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path: root/apps/codecs/libwmavoice/libwmavoice.make
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2012-04-25Add codecs to librbcodec.Sean Bartell
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius <nils@rockbox.org> Tested-by: Nils Wallménius <nils@rockbox.org>
2012-03-28build system: completely autodetect target cpu architecture.Thomas Martitz
The existing ARCH Makefile variable is exported to the C code as well. Additionally the version (arm-only for now) is detected as well. This allows to for complete autodetection, i.e. that optimized ASM is picked up if determined by preprocessor (CPU_ARM, etc). Building a sim/raaa on a arm host will now automatically generate a arm optmized build like we have for native targets. Change-Id: I0b35393f8fb3ebd20beaa9e7371fa57bf3782107
2010-08-07WMA Voice now plays and seeks in the sim. The code is still in floating ↵Mohamed Tarek
point, and is not added to the main build. There's still a bug with the decoder in the current state that it outputs a fewer number of samples than ffmpeg's. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27744 a1c6a512-1295-4272-9138-f99709370657