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authorJens Arnold <amiconn@rockbox.org>2007-10-21 13:46:26 +0000
committerJens Arnold <amiconn@rockbox.org>2007-10-21 13:46:26 +0000
commitc1051549b93d1905602ba25409cbd8f4a607c3b5 (patch)
tree303c0129884c3c32c6ca1e425b8edd4c9caf3ebc /firmware
parente1a91b9138148bd33ee0bae72a7367b6282aca7f (diff)
Implement YUV dithering for c200, and enable the option in mpegplayer.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15246 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware')
-rw-r--r--firmware/target/arm/sandisk/sansa-c200/lcd-as-c200.S306
-rw-r--r--firmware/target/arm/sandisk/sansa-c200/lcd-c200.c54
2 files changed, 349 insertions, 11 deletions
diff --git a/firmware/target/arm/sandisk/sansa-c200/lcd-as-c200.S b/firmware/target/arm/sandisk/sansa-c200/lcd-as-c200.S
index 9b0cd75bae..aaeb8439b6 100644
--- a/firmware/target/arm/sandisk/sansa-c200/lcd-as-c200.S
+++ b/firmware/target/arm/sandisk/sansa-c200/lcd-as-c200.S
@@ -241,3 +241,309 @@ lcd_write_yuv420_lines:
.ltorg @ dump constant pool
.size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
+/****************************************************************************
+ * void lcd_write_yuv_420_lines_odither(unsigned char const * const src[3],
+ * int width,
+ * int stride,
+ * int x_screen,
+ * int y_screen);
+ *
+ * |R| |1.000000 -0.000001 1.402000| |Y'|
+ * |G| = |1.000000 -0.334136 -0.714136| |Pb|
+ * |B| |1.000000 1.772000 0.000000| |Pr|
+ * Red scaled at twice g & b but at same precision to place it in correct
+ * bit position after multiply and leave instruction count lower.
+ * |R| |258 0 408| |Y' - 16|
+ * |G| = |149 -49 -104| |Cb - 128|
+ * |B| |149 258 0| |Cr - 128|
+ *
+ * Write four RGB565 pixels in the following order on each loop:
+ * 1 3 + > down
+ * 2 4 \/ left
+ *
+ * Kernel pattern (raw|rotated|use order):
+ * 5 3 4 2 2 6 3 7 row0 row2 > down
+ * 1 7 0 6 | 4 0 5 1 | 2 4 6 0 3 5 7 1 col0 left
+ * 4 2 5 3 | 3 7 2 6 | 3 5 7 1 2 4 6 0 col2 \/
+ * 0 6 1 7 5 1 4 0
+ */
+ .section .icode, "ax", %progbits
+ .align 2
+ .global lcd_write_yuv420_lines_odither
+ .type lcd_write_yuv420_lines_odither, %function
+lcd_write_yuv420_lines_odither:
+ @ r0 = yuv_src
+ @ r1 = width
+ @ r2 = stride
+ @ r3 = x_screen
+ @ [sp] = y_screen
+ stmfd sp!, { r4-r12, lr } @ save non-scratch
+ ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
+ @ r5 = yuv_src[1] = Cb_p
+ @ r6 = yuv_src[2] = Cr_p
+ @
+ sub r2, r2, #1 @
+ ldr r14, [sp, #40] @ Line up pattern and kernel quadrant
+ eor r14, r14, r3 @
+ and r14, r14, #0x2 @
+ mov r14, r14, lsl #6 @ 0x00 or 0x80
+ mov r3, #0x70000000 @
+ orr r3, r3, #0x3000 @ r3 = LCD1_BASE
+10: @ loop line @
+ @
+ ldrb r7, [r4], #1 @ r7 = *Y'_p++;
+ ldrb r8, [r5], #1 @ r8 = *Cb_p++;
+ ldrb r9, [r6], #1 @ r9 = *Cr_p++;
+ @
+ eor r14, r14, #0x80 @ flip pattern quadrant
+ @
+ sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @
+ sub r8, r8, #128 @ Cb -= 128
+ sub r9, r9, #128 @ Cr -= 128
+ @
+ add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
+ add r10, r10, r8, asl #5 @
+ add r10, r10, r9, asl #3 @
+ add r10, r10, r9, asl #5 @
+ add r10, r10, r9, asl #6 @
+ @
+ mov r8, r8, asl #1 @ r8 = bu = Cb*258
+ add r8, r8, r8, asl #7 @
+ @
+ add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
+ add r9, r9, r9, asl #4 @
+ mov r9, r9, asl #3 @
+ @
+ @ compute R, G, and B
+ add r0, r8, r7 @ r0 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ @ r8 = bu, r9 = rv, r10 = guv
+ @
+ sub r12, r0, r0, lsr #5 @ r0 = 31/32*b + b/256
+ add r0, r12, r0, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
