diff options
Diffstat (limited to 'apps/gui/icon.c')
-rw-r--r-- | apps/gui/icon.c | 261 |
1 files changed, 242 insertions, 19 deletions
diff --git a/apps/gui/icon.c b/apps/gui/icon.c index ef6f61f94e..2cb0035ad7 100644 --- a/apps/gui/icon.c +++ b/apps/gui/icon.c @@ -7,7 +7,7 @@ * \/ \/ \/ \/ \/ * $Id$ * - * Copyright (C) Robert E. Hak(2002) + * Copyright (C) 2007 Jonathan Gordon * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. @@ -16,42 +16,265 @@ * KIND, either express or implied. * ****************************************************************************/ - +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "inttypes.h" #include "config.h" #include "icon.h" #include "screen_access.h" #include "icons.h" +#include "settings.h" +#include "bmp.h" +#include "filetypes.h" + +/* Quick and Dirty hack untill lcd bitmap drawing is fixed */ +#ifdef HAVE_REMOTE_LCD +#include "lcd-remote.h" +#endif + + +#include <default_icons.h> +#ifdef HAVE_REMOTE_LCD +#include <remote_default_icons.h> +#endif + +#define DEFAULT_VIEWER_BMP ICON_DIR "/viewers.bmp" +#define DEFAULT_REMOTE_VIEWER_BMP ICON_DIR "/remote_viewers.bmp" + +/* These should robably be moved to config-<target>.h */ +#define MAX_ICON_HEIGHT 24 +#define MAX_ICON_WIDTH 24 + + +/* We dont actually do anything with these pointers, + but they need to be grouped like this to save code + so storing them as void* is ok. (stops compile warning) */ +static const void * inbuilt_icons[NB_SCREENS] = { + (void*)default_icons +#ifdef HAVE_REMOTE_LCD + , (void*)remote_default_icons +#endif +}; -/* Count in letter positions, NOT pixels */ -void screen_put_iconxy(struct screen * display, int x, int y, ICON icon) +static const int default_width[NB_SCREENS] = { + BMPWIDTH_default_icons +#ifdef HAVE_REMOTE_LCD + , BMPWIDTH_remote_default_icons +#endif +}; + +/* height of whole file */ +static const int default_height[NB_SCREENS] = { + BMPHEIGHT_default_icons +#ifdef HAVE_REMOTE_LCD + , BMPHEIGHT_remote_default_icons +#endif +}; + +#define IMG_BUFSIZE (MAX_ICON_HEIGHT * MAX_ICON_WIDTH * \ + Icon_Last_Themeable *LCD_DEPTH/8) +static unsigned char icon_buffer[IMG_BUFSIZE][NB_SCREENS]; +static bool custom_icons_loaded[NB_SCREENS] = {false}; +static struct bitmap user_iconset[NB_SCREENS]; + +static unsigned char viewer_icon_buffer[IMG_BUFSIZE][NB_SCREENS]; +static bool viewer_icons_loaded[NB_SCREENS] = {false}; +static struct bitmap viewer_iconset[NB_SCREENS]; + + +#define ICON_HEIGHT(screen) (!custom_icons_loaded[screen]? \ + default_height[screen] : \ + user_iconset[screen].height) \ + / Icon_Last_Themeable + +#define ICON_WIDTH(screen) (!custom_icons_loaded[screen]? \ + default_width[screen] : \ + user_iconset[screen].width) + +/* x,y in letters, not pixles */ +void screen_put_icon(struct screen * display, + int x, int y, enum themable_icons icon) +{ + screen_put_icon_with_offset(display, x, y, 0, 0, icon); +} + +void screen_put_icon_with_offset(struct screen * display, + int x, int y, int off_x, int off_y, + enum themable_icons icon) { -#ifdef HAVE_LCD_BITMAP - int width, height; int xpos, ypos; + int width, height; + int screen = display->screen_type; display->getstringsize((unsigned char *)"M", &width, &height); - xpos = x*CURSOR_WIDTH; - ypos = y*height + display->getymargin(); + xpos = x*ICON_WIDTH(screen) + off_x; + ypos = y*height + display->getymargin() + off_y; + + if ( height > ICON_HEIGHT(screen) )/* center the cursor */ + ypos += (height - ICON_HEIGHT(screen)) / 2; + screen_put_iconxy(display, xpos, ypos, icon); +} - if ( height > CURSOR_HEIGHT )/* center the cursor */ - ypos += (height - CURSOR_HEIGHT) / 2; - if(icon==0)/* Don't display invalid icons */ - screen_clear_area(display, xpos, ypos, CURSOR_WIDTH, CURSOR_HEIGHT); +/* x,y in pixels */ +typedef void (*lcd_draw_func)(const fb_data *src, int src_x, int src_y, + int stride, int x, int y, int width, int height); +void screen_put_iconxy(struct screen * display, + int xpos, int ypos, enum themable_icons icon) +{ + fb_data *data; + int screen = display->screen_type; + lcd_draw_func draw_func = NULL; + + if (icon == Icon_NOICON) + { + screen_clear_area(display, xpos, ypos, + ICON_WIDTH(screen), ICON_HEIGHT(screen)); + return; + } + else if (icon >= Icon_Last_Themeable) + { + icon -= Icon_Last_Themeable; + if (!viewer_icons_loaded[screen] || + (icon*ICON_HEIGHT(screen) > viewer_iconset[screen].height)) + { + screen_clear_area(display, xpos, ypos, + ICON_WIDTH(screen), ICON_HEIGHT(screen)); + return; + } + data = (fb_data *)viewer_iconset[screen].data; + } + else if (custom_icons_loaded[screen]) + { + data = (fb_data *)user_iconset[screen].data; + } else - display->mono_bitmap(icon, xpos, ypos, CURSOR_WIDTH, CURSOR_HEIGHT); -#else - if(icon==-1) - display->putc(x, y, ' '); + { + data = (fb_data *)inbuilt_icons[screen]; + } + /* add some left padding to the icons if they are on the edge */ + if (xpos == 0) + xpos++; + +#ifdef HAVE_REMOTE_LCD + if (display->screen_type == SCREEN_REMOTE) + { + /* Quick and Dirty hack untill lcd bitmap drawing is fixed */ + draw_func = (lcd_draw_func)lcd_remote_bitmap_part; + } else - display->putc(x, y, icon); #endif +#if LCD_DEPTH == 16 + draw_func = display->transparent_bitmap_part; +#else /* LCD_DEPTH < 16 */ + draw_func = display->bitmap_part; +#endif /* LCD_DEPTH == 16 */ + + draw_func( (const fb_data *)data, + 0, ICON_HEIGHT(screen)*icon, + ICON_WIDTH(screen), xpos, ypos, + ICON_WIDTH(screen), ICON_HEIGHT(screen)); } void screen_put_cursorxy(struct screen * display, int x, int y, bool on) { #ifdef HAVE_LCD_BITMAP - screen_put_iconxy(display, x, y, on?bitmap_icons_6x8[Icon_Cursor]:0); + screen_put_icon(display, x, y, on?Icon_Cursor:0); #else - screen_put_iconxy(display, x, y, on?CURSOR_CHAR:-1); + screen_put_icon(display, x, y, on?CURSOR_CHAR:-1); #endif } +enum Iconset { + Iconset_Mainscreen, + Iconset_Mainscreen_viewers, +#ifdef HAVE_REMOTE_LCD + Iconset_Remotescreen, + Iconset_Remotescreen_viewers, +#endif +}; + +static void load_icons(const char* filename, enum Iconset iconset) +{ + int size_read; + bool *loaded_ok = NULL; + struct bitmap *bmp = NULL; + + switch (iconset) + { + case Iconset_Mainscreen: + loaded_ok = &custom_icons_loaded[SCREEN_MAIN]; + bmp = &user_iconset[SCREEN_MAIN]; + bmp->data = icon_buffer[SCREEN_MAIN]; + break; + case Iconset_Mainscreen_viewers: + loaded_ok = &viewer_icons_loaded[SCREEN_MAIN]; + bmp = &viewer_iconset[SCREEN_MAIN]; + bmp->data = viewer_icon_buffer[SCREEN_MAIN]; + break; +#ifdef HAVE_REMOTE_LCD + case Iconset_Remotescreen: + loaded_ok = &custom_icons_loaded[SCREEN_MAIN]; + bmp = &user_iconset[SCREEN_MAIN]; + bmp->data = icon_buffer[SCREEN_MAIN]; + break; + case Iconset_Remotescreen_viewers: + loaded_ok = &viewer_icons_loaded[SCREEN_REMOTE]; + bmp = &viewer_iconset[SCREEN_REMOTE]; + bmp->data = viewer_icon_buffer[SCREEN_REMOTE]; + break; +#endif + } + + *loaded_ok = false; + if (filename != NULL) + { + size_read = read_bmp_file((char*)filename, bmp, IMG_BUFSIZE, + FORMAT_NATIVE | FORMAT_DITHER); + if (size_read > 0) + { + *loaded_ok = true; + } + } +} + + +void icons_init(void) +{ + char path[MAX_PATH]; + if (global_settings.icon_file[0]) + { + snprintf(path, MAX_PATH, "%s/%s.bmp", + ICON_DIR, global_settings.icon_file); + load_icons(path, Iconset_Mainscreen); + } + if (global_settings.viewers_icon_file[0]) + { + snprintf(path, MAX_PATH, "%s/%s.bmp", + ICON_DIR, global_settings.viewers_icon_file); + load_icons(path, Iconset_Mainscreen_viewers); + read_viewer_theme_file(); + } + else + load_icons(DEFAULT_VIEWER_BMP, Iconset_Mainscreen_viewers); +#ifdef HAVE_REMOTE_LCD + if (global_settings.remote_icon_file[0]) + { + snprintf(path, MAX_PATH, "%s/%s.bmp", + ICON_DIR, global_settings.remote_icon_file); + load_icons(path, Iconset_Remotescreen); + } + if (global_settings.remote_viewers_icon_file[0]) + { + snprintf(path, MAX_PATH, "%s/%s.bmp", + ICON_DIR, global_settings.remote_viewers_icon_file); + load_icons(path, Iconset_Remotescreen_viewers); + } + else + load_icons(DEFAULT_REMOTE_VIEWER_BMP, Iconset_Mainscreen_viewers); +#endif +} + +int get_icon_width(enum screen_type screen_type) +{ + return ICON_WIDTH(screen_type); +} |