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-rw-r--r--apps/plugins/bitmaps/native/SOURCES37
1 files changed, 25 insertions, 12 deletions
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index 4325da9a24..704f2ce2c4 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -369,29 +369,42 @@ pegbox_pieces.8x8x1.bmp
#endif
/* Rockblox */
-#if (LCD_WIDTH == 320) && (LCD_HEIGHT == 240) && (LCD_DEPTH == 16)
+#if LCD_DEPTH == 16 /* colour versions*/
+#if (LCD_WIDTH == 320) && (LCD_HEIGHT == 240)
rockblox_background.320x240x16.bmp
-#elif (LCD_WIDTH == 240) && (LCD_HEIGHT == 320) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 240) && (LCD_HEIGHT == 320)
rockblox_background.240x320x16.bmp
-#elif (LCD_WIDTH >= 220) && (LCD_HEIGHT >= 176) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 220) && (LCD_HEIGHT == 176)
rockblox_background.220x176x16.bmp
-#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132) && (LCD_DEPTH == 16)
-rockblox_background.176x132x16.bmp
-#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 220) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 220)
rockblox_background.176x220x16.bmp
-#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH >= 16)
+#elif (LCD_WIDTH == 176) && (LCD_HEIGHT == 132)
+rockblox_background.176x132x16.bmp
+#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128)
rockblox_background.160x128x16.bmp
-#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 128)
rockblox_background.128x128x16.bmp
-#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80) && (LCD_DEPTH == 16)
+#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
rockblox_background.132x80x16.bmp
-#elif (LCD_WIDTH == 160) && (LCD_HEIGHT == 128) && (LCD_DEPTH == 2)
+#endif
+#elif LCD_DEPTH == 2 /* greyscale versions */
+#if (LCD_WIDTH == 160) && (LCD_HEIGHT == 128)
rockblox_background.160x128x2.bmp
-#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110) && (LCD_DEPTH == 2)
+#elif (LCD_WIDTH == 138) && (LCD_HEIGHT == 110)
rockblox_background.138x110x2.bmp
-#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96) && (LCD_DEPTH == 2)
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
rockblox_background.128x96x2.bmp
#endif
+#elif LCD_DEPTH == 1 /* monochrome versions */
+#if (LCD_WIDTH == 160) && (LCD_HEIGHT == 128)
+rockblox_background.160x128x1.bmp
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
+rockblox_background.128x64x1.bmp
+#elif (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
+rockblox_background.112x64x1.bmp
+#endif
+#endif /* LCD_DEPTH */
+
/* Rockpaint */
#ifdef HAVE_LCD_COLOR