diff options
author | Dan Everton <dan@iocaine.org> | 2006-02-09 21:49:28 +0000 |
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committer | Dan Everton <dan@iocaine.org> | 2006-02-09 21:49:28 +0000 |
commit | b585e87b454917f0424541a34c0b41b1fe83f694 (patch) | |
tree | f93652b42b4791ce4f8b64421a1a063c58e511b0 /uisimulator/sdl/SOURCES | |
parent | f42f42e5543f18d11142bb98e3c8677a04b99318 (diff) |
Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/sdl/SOURCES')
-rw-r--r-- | uisimulator/sdl/SOURCES | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/uisimulator/sdl/SOURCES b/uisimulator/sdl/SOURCES index cbb39a4e6a..41890048de 100644 --- a/uisimulator/sdl/SOURCES +++ b/uisimulator/sdl/SOURCES @@ -1,5 +1,13 @@ button.c kernel.c +#ifdef HAVE_LCD_BITMAP +lcd-bitmap.c +#elif HAVE_LCD_CHARCELLS +lcd-charcell.c +#endif +#ifdef HAVE_REMOTE_LCD +lcd-remote.c +#endif lcd-sdl.c sound.c thread-sdl.c |