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Diffstat (limited to 'uisimulator/sdl/lcd-charcells.c')
-rw-r--r--uisimulator/sdl/lcd-charcells.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/uisimulator/sdl/lcd-charcells.c b/uisimulator/sdl/lcd-charcells.c
index 722933f002..85ff9678e4 100644
--- a/uisimulator/sdl/lcd-charcells.c
+++ b/uisimulator/sdl/lcd-charcells.c
@@ -35,7 +35,8 @@ extern int sim_creat(const char *name);
SDL_Surface* lcd_surface;
SDL_Color lcd_color_zero = {UI_LCD_BGCOLOR, 0};
SDL_Color lcd_backlight_color_zero = {UI_LCD_BGCOLORLIGHT, 0};
-SDL_Color lcd_color_max = {0, 0, 0, 0};
+SDL_Color lcd_color_max = {UI_LCD_FGCOLOR, 0};
+SDL_Color lcd_backlight_color_max = {UI_LCD_FGCOLORLIGHT, 0};
static unsigned long get_lcd_pixel(int x, int y)
@@ -75,7 +76,8 @@ void lcd_update(void)
void sim_backlight(int value)
{
if (value > 0) {
- sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero, &lcd_color_max,
+ sdl_set_gradient(lcd_surface, &lcd_backlight_color_zero,
+ &lcd_backlight_color_max,
0, (1<<LCD_DEPTH));
} else {
sdl_set_gradient(lcd_surface, &lcd_color_zero, &lcd_color_max,