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authorSolomon Peachy <pizza@shaftnet.org>2020-09-28 15:03:21 -0400
committerSolomon Peachy <pizza@shaftnet.org>2020-09-28 21:12:52 -0400
commitae58b5aafe2f808968a05a5efb97e7e5f5c89bc4 (patch)
treee5a031afc1cd8c8feec1de83d96be25b6f8181c7 /uisimulator/buttonmap
parent43980bb8771dbd2c59104d0227322d3952267d3f (diff)
xduoox20: UI Simulator support
Change-Id: I2a03cea07fbad9fb5862ca69e4cfca2e8ca6b17f
Diffstat (limited to 'uisimulator/buttonmap')
-rw-r--r--uisimulator/buttonmap/SOURCES2
-rw-r--r--uisimulator/buttonmap/xduoo-x20.c80
2 files changed, 82 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/SOURCES b/uisimulator/buttonmap/SOURCES
index 1e882e3ca4..f7f85c057c 100644
--- a/uisimulator/buttonmap/SOURCES
+++ b/uisimulator/buttonmap/SOURCES
@@ -81,6 +81,8 @@ agptek-rocker.c
xduoo-x3.c
#elif CONFIG_KEYPAD == XDUOO_X3II_PAD
xduoo-x3ii.c
+#elif CONFIG_KEYPAD == XDUOO_X20_PAD
+xduoo-x20.c
#elif (CONFIG_KEYPAD == IHIFI_770_PAD) || (CONFIG_KEYPAD == IHIFI_800_PAD)
ihifi2.c
#endif
diff --git a/uisimulator/buttonmap/xduoo-x20.c b/uisimulator/buttonmap/xduoo-x20.c
new file mode 100644
index 0000000000..aa20d8203e
--- /dev/null
+++ b/uisimulator/buttonmap/xduoo-x20.c
@@ -0,0 +1,80 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ *
+ * Copyright (C) 2020 by Solomon Peachy
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+
+#include <SDL.h>
+#include "button.h"
+#include "buttonmap.h"
+
+int key_to_button(int keyboard_button)
+{
+ int new_btn = BUTTON_NONE;
+ switch (keyboard_button)
+ {
+ case SDLK_KP4:
+ case SDLK_UP:
+ new_btn = BUTTON_PREV;
+ break;
+ case SDLK_KP1:
+ case SDLK_DOWN:
+ new_btn = BUTTON_NEXT;
+ break;
+ case SDLK_KP3:
+ case SDLK_KP_ENTER:
+ case SDLK_SPACE:
+ case SDLK_RETURN:
+ new_btn = BUTTON_PLAY;
+ break;
+ case SDLK_KP5:
+ case SDLK_END:
+ case SDLK_BACKSPACE:
+ new_btn = BUTTON_OPTION;
+ break;
+ case SDLK_KP7:
+ case SDLK_ESCAPE:
+ new_btn = BUTTON_POWER;
+ break;
+ case SDLK_KP9:
+ case SDLK_HOME:
+ new_btn = BUTTON_HOME;
+ break;
+ case SDLK_KP_MINUS:
+ case SDLK_PAGEUP:
+ new_btn = BUTTON_VOL_UP;
+ break;
+ case SDLK_KP_PLUS:
+ case SDLK_PAGEDOWN:
+ new_btn = BUTTON_VOL_DOWN;
+ break;
+ }
+ return new_btn;
+}
+
+struct button_map bm[] = {
+ { SDLK_KP4, 299, 335, 20, "Prev" },
+ { SDLK_KP1, 299, 215, 20, "Next" },
+ { SDLK_KP3, 299, 275, 20, "Play" },
+ { SDLK_KP5, 299, 80, 20, "Option" },
+ { SDLK_KP7, 0, 80, 20, "Power" },
+ { SDLK_KP9, 299, 145, 20, "Home" },
+ { SDLK_KP_MINUS, 0, 145, 20, "Vol Up" },
+ { SDLK_KP_PLUS, 0, 215, 20, "Vol Dn" },
+ { 0, 0, 0, 0, "None" }
+};