+ add r7, r12, r7, lsr #8 @
+ @
+ add r12, r14, #0x100 @
+ @
+ add r0, r0, r12 @ b = r0 + delta
+ add r11, r11, r12, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r12, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r0, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r0, asr #15 @ clamp b
+ mvnne r0, r12, lsr #15 @
+ andne r0, r0, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
+ @
+
+ and r11, r11, #0xf800 @ pack pixel
+ mov r11, r11, lsr #8
+ and r7, r7, #0x7e00
+ orr r11, r11, r7, lsr #12
+ mov r7, r7, lsr#4
+ orr r0, r7, r0, lsr #10
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r11, [r3, #0x10] @ send MSB
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r0, [r3, #0x10] @ send LSB
+ @
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @ compute R, G, and B
+ add r0, r8, r7 @ r0 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ sub r12, r0, r0, lsr #5 @ r0 = 31/32*b' + b'/256
+ add r0, r12, r0, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
+ add r7, r12, r7, lsr #8 @
+ @
+ add r12, r14, #0x200 @
+ @
+ add r0, r0, r12 @ b = r0 + delta
+ add r11, r11, r12, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r12, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r0, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r0, asr #15 @ clamp b
+ mvnne r0, r12, lsr #15 @
+ andne r0, r0, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
+
+ and r11, r11, #0xf800 @ pack pixel
+ mov r11, r11, lsr #8
+ and r7, r7, #0x7e00
+ orr r11, r11, r7, lsr #12
+ mov r7, r7, lsr#4
+ orr r0, r7, r0, lsr #10
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r11, [r3, #0x10] @ send MSB
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r0, [r3, #0x10] @ send LSB
+
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @ compute R, G, and B
+ add r0, r8, r7 @ r0 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ @ r8 = bu, r9 = rv, r10 = guv
+ @
+ sub r12, r0, r0, lsr #5 @ r0 = 31/32*b' + b'/256
+ add r0, r12, r0, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
+ add r7, r12, r7, lsr #8 @
+ @
+ add r12, r14, #0x300 @
+ @
+ add r0, r0, r12 @ b = r0 + delta
+ add r11, r11, r12, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r12, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r0, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r0, asr #15 @ clamp b
+ mvnne r0, r12, lsr #15 @
+ andne r0, r0, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+ @
+ ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
+
+ and r11, r11, #0xf800 @ pack pixel
+ mov r11, r11, lsr #8
+ and r7, r7, #0x7e00
+ orr r11, r11, r7, lsr #12
+ mov r7, r7, lsr#4
+ orr r0, r7, r0, lsr #10
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r11, [r3, #0x10] @ send MSB
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r0, [r3, #0x10] @ send LSB
+
+ sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
+ add r12, r7, r7, asl #2 @
+ add r12, r12, r12, asl #4 @
+ add r7, r12, r7, asl #6 @
+ @ compute R, G, and B
+ add r0, r8, r7 @ r0 = b' = Y + bu
+ add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
+ rsb r7, r10, r7 @ r7 = g' = Y + guv
+ @
+ sub r12, r0, r0, lsr #5 @ r0 = 31/32*b + b/256
+ add r0, r12, r0, lsr #8 @
+ @
+ sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
+ add r11, r12, r11, lsr #8 @
+ @
+ sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
+ add r7, r12, r7, lsr #8 @
+ @
+ @ This element is zero - use r14 @
+ @
+ add r0, r0, r14 @ b = r0 + delta
+ add r11, r11, r14, lsl #1 @ r = r11 + delta*2
+ add r7, r7, r14, lsr #1 @ g = r7 + delta/2
+ @
+ orr r12, r0, r11, asr #1 @ check if clamping is needed...
