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-rw-r--r--apps/gui/skin_engine/skin_parser.c17
1 files changed, 17 insertions, 0 deletions
diff --git a/apps/gui/skin_engine/skin_parser.c b/apps/gui/skin_engine/skin_parser.c
index 5048b27f8e..e5c89ab2b1 100644
--- a/apps/gui/skin_engine/skin_parser.c
+++ b/apps/gui/skin_engine/skin_parser.c
@@ -194,6 +194,12 @@ static int parse_statusbar_tags(struct skin_element* element,
{
viewport_set_fullscreen(&default_vp->vp, curr_screen);
}
+#ifdef HAVE_REMOTE_LCD
+ /* viewport_set_defaults() sets the font to FONT_UI+curr_screen.
+ * This parser requires font 1 to always be the UI font,
+ * so force it back to FONT_UI and handle the screen number at the end */
+ default_vp->vp.font = FONT_UI;
+#endif
}
return 0;
}
@@ -991,6 +997,11 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
*/
if (wps_data->backdrop)
{
+ if (screens[curr_screen].depth == 1)
+ {
+ wps_data->backdrop = NULL;
+ return retval;
+ }
bool needed = wps_data->backdrop[0] != '-';
wps_data->backdrop = skin_backdrop_load(wps_data->backdrop,
bmpdir, curr_screen);
@@ -1081,6 +1092,12 @@ static int convert_viewport(struct wps_data *data, struct skin_element* element)
curr_viewport_element = element;
viewport_set_defaults(&skin_vp->vp, curr_screen);
+#ifdef HAVE_REMOTE_LCD
+ /* viewport_set_defaults() sets the font to FONT_UI+curr_screen.
+ * This parser requires font 1 to always be the UI font,
+ * so force it back to FONT_UI and handle the screen number at the end */
+ skin_vp->vp.font = FONT_UI;
+#endif
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
skin_vp->start_fgcolour = skin_vp->vp.fg_pattern;