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authorJens Arnold <amiconn@rockbox.org>2009-10-26 01:35:31 +0000
committerJens Arnold <amiconn@rockbox.org>2009-10-26 01:35:31 +0000
commit5365cbe0a5af0ef357e7fc70e793141ccd38f23e (patch)
tree9682db5ae001f4fee09f9ba9bea4e650fdc96d97 /firmware/target/arm/ata-pp5020.c
parentdd0afc5aa28ab5117056dda3cb19a283ece56ef4 (diff)
Color targets: Ported assembler optimised transparent bitmap drawing from Gigabeat S/F/X to all ARM targets (~23..40% speedup). * C optimised transparent bitmap drawing for non-ARM targets and sims. * Use the more compact boundary checking for non-transparent native bitmap drawing as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23353 a1c6a512-1295-4272-9138-f99709370657
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