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authorJens Arnold <amiconn@rockbox.org>2008-03-24 00:35:53 +0000
committerJens Arnold <amiconn@rockbox.org>2008-03-24 00:35:53 +0000
commit68a21689aef3a81335456476d4d10860ef5bc6b3 (patch)
treea57b6c31e4edd13e178da276344d33b172796456 /uisimulator/common
parent99c0978faa94b0e2fabe5d06000a10c8d48e7a0c (diff)
Consistent naming scheme the various blit functions. * Removed lcd_blit_mono() for colour targets. Plugin API became incompatible, so sort, clean up & bump. * Implemented lcd_blit_mono() for M3.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16775 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/common')
-rw-r--r--uisimulator/common/lcd-common.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/uisimulator/common/lcd-common.c b/uisimulator/common/lcd-common.c
index bf9cb5c269..51c8215da1 100644
--- a/uisimulator/common/lcd-common.c
+++ b/uisimulator/common/lcd-common.c
@@ -24,8 +24,8 @@
#include "lcd.h"
#include "lcd-sdl.h"
-void lcd_blit(const fb_data* p_data, int x, int y, int width, int height,
- int stride)
+void lcd_blit_mono(const unsigned char *data, int x, int y, int width, int height,
+ int stride)
{
(void)p_data;
(void)x;