summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--apps/lang/english.lang731
-rw-r--r--apps/plugins/chessbox/chessbox.c159
-rw-r--r--apps/plugins/chessbox/chessbox_pgn.c54
-rw-r--r--apps/plugins/chessbox/gnuchess.c4
4 files changed, 913 insertions, 35 deletions
diff --git a/apps/lang/english.lang b/apps/lang/english.lang
index 168d728da9..0e9025c0ec 100644
--- a/apps/lang/english.lang
+++ b/apps/lang/english.lang
@@ -14367,3 +14367,734 @@
*: "Playback Control"
</voice>
</phrase>
+<phrase>
+ id: LANG_CHESSBOX_CHECKMATE
+ desc: in chessbox
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Checkmate!"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Checkmate!"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Checkmate!"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_ILLEGAL_MOVE
+ desc: in chessbox
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Illegal move!"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Illegal move!"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Illegal move!"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_MENU_NEW_GAME
+ desc: in the chessbox menu
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "New Game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "New Game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "New Game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_MENU_RESUME_GAME
+ desc: in the chessbox menu
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Resume Game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Resume Game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Resume Game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_MENU_SAVE_GAME
+ desc: in the chessbox menu
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Save Game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Save Game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Save Game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_MENU_RESTORE_GAME
+ desc: in the chessbox menu
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Restore Game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Restore Game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Restore Game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_MENU_RESTART_GAME
+ desc: in the chessbox menu
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Restart Game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Restart Game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Restart Game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_MENU_SELECT_OTHER_GAME
+ desc: in the chessbox menu
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Select Other Game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Select Other Game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Select Other Game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_1
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 1: 60 moves / 5 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 1: 60 moves / 5 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 1: 60 moves per 5 minutes"
+</voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_2
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 2: 60 moves / 15 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 2: 60 moves / 15 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 2: 60 moves per 15 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_3
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 3: 60 moves / 30 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 3: 60 moves / 30 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 3: 60 moves per 30 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_4
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 4: 40 moves / 30 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 4: 40 moves / 30 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 4: 40 moves per 30 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_5
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 5: 40 moves / 60 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 5: 40 moves / 60 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 5: 40 moves per 60 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_6
