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authorJens Arnold <amiconn@rockbox.org>2009-02-09 00:32:59 +0000
committerJens Arnold <amiconn@rockbox.org>2009-02-09 00:32:59 +0000
commit0d935ce75e1408dfd9832ae7dbb7d84df50a645d (patch)
tree9ddcc5d21dcd0e576d0fa824e74c58755fa9d1a0 /firmware/export/config-ipodmini.h
parent94537f954e67d44fdd9703c062c4ee53599e0e74 (diff)
Put the display colours for monochrome and greyscale targets into the target config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19950 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/export/config-ipodmini.h')
-rw-r--r--firmware/export/config-ipodmini.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/firmware/export/config-ipodmini.h b/firmware/export/config-ipodmini.h
index bc59ededfe..0e87d02ee8 100644
--- a/firmware/export/config-ipodmini.h
+++ b/firmware/export/config-ipodmini.h
@@ -51,6 +51,12 @@
#define LCD_PIXELFORMAT HORIZONTAL_PACKING
+/* Display colours, for screenshots and sim (0xRRGGBB) */
+#define LCD_DARKCOLOR 0x000000
+#define LCD_BRIGHTCOLOR 0x648764
+#define LCD_BL_DARKCOLOR 0x000000
+#define LCD_BL_BRIGHTCOLOR 0xdfd8ff
+
#define HAVE_LCD_CONTRAST
/* LCD contrast */