diff options
-rw-r--r-- | apps/pcmbuf.c | 1 | ||||
-rw-r--r-- | apps/playback.c | 57 |
2 files changed, 33 insertions, 25 deletions
diff --git a/apps/pcmbuf.c b/apps/pcmbuf.c index 0aaa49f825..ecc7e4f139 100644 --- a/apps/pcmbuf.c +++ b/apps/pcmbuf.c @@ -203,6 +203,7 @@ process_new_buffer: *realsize = 0; *realstart = NULL; CALL_IF_EXISTS(pcmbuf_event_handler); + pcmbuf_boost(false); } } } diff --git a/apps/playback.c b/apps/playback.c index e4806507ef..2b6081be42 100644 --- a/apps/playback.c +++ b/apps/playback.c @@ -446,16 +446,21 @@ void audio_play(long offset) } else { - audio_stop(); + LOGFQUEUE("audio > audio Q_AUDIO_STOP"); + queue_post(&audio_queue, Q_AUDIO_STOP, 0); LOGFQUEUE("audio > audio Q_AUDIO_PLAY"); queue_post(&audio_queue, Q_AUDIO_PLAY, (void *)offset); } + while (!playing) + yield(); } void audio_stop(void) { LOGFQUEUE("audio > audio Q_AUDIO_STOP"); queue_post(&audio_queue, Q_AUDIO_STOP, 0); + while(playing) + yield(); } void audio_pause(void) @@ -472,11 +477,11 @@ void audio_resume(void) void audio_next(void) { - if (global_settings.beep) - pcmbuf_beep(5000, 100, 2500*global_settings.beep); - if (playlist_check(ci.new_track + wps_offset + 1)) { + if (global_settings.beep) + pcmbuf_beep(5000, 100, 2500*global_settings.beep); + LOGFQUEUE("audio > audio Q_AUDIO_SKIP 1"); queue_post(&audio_queue, Q_AUDIO_SKIP, (void *)1); /* Keep wps fast while our message travels inside deep playback queues. */ @@ -487,18 +492,17 @@ void audio_next(void) { /* No more tracks. */ if (global_settings.beep) - pcmbuf_beep(3000, 300, 2500*global_settings.beep); - + pcmbuf_beep(1000, 100, 1000*global_settings.beep); } } void audio_prev(void) { - if (global_settings.beep) - pcmbuf_beep(5000, 100, 2500*global_settings.beep); - if (playlist_check(ci.new_track + wps_offset - 1)) { + if (global_settings.beep) + pcmbuf_beep(5000, 100, 2500*global_settings.beep); + LOGFQUEUE("audio > audio Q_AUDIO_SKIP -1"); queue_post(&audio_queue, Q_AUDIO_SKIP, (void *)-1); /* Keep wps fast while our message travels inside deep playback queues. */ @@ -509,8 +513,7 @@ void audio_prev(void) { /* No more tracks. */ if (global_settings.beep) - pcmbuf_beep(3000, 300, 2500*global_settings.beep); - + pcmbuf_beep(1000, 100, 1000*global_settings.beep); } } @@ -721,12 +724,17 @@ void voice_stop(void) { #ifdef PLAYBACK_VOICE /* Messages should not be posted to voice codec queue unless it is the - current codec or deadlocks happen. This will be addressed globally soon. + current codec or deadlocks happen. -- jhMikeS */ if (current_codec != CODEC_IDX_VOICE) return; - mp3_play_stop(); + LOGFQUEUE("mp3 > voice Q_VOICE_STOP"); + queue_post(&voice_queue, Q_VOICE_STOP, 0); + while (voice_is_playing && !queue_empty(&voice_queue)) + yield(); + if (!playing) + pcmbuf_play_stop(); #endif } /* voice_stop */ @@ -934,24 +942,25 @@ static void* voice_request_buffer_callback(size_t *realsize, size_t reqsize) while (1) { - if (voice_is_playing) - { + if (voice_is_playing || playing) queue_wait_w_tmo(&voice_queue, &ev, 0); - } - else if (playing) + else + queue_wait(&voice_queue, &ev); + if (!voice_is_playing) { - queue_wait_w_tmo(&voice_queue, &ev, 0); if (ev.id == SYS_TIMEOUT) ev.id = Q_AUDIO_PLAY; } - else - queue_wait(&voice_queue, &ev); switch (ev.id) { case Q_AUDIO_PLAY: LOGFQUEUE("voice < Q_AUDIO_PLAY"); if (playing) - swap_codec(); + { + if (audio_codec_loaded) + swap_codec(); + yield(); + } break; #if defined(HAVE_RECORDING) && !defined(SIMULATOR) @@ -1810,10 +1819,6 @@ static void codec_thread(void) LOGFQUEUE("codec < SYS_USB_CONNECTED"); queue_clear(&codec_queue); usb_acknowledge(SYS_USB_CONNECTED_ACK); -#ifdef PLAYBACK_VOICE - if(voice_codec_loaded) - swap_codec(); -#endif usb_wait_for_disconnect(&codec_queue); break; #endif @@ -2170,6 +2175,7 @@ static void audio_read_file(bool quick) return ; } + cpu_boost(true); while (tracks[track_widx].filerem > 0) { int overlap; @@ -2237,6 +2243,7 @@ static void audio_read_file(bool quick) logf("Partially buf:%dB", tracks[track_widx].filesize - tracks[track_widx].filerem); } + cpu_boost(false); } static bool audio_loadcodec(bool start_play) |