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 6: 40 moves / 120 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 6: 40 moves / 120 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 6: 40 moves per 120 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_7
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 7: 40 moves / 240 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 7: 40 moves / 240 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 7: 40 moves per 240 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_8
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 8: 1 move / 15 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 8: 1 move / 15 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 8: 1 move per 15 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_9
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 9: 1 move / 60 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 9: 1 move / 60 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 9: 1 move per 60 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LEVEL_10
+ desc: in the chessbox game level selection
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Level 10: 1 move / 600 min"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Level 10: 1 move / 600 min"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Level 10: 1 move per 600 minutes"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_PGN_PARSE_ERROR
+ desc: in the chessbox game viewer
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Error parsing game !"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Error parsing game !"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Error parsing game !"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_NO_GAMES
+ desc: in the chessbox game viewer
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "No games found !"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "No games found !"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "No games found!"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_GAME_BEGINNING
+ desc: in the chessbox game viewer
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "At the beginning of the game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "At the beginning of the game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "At the beginning of the game"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_GAME_END
+ desc: in the chessbox game viewer
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "At the end of the game"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "At the end of the game"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "At the end of the game"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_PLAYER
+ desc: spoken only, for announcing player's id
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Player"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_GNUCHESS
+ desc: spoken only, for announcing player's id
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "GNU Chess"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_MARKED
+ desc: spoken only, for announcing chess piece marking
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Marked"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_UNMARKED
+ desc: spoken only, for announcing chess piece unmarking
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Unmarked"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_WHITE
+ desc: spoken only, for announcing chess piece color
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "White"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_BLACK
+ desc: spoken only, for announcing chess piece color
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Black"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_CHESSBOX_CHECK
+ desc: spoken only, for announcing chess moves
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Check!"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_CHESSBOX_CAPTURES
+ desc: spoken only, for announcing chess moves
