diff options
Diffstat (limited to 'apps/plugins')
-rw-r--r-- | apps/plugins/brickmania.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index 30b4912c01..ca27df6298 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -1309,8 +1309,11 @@ int game_loop(void) #endif } + /* Somewhere in here collision checking is done b/w ball and + * brick. + */ for(k=0;k<used_balls;k++) { - if (ball[k].pos_y <160) { + if (ball[k].pos_y < PAD_POS_Y) { if (brick[i*10+j].used==1) { if ((ball[k].pos_x+ball[k].x+HALFBALL >= brickx && |