberg
2007-04-06
Now charcell displays require lcd_update() for updating the main lcd content ...
Jens Arnold
2007-03-28
Adjust plugins to use the new menu API. Int settings still use the old API. R...
Tom Ross
2007-03-16
Rename some macros to account for the recently added M5 port. No code changes.
Jens Arnold
2007-01-14
Start of work on a port to the Archos 'AV300' (AV320/340/380) - a working UI ...
Dave Chapman
2006-10-26
Allow the Sansa e200 UI simulator to be built. Thanks to Andre Smith for the ...
Barry Wardell
2006-08-03
Barry Wardell's keymappings for H10
Daniel Stenberg
2006-06-30
To avoid having to use the main unit when accidentally launching a plugin fro...
Kevin Ferrare
2006-03-12
Fix dice on the player (sim at least, my player is acting up)
Brandon Low
2006-03-09
add gigabeat keys
Marcoen Hirschberg
2006-03-05
Dice rolling plugin by me with help from Paul_the_Nerd on some keypads
Brandon Low