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "captures"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_CHESSBOX_CASTLE
+ desc: spoken only, for announcing chess moves
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "castle"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_CHESSBOX_KINGSIDE
+ desc: spoken only, for announcing chess moves
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "king side"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_CHESSBOX_QUEENSIDE
+ desc: spoken only, for announcing chess moves
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "queen side"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_PAWN
+ desc: spoken only, for announcing chess piece names
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Pawn"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_KNIGHT
+ desc: spoken only, for announcing chess piece names
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Knight"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_BISHOP
+ desc: spoken only, for announcing chess piece names
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Bishop"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_ROOK
+ desc: spoken only, for announcing chess piece names
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Rook"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_QUEEN
+ desc: spoken only, for announcing chess piece names
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Queen"
+ </voice>
+</phrase>
+<phrase>
+ id: VOICE_KING
+ desc: spoken only, for announcing chess piece names
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: ""
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: ""
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "King"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_GAMES
+ desc: in chessbox
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Games"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Games"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: ""
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_SAVING_POSITION
+ desc: in chessbox
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Saving position"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Saving position"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Saving position"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_LOADING_POSITION
+ desc: in chessbox
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Loading position"
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Loading position"
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: "Loading position"
+ </voice>
+</phrase>
+<phrase>
+ id: LANG_CHESSBOX_THINKING
+ desc: in chessbox
+ user: core
+ <source>
+ *: none
+ lcd_bitmap: "Thinking..."
+ </source>
+ <dest>
+ *: none
+ lcd_bitmap: "Thinking..."
+ </dest>
+ <voice>
+ *: none
+ lcd_bitmap: ""
+ </voice>
+</phrase>
diff --git a/apps/plugins/chessbox/chessbox.c b/apps/plugins/chessbox/chessbox.c
index c7cd94c7e1..52a1f2789b 100644
--- a/apps/plugins/chessbox/chessbox.c
+++ b/apps/plugins/chessbox/chessbox.c
@@ -78,16 +78,16 @@ extern const fb_data chessbox_pieces[];
short plugin_mode;
/* level+1's string */
-const char *level_string[] = { "Level 1: 60 moves / 5 min" ,
- "Level 2: 60 moves / 15 min" ,
- "Level 3: 60 moves / 30 min" ,
- "Level 4: 40 moves / 30 min" ,
- "Level 5: 40 moves / 60 min" ,
- "Level 6: 40 moves / 120 min" ,
- "Level 7: 40 moves / 240 min" ,
- "Level 8: 1 move / 15 min" ,
- "Level 9: 1 move / 60 min" ,
- "Level 10: 1 move / 600 min" };
+const char *level_string[] = { ID2P(LANG_CHESSBOX_LEVEL_1) ,
+ ID2P(LANG_CHESSBOX_LEVEL_2) ,
+ ID2P(LANG_CHESSBOX_LEVEL_3) ,
+ ID2P(LANG_CHESSBOX_LEVEL_4) ,
+ ID2P(LANG_CHESSBOX_LEVEL_5) ,
+ ID2P(LANG_CHESSBOX_LEVEL_6) ,
+ ID2P(LANG_CHESSBOX_LEVEL_7) ,
+ ID2P(LANG_CHESSBOX_LEVEL_8) ,
+ ID2P(LANG_CHESSBOX_LEVEL_9) ,
+ ID2P(LANG_CHESSBOX_LEVEL_10) };
/* "While thinking" command */
int wt_command = COMMAND_NOP;
@@ -175,8 +175,35 @@ static void cb_drawboard (void) {
rb->lcd_update();
}
+static short oldx, oldy = 0;
+void cb_talk(short x, short y)
+{
+ if (x != oldx || y != oldy) {
