diff options
Diffstat (limited to 'manual/plugins')
-rw-r--r-- | manual/plugins/images/ss-rockboy-128x128x16.png | bin | 0 -> 1577 bytes | |||
-rw-r--r-- | manual/plugins/images/ss-rockboy-132x80x16.png | bin | 0 -> 960 bytes | |||
-rw-r--r-- | manual/plugins/images/ss-rockboy-160x128x16.png | bin | 0 -> 1152 bytes | |||
-rw-r--r-- | manual/plugins/images/ss-rockboy-176x132x16.png | bin | 0 -> 1560 bytes | |||
-rw-r--r-- | manual/plugins/rockboy.tex | 100 |
5 files changed, 73 insertions, 27 deletions
diff --git a/manual/plugins/images/ss-rockboy-128x128x16.png b/manual/plugins/images/ss-rockboy-128x128x16.png Binary files differnew file mode 100644 index 0000000000..63397eb9cc --- /dev/null +++ b/manual/plugins/images/ss-rockboy-128x128x16.png diff --git a/manual/plugins/images/ss-rockboy-132x80x16.png b/manual/plugins/images/ss-rockboy-132x80x16.png Binary files differnew file mode 100644 index 0000000000..2009803b29 --- /dev/null +++ b/manual/plugins/images/ss-rockboy-132x80x16.png diff --git a/manual/plugins/images/ss-rockboy-160x128x16.png b/manual/plugins/images/ss-rockboy-160x128x16.png Binary files differnew file mode 100644 index 0000000000..8c41023176 --- /dev/null +++ b/manual/plugins/images/ss-rockboy-160x128x16.png diff --git a/manual/plugins/images/ss-rockboy-176x132x16.png b/manual/plugins/images/ss-rockboy-176x132x16.png Binary files differnew file mode 100644 index 0000000000..83c0ee523b --- /dev/null +++ b/manual/plugins/images/ss-rockboy-176x132x16.png diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex index 2d99e52f3e..dc8f0f1b53 100644 --- a/manual/plugins/rockboy.tex +++ b/manual/plugins/rockboy.tex @@ -4,56 +4,102 @@ Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based on the gnuboy emulator. To start a game open a ROM file saved as \fname{.gb} or \fname{.gbc} in the file browser.\\ -\textbf{Default keys} +\opt{ipod}{ + Within Rockboy the wheel is used as a touchpad. It is split into 8 sections + that when tapped correspond to 8 buttons as detailed in the table below. +} + +\subsubsection{Default keys} \begin{table} \begin{btnmap}{}{} - \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{ - \opt{RECORDER_PAD}{\ButtonFOne} - \opt{IRIVER_H100_PAD}{\ButtonOn} - \opt{IRIVER_H300_PAD}{\ButtonRec} - \opt{SANSA_E200_PAD}{\ButtonSelect} - & A button\\} - \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{ - \opt{RECORDER_PAD}{\ButtonFTwo} - \opt{IRIVER_H100_PAD}{\ButtonOff} - \opt{IRIVER_H300_PAD}{\ButtonMode} - \opt{SANSA_E200_PAD}{\ButtonRec} - & B button\\} + \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD% + ,SANSA_C200_PAD,GIGABEAT_PAD}{\ButtonUp{} / \ButtonDown{} /} + \opt{IPOD_4G_PAD}{Tap \ButtonPlay{} / \ButtonMenu{} /} + \opt{IRIVER_H10_PAD}{\ButtonScrollUp{}/ \ButtonScrollDown{} /} + \ButtonLeft{} / \ButtonRight{} / + & Direction keys\\ + % + \opt{RECORDER_PAD}{\ButtonFOne} + \opt{IRIVER_H100_PAD}{\ButtonOn} + \opt{IRIVER_H300_PAD}{\ButtonRec} + \opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Right}} + \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} + \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect} + \opt{GIGABEAT_PAD}{\ButtonVolUp} + & A button\\ + % + \opt{RECORDER_PAD}{\ButtonFTwo} + \opt{IRIVER_H100_PAD}{\ButtonOff} + \opt{IRIVER_H300_PAD}{\ButtonMode} + \opt{IPOD_4G_PAD}{Tap \btnfnt{Top-Left}} + \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRec} + \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{GIGABEAT_PAD}{\ButtonVolDown} + & B button\\ + % \opt{RECORDER_PAD}{\ButtonFThree} \opt{IRIVER_H100_PAD}{\ButtonRec} \opt{IRIVER_H300_PAD}{\ButtonOn} - \opt{IPOD_4G_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Right} /~Press \ButtonSelect} + \opt{IAUDIO_X5_PAD}{\ButtonSelect} \opt{SANSA_E200_PAD}{\ButtonScrollBack} + \opt{SANSA_C200_PAD}{\ButtonVolDown} + \opt{IRIVER_H10_PAD}{\ButtonRew} + \opt{GIGABEAT_PAD}{\ButtonA} & Start\\ - \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{ + % + \nopt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{ \opt{RECORDER_PAD}{\ButtonPlay} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect} + \opt{IPOD_4G_PAD}{Tap \btnfnt{Bottom-Left}} \opt{SANSA_E200_PAD}{\ButtonScrollFwd} - & Select\\} - \opt{RECORDER_PAD}{\ButtonOn & Cycle display scaling modes\\} + \opt{SANSA_C200_PAD}{\ButtonVolUp} + \opt{GIGABEAT_PAD}{\ButtonSelect} + & Select\\ + % + } + \opt{RECORDER_PAD,IRIVER_H100_PAD,m5}{ + \opt{RECORDER_PAD}{\ButtonOn} + \opt{IRIVER_H100_PAD,IAUDIO_X5_PAD}{\ButtonHold{} switch} + & Cycle display scaling modes\\ + % + } \opt{RECORDER_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IRIVER_H100_PAD}{\ButtonMode} - \opt{IPOD_4G_PAD}{Long \ButtonSelect} - \opt{SANSA_E200_PAD}{\ButtonPower} + \opt{IPOD_4G_PAD}{\ButtonHold{} switch} + \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,IRIVER_H10_PAD}{\ButtonPower} + \opt{GIGABEAT_PAD}{\ButtonMenu} & Open Rockboy menu\\ \end{btnmap} \end{table} -\textbf{Rockboy menu} +\subsubsection{Rockboy menu} \begin{description} -\item[Back to Game.] Takes you back to the game. -\item[Load State\ldots] Loads a previously saved state. -\item[Save State\ldots] Saves your current state. +\item[Load Game\ldots] Loads a previously saved game. +\item[Save Game\ldots] Saves your current state. \item[Options\ldots] \begin{description} - \item[Frameskip.] + \item[Max Frameskip.] Change frameskip setting to improve speed. - \item[Sound ON/OFF.] - Toggle sound. - \item[Stats ON/OFF.] + \item[Sound.] + Toggle sound on or off. + \item[Stats.] Toggle showing fps and current frameskip. \item[Set Keys (BUGGY)] Select this option to set a new keymapping. + \opt{lcd_color}{ + \item[Screen Size.] + Chose whether the original aspect ratio should be kept when scaling + the picture to the screen% + % targets with bigger displays than the original gameboy + \opt{gigabeat,h300,ipodcolor,ipodvideo,e200}{ + or whether it should be displayed unscaled% + }. + \item[Screen Rotate.] + Rotate the displayed picture by 90 percent. + \item[Set Palette.] + Pick one of a few predefined colour palettes. + } \end{description} \item[Quit RockBoy.] Quits the Rockboy plugin. \end{description} |