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authorFranklin Wei <frankhwei536@gmail.com>2016-06-05 18:46:23 -0400
committerGerrit Rockbox <gerrit@rockbox.org>2016-06-06 00:56:02 +0200
commite195126ce82987f1547ff975130edc96f455b999 (patch)
tree36c4b687f5a412e8b29fab8a31454d5b0314cc36 /manual/plugins/2048.tex
parent30d7ead6af5c28ff72d6e47bab7e044657be7ce6 (diff)
manual: add screenshots for 2048
* These were automatically generated by Amaury Pouly * For details read http://www.rockbox.org/irc/log-20160605#20:58:18 Change-Id: I4584b07023f5e37b13a7483e60f9d30d3c7c9d69
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diff --git a/manual/plugins/2048.tex b/manual/plugins/2048.tex
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@@ -1,5 +1,5 @@
\subsection{2048}
-%\screenshot{plugins/images/ss-2048}{2048}{fig:2048}
+\screenshot{plugins/images/ss-2048}{2048}{fig:2048}
2048 is a simple, addictive puzzle game played by moving tiles in around on a 4x4 grid. Tiles slide as far as possible in the direction chosen by the player each turn until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they merge into a tile with the total value of the two tiles that collided. The resulting tile cannot merge with another the same move. After each move, a tile with the value of 2 or 4 is created in an empty spot on the grid.