+ short c, r;
+ short l, piece, p_color;
+
+ rb->talk_shutup();
+ cr2xy(x, y, &c, &r);
+ l = locn[r][c];
+ piece = board[l];
+ p_color = color[l];
+ if (piece != no_piece) {
+ rb->talk_id (VOICE_WHITE + p_color, true);
+ if (piece >= pawn && piece <= king) {
+ rb->talk_id (VOICE_PAWN + piece - 1, true);
+ }
+ }
+ rb->talk_id (VOICE_CHAR_A + c, true);
+ rb->talk_id (VOICE_ONE + r, true);
+ oldx = x;
+ oldy = y;
+ }
+}
+
/* ---- Switch mark on board ---- */
static void cb_switch ( short x , short y ) {
+ if (rb->global_settings->talk_menu)
+ cb_talk(x, y);
rb->lcd_set_drawmode ( DRMODE_COMPLEMENT );
rb->lcd_drawrect ( XOFS + x*TILE_WIDTH + 1 ,
YOFS + ( 7 - y )*TILE_HEIGHT +1 ,
@@ -380,7 +407,7 @@ static void cb_saveposition ( void ) {
#ifdef CHESSBOX_SAVE_FILE_DBG
cb_saveposition_dbg();
#endif
- rb->splash ( 0 , "Saving position" );
+ rb->splash ( 0 , ID2P(LANG_CHESSBOX_SAVING_POSITION) );
fd = rb->open(SAVE_FILE, O_WRONLY|O_CREAT, 0666);
@@ -434,7 +461,7 @@ static void cb_restoreposition ( void ) {
unsigned short m;
if ( (fd = rb->open(SAVE_FILE, O_RDONLY)) >= 0 ) {
- rb->splash ( 0 , "Loading position" );
+ rb->splash ( 0 , ID2P(LANG_CHESSBOX_LOADING_POSITION) );
rb->read(fd, &(computer), sizeof(computer));
rb->read(fd, &(opponent), sizeof(opponent));
rb->read(fd, &(Game50), sizeof(Game50));
@@ -503,8 +530,10 @@ static int cb_menu_viewer(void)
int result = 0;
bool menu_quit = false;
- MENUITEM_STRINGLIST(menu,"Chessbox Menu",NULL,"Restart Game",
- "Select Other Game", "Quit");
+ MENUITEM_STRINGLIST(menu,"Chessbox Menu",NULL,
+ ID2P(LANG_CHESSBOX_MENU_RESTART_GAME),
+ ID2P(LANG_CHESSBOX_MENU_SELECT_OTHER_GAME),
+ ID2P(LANG_MENU_QUIT));
while(!menu_quit)
{
@@ -572,7 +601,7 @@ static void cb_start_viewer(char* filename){
first_game = pgn_list_games(filename);
if (first_game == NULL){
- rb->splash ( HZ*2 , "No games found !" );
+ rb->splash ( HZ*2 , ID2P(LANG_CHESSBOX_NO_GAMES) );
return;
}
@@ -602,7 +631,7 @@ static void cb_start_viewer(char* filename){
if (curr_ply->prev_node != NULL){
curr_ply = curr_ply->prev_node;
} else {
- rb->splash ( HZ*2 , "At the begining of the game" );
+ rb->splash ( HZ*2 , ID2P(LANG_CHESSBOX_GAME_BEGINNING) );
break;
}
board[locn[curr_ply->row_from][curr_ply->column_from]]
@@ -648,9 +677,39 @@ static void cb_start_viewer(char* filename){
case COMMAND_NEXT:
/* apply the current move */
if (curr_ply->player == neutral){
- rb->splash ( HZ*2 , "At the end of the game" );
+ rb->splash ( HZ*2 , ID2P(LANG_CHESSBOX_GAME_END) );
break;
}
+ if (rb->global_settings->talk_menu) {
+ rb->talk_id (VOICE_WHITE + curr_ply->player, false);
+ if (curr_ply->castle){
+ rb->talk_id (VOICE_CHESSBOX_CASTLE, true);
+ if (curr_ply->column_to == 6){
+ rb->talk_id (VOICE_CHESSBOX_KINGSIDE, true);
+ } else {
+ rb->talk_id (VOICE_CHESSBOX_QUEENSIDE, true);
+ }
+ } else {
+ rb->talk_id (VOICE_PAWN +
+ board[locn[curr_ply->row_from]
+ [curr_ply->column_from]]
+ - 1, true);
+ rb->talk_id (VOICE_CHAR_A + curr_ply->column_from,
+ true);
+ rb->talk_id (VOICE_ONE + curr_ply->row_from, true);
+ if (board[locn[curr_ply->row_to]
+ [curr_ply->column_to]] != no_piece) {
+ rb->talk_id (VOICE_CHESSBOX_CAPTURES, true);
+ rb->talk_id (VOICE_PAWN +
+ board[locn[curr_ply->row_to]
+ [curr_ply->column_to]]
+ - 1, true);
+ }
+ rb->talk_id (VOICE_CHAR_A + curr_ply->column_to,
+ true);
+ rb->talk_id (VOICE_ONE + curr_ply->row_to, true);
+ }
+ }
board[locn[curr_ply->row_to][curr_ply->column_to]]
= board[locn[curr_ply->row_from][curr_ply->column_from]];
color[locn[curr_ply->row_to][curr_ply->column_to]]
@@ -677,6 +736,10 @@ static void cb_start_viewer(char* filename){
color[locn[curr_ply->row_from][curr_ply->column_to]] = neutral;
}
if (curr_ply->promotion){
+ if (rb->global_settings->talk_menu)
+ rb->talk_id (VOICE_PAWN +
+ curr_ply->promotion_piece - 1,
+ true);
board[locn[curr_ply->row_to][curr_ply->column_to]]
= curr_ply->promotion_piece;
color[locn[curr_ply->row_to][curr_ply->column_to]]
@@ -701,7 +764,7 @@ static void cb_start_viewer(char* filename){
}
} while (!exit_game && !exit_viewer);
} else {
- rb->splash ( HZ*2 , "Error parsing game !");
