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authorJens Arnold <amiconn@rockbox.org>2006-06-06 22:23:52 +0000
committerJens Arnold <amiconn@rockbox.org>2006-06-06 22:23:52 +0000
commit0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f (patch)
treee3e77d4e6b25b82c82b3570cd8c4a988c7788e66 /firmware/export/config-gigabeat.h
parent8c9e22580e220b793130ed3ac67b9c54e85b3d0f (diff)
Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10080 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware/export/config-gigabeat.h')
-rw-r--r--firmware/export/config-gigabeat.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/firmware/export/config-gigabeat.h b/firmware/export/config-gigabeat.h
index 83a92ce140..1ebbdbf908 100644
--- a/firmware/export/config-gigabeat.h
+++ b/firmware/export/config-gigabeat.h
@@ -61,8 +61,8 @@
#define BATTERY_SCALE_FACTOR 23437 /* FIX: this value is picked at random */
-/* Define this if the platform can charge batteries */
-#define HAVE_CHARGING 1
+/* Hardware controlled charging? FIXME */
+#define CONFIG_CHARGING CHARGING_SIMPLE
/* define this if the hardware can be powered off while charging */
#define HAVE_POWEROFF_WHILE_CHARGING