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path: root/apps/codecs/libwmapro/wmaprodec.h
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2012-04-25Add codecs to librbcodec.Sean Bartell
Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius <nils@rockbox.org> Tested-by: Nils Wallménius <nils@rockbox.org>
2011-05-20Use more IRAM on S5L870x to speed up wmapro by ~2%.Andree Buschmann
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29906 a1c6a512-1295-4272-9138-f99709370657
2010-11-02Using icode attribute for S5L870x is faster on some codecs. Speed up for mpc ↵Andree Buschmann
is ~3%, for aac ~1%. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28453 a1c6a512-1295-4272-9138-f99709370657
2010-07-29Maintenance and minor speedup of libwmapro. Comment unused arrays, fix ↵Andree Buschmann
comment, remove tabs and introduce WMAPRO_FRACT to wma.h to remove magic numbers. Swap operands of fixmul16-call for minor speedup on ARM (+1%). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27617 a1c6a512-1295-4272-9138-f99709370657
2010-07-26Modify the wma pro decoder to produce non-interleaved samples, and work ↵Mohamed Tarek
directly on the buffers in WMAProDecCtx instead to avoid the redundant copying of the output data. ~10% speedup (-2MHz) on pp502x and ~1.5% speedup (-3.8Mhz) on mcf2049. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27583 a1c6a512-1295-4272-9138-f99709370657
2010-07-26Submit part of FS#11498. Major speedup for WMA Professional on ARM and ↵Andree Buschmann
Coldfire CPUs. Introduce asm routines for multiplications, move arrays with major impact on decoding speed to IRAM. Speeds up decoding by 25% on PP5022 and 34% on mcf5249. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27582 a1c6a512-1295-4272-9138-f99709370657
2010-07-15Initial cleanup for libwmapro.Mohamed Tarek
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27425 a1c6a512-1295-4272-9138-f99709370657
2010-06-21Wrote apps/codecs/wmapro.c and modified libwmapro to make the codec work in ↵Mohamed Tarek
the sim. Neither libwmapro nor wmapro.c have been added to the main build yet, codecs.make should be edited to compile both with rockbox. current status of the decoder : - Plays and seeks in the sim - Still in floating point git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27006 a1c6a512-1295-4272-9138-f99709370657