+ rb->splash ( HZ*2 , ID2P(LANG_CHESSBOX_PGN_PARSE_ERROR));
}
} while (!exit_viewer);
}
@@ -713,12 +776,15 @@ static int cb_menu(void)
int result = 0;
bool menu_quit = false;
- MENUITEM_STRINGLIST(menu,"Chessbox Menu",NULL,"New Game","Resume Game",
- "Save Game", "Restore Game",
+ MENUITEM_STRINGLIST(menu,"Chessbox Menu",NULL,
+ ID2P(LANG_CHESSBOX_MENU_NEW_GAME),
+ ID2P(LANG_CHESSBOX_MENU_RESUME_GAME),
+ ID2P(LANG_CHESSBOX_MENU_SAVE_GAME),
+ ID2P(LANG_CHESSBOX_MENU_RESTORE_GAME),
#ifdef HAVE_PLAYBACK_CONTROL
- "Playback Control",
+ ID2P(LANG_PLAYBACK_CONTROL),
#endif
- "Quit");
+ ID2P(LANG_MENU_QUIT));
while(!menu_quit)
{
@@ -813,6 +879,10 @@ static struct cb_command cb_getcommand (void) {
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
+ if (rb->global_settings->talk_menu) {
+ cb_talk(x, y);
+ rb->talk_id(VOICE_MARKED, true);
+ }
} else {
from_marked = false ;
cb_switch ( x , y );
@@ -831,6 +901,10 @@ static struct cb_command cb_getcommand (void) {
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
+ if (rb->global_settings->talk_menu) {
+ cb_talk(x, y);
+ rb->talk_id(VOICE_MARKED, true);
+ }
} else {
from_marked = false ;
cb_switch ( x , y );
@@ -849,6 +923,10 @@ static struct cb_command cb_getcommand (void) {
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
+ if (rb->global_settings->talk_menu) {
+ cb_talk(x, y);
+ rb->talk_id(VOICE_MARKED, true);
+ }
} else {
from_marked = false ;
cb_switch ( x , y );
@@ -867,6 +945,10 @@ static struct cb_command cb_getcommand (void) {
}
if ( marked && ( marked_x == x ) && ( marked_y == y ) ) {
from_marked = true ;
+ if (rb->global_settings->talk_menu) {
+ cb_talk(x, y);
+ rb->talk_id(VOICE_MARKED, true);
+ }
} else {
from_marked = false ;
cb_switch ( x , y );
@@ -885,11 +967,15 @@ static struct cb_command cb_getcommand (void) {
from_marked = true ;
marked_x = x;
marked_y = y;
+ if (rb->global_settings->talk_menu)
+ rb->talk_id(VOICE_MARKED, false);
}
} else {
if ( ( marked_x == x ) && ( marked_y == y ) ) {
marked = false;
from_marked = false;
+ if (rb->global_settings->talk_menu)
+ rb->talk_id(VOICE_UNMARKED, false);
} else {
xy2cr ( marked_x , marked_y , &c , &r );
result.mv_s[0] = 'a' + c;
@@ -912,6 +998,23 @@ static struct cb_command cb_getcommand (void) {
}
+/* Talk a move */
+static void talk_move(char *move_buffer)
+{
+ if (rb->global_settings->talk_menu) {
+ rb->talk_id (VOICE_PAWN +
+ board[locn[move_buffer[3]-'1'][move_buffer[2]-'a']] - 1,
+ false);
+ rb->talk_id(VOICE_CHAR_A + move_buffer[0] - 'a', true);
+ rb->talk_id(VOICE_ONE + move_buffer[1] - '1', true);
+ rb->talk_id(VOICE_CHAR_A + move_buffer[2] - 'a', true);
+ rb->talk_id(VOICE_ONE + move_buffer[3] - '1', true);
+ if (move_buffer[4] == '+' && !mate) {
+ rb->talk_id(VOICE_CHESSBOX_CHECK, true);
+ }
+ }
+}
+
/* ---- game main loop ---- */
static void cb_play_game(void) {
struct cb_command command;
@@ -939,7 +1042,8 @@ static void cb_play_game(void) {
while (!exit) {
if ( mate ) {
- rb->splash ( HZ*3 , "Checkmate!" );
+ rb->talk_force_enqueue_next();
+ rb->splash ( HZ*3 , ID2P(LANG_CHESSBOX_CHECKMATE) );
rb->button_get(true);
pgn_store_game(game);
GNUChess_Initialize();
@@ -950,7 +1054,7 @@ static void cb_play_game(void) {
switch (command.type) {
case COMMAND_MOVE:
if ( ! VerifyMove (opponent, command.mv_s , 0 , &command.mv, move_buffer ) ) {
- rb->splash ( HZ/2 , "Illegal move!" );
+ rb->splash ( HZ/2 , ID2P(LANG_CHESSBOX_ILLEGAL_MOVE) );
cb_drawboard();
} else {
cb_drawboard();
@@ -958,7 +1062,8 @@ static void cb_play_game(void) {
/* Add the ply to the PGN history (in algebraic notation) */
pgn_append_ply(game, opponent, move_buffer, mate);
- rb->splash ( 0 , "Thinking..." );
+ talk_move(move_buffer);
+ rb->splash ( 0 , ID2P(LANG_CHESSBOX_THINKING) );
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
#endif
@@ -971,6 +1076,7 @@ static void cb_play_game(void) {
*/
if (move_buffer[0] != '\0'){
pgn_append_ply(game, computer, move_buffer, mate);
+ talk_move(move_buffer);
} else {
pgn_set_result(game, mate);
}
@@ -1016,7 +1122,7 @@ static void cb_play_game(void) {
opponent = white;
computer = black;
}
- rb->splash ( 0 , "Thinking..." );
