diff options
author | Thomas Martitz <kugel@rockbox.org> | 2011-02-18 22:46:01 +0000 |
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committer | Thomas Martitz <kugel@rockbox.org> | 2011-02-18 22:46:01 +0000 |
commit | 6d85de341928aef8178465c60122f3cbe76f5dd6 (patch) | |
tree | ff86c384a574ac20d3418c1b904ed4d0de1f6980 /uisimulator/common | |
parent | 3926c30705cc7235122e2f2e35ab506b53238cdf (diff) |
Implement cooperative threads on hosted platforms using C code.
This replaces SDL threads with real cooperative threads, which are less cpu intensive and allow priority scheduling.
The backend for context switching is dependant on the host (sigaltstack/longjmp on Unix, Fibers on Windows).
configure has options to force or disallow SDL threads.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29327 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/common')
-rw-r--r-- | uisimulator/common/io.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/uisimulator/common/io.c b/uisimulator/common/io.c index f77180dc21..0d680e0e8a 100644 --- a/uisimulator/common/io.c +++ b/uisimulator/common/io.c @@ -46,9 +46,12 @@ #endif #include <fcntl.h> -#include <SDL.h> -#include <SDL_thread.h> +#ifdef HAVE_SDL_THREADS #include "thread-sdl.h" +#else +#define sim_thread_unlock() NULL +#define sim_thread_lock(a) +#endif #include "thread.h" #include "kernel.h" #include "debug.h" |