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Diffstat (limited to 'apps/gui/skin_engine/skin_buffer.c')
-rw-r--r--apps/gui/skin_engine/skin_buffer.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/apps/gui/skin_engine/skin_buffer.c b/apps/gui/skin_engine/skin_buffer.c
index 1a81f55ea8..3ad2efc634 100644
--- a/apps/gui/skin_engine/skin_buffer.c
+++ b/apps/gui/skin_engine/skin_buffer.c
@@ -34,14 +34,14 @@
/* skin buffer management.
* This module is used to allocate space in a single global skin buffer for
* tokens for both/all screens.
- *
+ *
* This is mostly just copy/paste from firmware/buffer.c
*
*
* MAIN_ and REMOTE_BUFFER are just for reasonable size calibration,
* both screens can use the whole buffer as they need; it's not split
* between screens
- *
+ *
* Buffer can be allocated from either "end" of the global buffer.
* items with unknown sizes get allocated from the start (0->) (data)
* items with known sizes get allocated from the end (<-buf_size) (tokens)
@@ -49,7 +49,7 @@
* |tokens skin1|images skin2|---SPACE---|data skin2|data skin1|
* Make sure to never start allocating from the beginning before letting us know
* how much was used. and RESPECT THE buf_free RETURN VALUES!
- *
+ *
*/
@@ -71,7 +71,7 @@
#ifdef HAVE_LCD_CHARCELLS
#define SKIN_BUFFER_SIZE (LCD_HEIGHT * LCD_WIDTH) * 64 + \
- (WPS_MAX_TOKENS * sizeof(struct wps_token))
+ (WPS_MAX_TOKENS * sizeof(struct wps_token))
#endif
static unsigned char buffer[SKIN_BUFFER_SIZE];
@@ -87,7 +87,7 @@ void skin_buffer_init(void)
if (buffer == NULL)
{
buf_size = SKIN_BUFFER_SIZE;/* global_settings.skin_buf_size */
-
+
buffer = buffer_alloc(buf_size);
buffer_front = buffer;
buffer_back = bufer + buf_size;
@@ -124,16 +124,16 @@ void* skin_buffer_alloc(size_t size)
buffer_back -= size;
/* 32-bit aligned */
buffer_back = (void *)(((unsigned long)buffer_back) & ~3);
-
+
memset(buffer_back, 0, size);
return buffer_back;
}
/* Get a pointer to the skin buffer and the count of how much is free
- * used to do your own buffer management.
+ * used to do your own buffer management.
* Any memory used will be overwritten next time wps_buffer_alloc()
* is called unless skin_buffer_increment() is called first
- *
+ *
* This is from the start of the buffer, it is YOUR responsility to make
* sure you dont ever use more then *freespace, and bear in mind this will only
* be valid untill skin_buffer_alloc() is next called...