+ rb->splash ( 0 , ID2P(LANG_CHESSBOX_THINKING) );
ElapsedTime(1);
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost ( true );
@@ -1031,6 +1137,7 @@ static void cb_play_game(void) {
*/
if (move_buffer[0] != '\0'){
pgn_append_ply(game, computer, move_buffer, mate);
+ talk_move(move_buffer);
} else {
pgn_set_result(game, mate);
}
diff --git a/apps/plugins/chessbox/chessbox_pgn.c b/apps/plugins/chessbox/chessbox_pgn.c
index 4e16834f5c..39a24d6fa1 100644
--- a/apps/plugins/chessbox/chessbox_pgn.c
+++ b/apps/plugins/chessbox/chessbox_pgn.c
@@ -539,14 +539,21 @@ static void coords_to_pgn(struct pgn_ply_node* ply){
}
}
-static const char* get_game_text(int selected_item, void *data,
- char *buffer, size_t buffer_len){
+static struct pgn_game_node *get_game_info(int selected_item, void *data){
int i;
struct pgn_game_node *temp_node = (struct pgn_game_node *)data;
for (i=0;i<selected_item && temp_node != NULL;i++){
temp_node = temp_node->next_node;
}
+
+ return temp_node;
+}
+
+static const char* get_game_text(int selected_item, void *data,
+ char *buffer, size_t buffer_len){
+ struct pgn_game_node *temp_node = get_game_info(selected_item, data);
+
if (temp_node == NULL){
return NULL;
}
@@ -556,6 +563,35 @@ static const char* get_game_text(int selected_item, void *data,
return buffer;
}
+static void say_player(const char *name, bool enqueue) {
+ if (!rb->strcasecmp(name, "player"))
+ rb->talk_id(VOICE_PLAYER, enqueue);
+ else if (!rb->strcasecmp(name, "gnuchess"))
+ rb->talk_id(VOICE_GNUCHESS, enqueue);
+ else
+ rb->talk_spell(name, enqueue);
+}
+
+static int speak_game_selection(int selected_item, void *data){
+ struct pgn_game_node *temp_node = get_game_info(selected_item, data);
+
+ if (temp_node != NULL){
+ say_player(temp_node->white_player, false);
+ say_player(temp_node->black_player, true);
+ if (temp_node->game_date[0] != '?') {
+ char buf[12];
+ rb->strcpy(buf, temp_node->game_date);
+ buf[4] = 0;
+ buf[7] = 0;
+ rb->talk_id(LANG_MONTH_JANUARY + rb->atoi(&(buf[5])) - 1, true);
+ rb->talk_number(rb->atoi(&(buf[8])), true);
+ rb->talk_number(rb->atoi(buf), true);
+ }
+ }
+
+ return 0;
+}
+
static void write_pgn_token(int fhandler, char *buffer, size_t *line_length){
if (*line_length + rb->strlen(buffer) + 1 > 80){
rb->fdprintf(fhandler,"\n");
@@ -636,14 +672,18 @@ struct pgn_game_node* pgn_show_game_list(struct pgn_game_node* first_game){
rb->gui_synclist_init(&games_list, &get_game_text, first_game, false, 1, NULL);
- rb->gui_synclist_set_title(&games_list, "Games", NOICON);
+ rb->gui_synclist_set_title(&games_list, rb->str(LANG_CHESSBOX_GAMES), NOICON);
rb->gui_synclist_set_icon_callback(&games_list, NULL);
+ if (rb->global_settings->talk_menu)
+ rb->gui_synclist_set_voice_callback(&games_list, speak_game_selection);
rb->gui_synclist_set_nb_items(&games_list, i);
rb->gui_synclist_limit_scroll(&games_list, true);
rb->gui_synclist_select_item(&games_list, 0);
+ rb->gui_synclist_draw(&games_list);
+ rb->gui_synclist_speak_item(&games_list);
+
while (true) {
- rb->gui_synclist_draw(&games_list);
curr_selection = rb->gui_synclist_get_sel_pos(&games_list);
button = rb->get_action(CONTEXT_LIST,TIMEOUT_BLOCK);
if (rb->gui_synclist_do_button(&games_list,&button,LIST_WRAP_OFF)){
@@ -651,11 +691,7 @@ struct pgn_game_node* pgn_show_game_list(struct pgn_game_node* first_game){
}
switch (button) {
case ACTION_STD_OK:
- temp_node = first_game;
- for (i=0;i<curr_selection && temp_node != NULL;i++){
- temp_node = temp_node->next_node;
- }
- return temp_node;
+ return get_game_info(curr_selection, first_game);
break;
case ACTION_STD_CANCEL:
return NULL;
diff --git a/apps/plugins/chessbox/gnuchess.c b/apps/plugins/chessbox/gnuchess.c
index 4b21cd785c..ff9bb99b91 100644
--- a/apps/plugins/chessbox/gnuchess.c
+++ b/apps/plugins/chessbox/gnuchess.c
@@ -1117,6 +1117,10 @@ static short i,alpha,beta,score,tempb,tempc,tempsf,tempst,xside,rpt;
for (index=0;index<5;index++){
move_buffer[index] = mvstr1[index];
}
+ if (SqAtakd(PieceList[(side==white)?black:white][0],side)){
+ move_buffer[4] = '+';
+ move_buffer[5] = '\0';
+ }
if (score == -9999 || score == 9998) mate = true;
if (mate) hint = 0;