+ orr r12, r12, r7 @ ...at all
+ movs r12, r12, asr #15 @
+ beq 15f @ no clamp @
+ movs r12, r0, asr #15 @ clamp b
+ mvnne r0, r12, lsr #15 @
+ andne r0, r0, #0x7c00 @ mask b only if clamped
+ movs r12, r11, asr #16 @ clamp r
+ mvnne r11, r12, lsr #16 @
+ movs r12, r7, asr #15 @ clamp g
+ mvnne r7, r12, lsr #15 @
+15: @ no clamp @
+
+ and r11, r11, #0xf800 @ pack pixel
+ mov r11, r11, lsr #8
+ and r7, r7, #0x7e00
+ orr r11, r11, r7, lsr #12
+ mov r7, r7, lsr#4
+ orr r0, r7, r0, lsr #10
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r11, [r3, #0x10] @ send MSB
+1: @ busy @
+ ldr r7, [r3] @ r7 = LCD1_BASE
+ tst r7, #LCD1_BUSY_MASK @ bridge busy?
+ bne 1b @
+ str r0, [r3, #0x10] @ send LSB
+
+ subs r1, r1, #2 @ subtract block from width
+ bgt 10b @ loop line @
+ @
+ ldmfd sp!, { r4-r12, pc } @ restore registers and return
+ .ltorg @ dump constant pool
+ .size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither
diff --git a/firmware/target/arm/sandisk/sansa-c200/lcd-c200.c b/firmware/target/arm/sandisk/sansa-c200/lcd-c200.c
index 5975ab159d..fa8581f286 100644
--- a/firmware/target/arm/sandisk/sansa-c200/lcd-c200.c
+++ b/firmware/target/arm/sandisk/sansa-c200/lcd-c200.c
@@ -22,6 +22,9 @@
#include "kernel.h"
#include "system.h"
+/* Display status */
+static unsigned lcd_yuv_options NOCACHEBSS_ATTR = 0;
+
/* LCD command set for Samsung S6B33B2 */
#define R_OSCILLATION_MODE 0x02
@@ -206,10 +209,20 @@ void lcd_blit(const fb_data* data, int x, int by, int width,
(void)stride;
}
+void lcd_yuv_set_options(unsigned options)
+{
+ lcd_yuv_options = options;
+}
+
/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
int width,
int stride);
+extern void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
+ int width,
+ int stride,
+ int x_screen, /* To align dither pattern */
+ int y_screen);
/* Performance function to blit a YUV bitmap directly to the LCD */
void lcd_yuv_blit(unsigned char * const src[3],
int src_x, int src_y, int stride,
@@ -236,19 +249,38 @@ void lcd_yuv_blit(unsigned char * const src[3],
lcd_send_command(x);
lcd_send_command(x + width - 1);
- do
+ if (lcd_yuv_options & LCD_YUV_DITHER)
{
- lcd_send_command(R_Y_ADDR_AREA);
- lcd_send_command(y);
- lcd_send_command(y + 1);
-
- lcd_write_yuv420_lines(yuv_src, width, stride);
- yuv_src[0] += stride << 1; /* Skip down two luma lines */
- yuv_src[1] += stride >> 1; /* Skip down one chroma line */
- yuv_src[2] += stride >> 1;
- y += 2;
+ do
+ {
+ lcd_send_command(R_Y_ADDR_AREA);
+ lcd_send_command(y);
+ lcd_send_command(y + 1);
+
+ lcd_write_yuv420_lines_odither(yuv_src, width, stride, x, y);
+ yuv_src[0] += stride << 1; /* Skip down two luma lines */
+ yuv_src[1] += stride >> 1; /* Skip down one chroma line */
+ yuv_src[2] += stride >> 1;
+ y += 2;
+ }
+ while (--height > 0);
+ }
+ else
+ {
+ do
+ {
+ lcd_send_command(R_Y_ADDR_AREA);
+ lcd_send_command(y);
+ lcd_send_command(y + 1);
+
+ lcd_write_yuv420_lines(yuv_src, width, stride);
+ yuv_src[0] += stride << 1; /* Skip down two luma lines */
+ yuv_src[1] += stride >> 1; /* Skip down one chroma line */
+ yuv_src[2] += stride >> 1;
+ y += 2;
+ }
+ while (--height > 0);
}
- while (--height > 0);
}
/* Update the display.