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authorDaniel Stenberg <daniel@haxx.se>2002-10-15 13:07:32 +0000
committerDaniel Stenberg <daniel@haxx.se>2002-10-15 13:07:32 +0000
commit3aab18a5e8aa0fd3c14386ec6b197d93a20c9c3f (patch)
tree86bff85acdc4e481459c030f7a54ca11bad0aa5e /firmware/mpeg.c
parent79c4aa0be4791aed68baebbadb6cd2197adca189 (diff)
Prevent the simulator from locking on play in a dir with all-empty files.
This doesn't do quite the same as the real code, but at least it doesn't loop forever now. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2664 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/mpeg.c')
-rw-r--r--firmware/mpeg.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/firmware/mpeg.c b/firmware/mpeg.c
index 606b724241..a6c6783beb 100644
--- a/firmware/mpeg.c
+++ b/firmware/mpeg.c
@@ -1512,7 +1512,8 @@ void mpeg_play(int offset)
break;
if(mp3info(&taginfo, trackname)) {
/* bad mp3, move on */
- steps++;
+ if(++steps > playlist_amount())
+ break;
continue;
}
playlist_next(steps);
@@ -1575,7 +1576,8 @@ void mpeg_next(void)
if(!file)
break;
if(mp3info(&taginfo, file)) {
- steps++;
+ if(++steps > playlist_amount())
+ break;
continue;
}
index = playlist_next(steps);