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-rw-r--r--apps/plugins/midi/synth.c30
1 files changed, 14 insertions, 16 deletions
diff --git a/apps/plugins/midi/synth.c b/apps/plugins/midi/synth.c
index 95bb88f8c6..f65a062c43 100644
--- a/apps/plugins/midi/synth.c
+++ b/apps/plugins/midi/synth.c
@@ -238,7 +238,7 @@ void setPoint(struct SynthObject * so, int pt)
*
* Or just move the 1 up one line to optimize a tiny bit.
*/
- so->curRate = so->curRate << 1;
+ /* so->curRate = so->curRate << 1; */
so->targetOffset = so->wf->envOffset[pt]<<(20);
@@ -251,7 +251,6 @@ inline void stopVoice(struct SynthObject * so)
{
if(so->state == STATE_RAMPDOWN)
return;
- // so->isUsed = 0;
so->state = STATE_RAMPDOWN;
so->decay = 0;
}
@@ -285,7 +284,7 @@ signed short int synthVoice(struct SynthObject * so)
}
- cpShifted = so->cp >> FRACTSIZE; //Was 10
+ cpShifted = so->cp >> FRACTSIZE;
@@ -296,7 +295,7 @@ signed short int synthVoice(struct SynthObject * so)
{
if(wf->mode & LOOP_REVERSE)
{
- so->cp = (wf->endLoop)<<FRACTSIZE; //Was 10
+ so->cp = (wf->endLoop)<<FRACTSIZE;
cpShifted = wf->endLoop;
s2=getSample((cpShifted), wf);
}
@@ -312,7 +311,7 @@ signed short int synthVoice(struct SynthObject * so)
so->loopState = STATE_LOOPING;
if((wf->mode & (24)) == 0)
{
- so->cp = (wf->startLoop)<<FRACTSIZE; //Was 10
+ so->cp = (wf->startLoop)<<FRACTSIZE;
cpShifted = wf->startLoop;
s2=getSample((cpShifted), wf);
}
@@ -331,8 +330,6 @@ signed short int synthVoice(struct SynthObject * so)
cpShifted = so->cp >> FRACTSIZE;
s2 = getSample((cpShifted)+1, wf);
- // if((wf->mode & (28)))
- // printf("OV1 (loop 2)");
stopVoice(so);
}
@@ -340,14 +337,14 @@ signed short int synthVoice(struct SynthObject * so)
/* Better, working, linear interpolation */
s1=getSample((cpShifted), wf);
- s = s1 + ((signed)((s2 - s1) * (so->cp & ((1<<FRACTSIZE)-1)))>>FRACTSIZE); //Was 10
+ s = s1 + ((signed)((s2 - s1) * (so->cp & ((1<<FRACTSIZE)-1)))>>FRACTSIZE);
-/* ADSR COMMENT WOULD GO FROM HERE.........*/
if(so->curRate == 0)
{
stopVoice(so);
-// printf("OV2");
+// so->isUsed = 0;
+
}
if(so->ch != 9 && so->state != STATE_RAMPDOWN) /* Stupid ADSR code... and don't do ADSR for drums */
@@ -358,11 +355,12 @@ signed short int synthVoice(struct SynthObject * so)
if(so -> curOffset > so->targetOffset && so->curPoint != 2)
{
if(so->curPoint != 5)
+ {
setPoint(so, so->curPoint+1);
+ }
else
{
stopVoice(so);
-// printf("OV3");
}
}
} else
@@ -372,11 +370,12 @@ signed short int synthVoice(struct SynthObject * so)
{
if(so->curPoint != 5)
+ {
setPoint(so, so->curPoint+1);
+ }
else
{
stopVoice(so);
-// printf("OV4");
}
}
@@ -385,9 +384,10 @@ signed short int synthVoice(struct SynthObject * so)
if(so->curOffset < 0)
{
- stopVoice(so);
-// printf("OV5");
+ so->curOffset = so->targetOffset;
+ stopVoice(so);
}
+
s = (s * (so->curOffset >> 22) >> 8);
@@ -400,8 +400,6 @@ signed short int synthVoice(struct SynthObject * so)
}
-/* ............. TO HERE */
-
/* Scaling by channel volume and note volume is done in sequencer.c */
/* That saves us some multiplication and pointer operations */
return s*so->volscale>>14;