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authorWilliam Wilgus <wilgus.william@gmail.com>2020-10-07 02:01:35 -0400
committerWilliam Wilgus <wilgus.william@gmail.com>2020-10-26 12:28:48 -0400
commit3237ae4a4ff9296a377ff9194a11038da161208f (patch)
treeaf4338c78467b9b0845d76c39da1fbe10f25e23e /firmware/drivers/lcd-2bit-vi.c
parent12f3ed1699d6bef25bed90ba95cbcc1a6bb4934a (diff)
LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions I want these functions to be able to be used on any size buffer not just buffers with a stride matching the underlying device [DONE] allow the framebuffer to be decoupled from the device framebuffer [DONE need examples] allow for some simple blit like transformations [DONE] remove the device framebuffer from the plugin api [DONE}ditto remote framebuffer [DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr while remote lcds may compile (and work in the sim) its not been tested on targets [FIXED] backdrops need work to be screen agnostic [FIXED] screen statusbar is not being combined into the main viewport correctly yet [FIXED] screen elements are displayed incorrectly after switch to void* [FIXED] core didn't restore proper viewport on splash etc. [NEEDS TESTING] remote lcd garbled data [FIXED] osd lib garbled screen on bmp_part [FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport [FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer [FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw) [UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear scrolling viewports no longer trigger wps refresh also fixed a bug where guisyncyesno was displaying and then disappearing [ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes (LCD_ and LCD_REMOTE_) LCD_STRIDE(w, h) same as STRIDE_MAIN LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH) test_viewports.c has an example of usage [FIXED!!] 2bit targets don't respect non-native strides [FIXED] Few define snags Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
Diffstat (limited to 'firmware/drivers/lcd-2bit-vi.c')
-rw-r--r--firmware/drivers/lcd-2bit-vi.c202
1 files changed, 121 insertions, 81 deletions
diff --git a/firmware/drivers/lcd-2bit-vi.c b/firmware/drivers/lcd-2bit-vi.c
index 0608dfaa46..035e8b6d0d 100644
--- a/firmware/drivers/lcd-2bit-vi.c
+++ b/firmware/drivers/lcd-2bit-vi.c
@@ -46,17 +46,32 @@
#define MAIN_LCD
#endif
-/*** globals ***/
+#ifdef MAIN_LCD
+#define THIS_STRIDE STRIDE_MAIN
+#else
+#define THIS_STRIDE STRIDE_REMOTE
+#endif
-FBFN(data) LCDFN(static_framebuffer)[LCDM(FBHEIGHT)][LCDM(FBWIDTH)] IRAM_LCDFRAMEBUFFER;
-FBFN(data) *LCDFN(framebuffer) = &LCDFN(static_framebuffer)[0][0];
+#define CURRENT_VP LCDFN(current_viewport)
+/*** globals ***/
+static FBFN(data) LCDFN(static_framebuffer)[LCDM(FBHEIGHT)][LCDM(FBWIDTH)] IRAM_LCDFRAMEBUFFER;
+static void *LCDFN(frameaddress_default)(int x, int y);
static const FBFN(data) patterns[4] = {0xFFFF, 0xFF00, 0x00FF, 0x0000};
static FBFN(data) *backdrop = NULL;
static long backdrop_offset IDATA_ATTR = 0;
+/* shouldn't be changed unless you want system-wide framebuffer changes! */
+struct frame_buffer_t LCDFN(framebuffer_default) =
+{
+ .FBFN(ptr) = &LCDFN(static_framebuffer)[0][0],
+ .get_address_fn = &LCDFN(frameaddress_default),
+ .stride = THIS_STRIDE(LCDM(WIDTH), LCDM(HEIGHT)),
+ .elems = (LCDM(FBWIDTH)*LCDM(FBHEIGHT)),
+};
+
static struct viewport default_vp =
{
.x = 0,
@@ -65,19 +80,34 @@ static struct viewport default_vp =
.height = LCDM(HEIGHT),
.font = FONT_SYSFIXED,
.drawmode = DRMODE_SOLID,
+ .buffer = NULL,
.fg_pattern = LCDM(DEFAULT_FG),
.bg_pattern = LCDM(DEFAULT_BG)
};
-static struct viewport * current_vp IBSS_ATTR;
+struct viewport * CURRENT_VP IBSS_ATTR;
static unsigned fg_pattern IBSS_ATTR;
static unsigned bg_pattern IBSS_ATTR;
+static void *LCDFN(frameaddress_default)(int x, int y)
+{
+ /* the default expects a buffer the same size as the screen */
+ struct frame_buffer_t *fb = CURRENT_VP->buffer;
+#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
+ size_t element = (x * LCDM(NATIVE_STRIDE)(fb->stride)) + y;
+#else
+ size_t element = (y * LCDM(NATIVE_STRIDE)(fb->stride)) + x;
+#endif
+ return fb->FBFN(ptr) + element;/*(element % fb->elems);*/
+}
+
/* LCD init */
void LCDFN(init)(void)
{
+ /* Initialize the viewport */
LCDFN(set_viewport)(NULL);
+
LCDFN(clear_display)();
LCDFN(init_device)();
#ifdef MAIN_LCD
@@ -105,34 +135,34 @@ unsigned lcd_remote_color_to_native(unsigned color)
void LCDFN(set_drawmode)(int mode)
{
- current_vp->drawmode = mode & (DRMODE_SOLID|DRMODE_INVERSEVID);
+ CURRENT_VP->drawmode = mode & (DRMODE_SOLID|DRMODE_INVERSEVID);
}
int LCDFN(get_drawmode)(void)
{
- return current_vp->drawmode;
+ return CURRENT_VP->drawmode;
}
void LCDFN(set_foreground)(unsigned brightness)
{
- current_vp->fg_pattern = brightness;
+ CURRENT_VP->fg_pattern = brightness;
fg_pattern = patterns[brightness & 3];
}
unsigned LCDFN(get_foreground)(void)
{
- return current_vp->fg_pattern;
+ return CURRENT_VP->fg_pattern;
}
void LCDFN(set_background)(unsigned brightness)
{
- current_vp->bg_pattern = brightness;
+ CURRENT_VP->bg_pattern = brightness;
bg_pattern = patterns[brightness & 3];
}
unsigned LCDFN(get_background)(void)
{
- return current_vp->bg_pattern;
+ return CURRENT_VP->bg_pattern;
}
void LCDFN(set_drawinfo)(int mode, unsigned fg_brightness,
@@ -145,26 +175,26 @@ void LCDFN(set_drawinfo)(int mode, unsigned fg_brightness,
int LCDFN(getwidth)(void)
{
- return current_vp->width;
+ return CURRENT_VP->width;
}
int LCDFN(getheight)(void)
{
- return current_vp->height;
+ return CURRENT_VP->height;
}
void LCDFN(setfont)(int newfont)
{
- current_vp->font = newfont;
+ CURRENT_VP->font = newfont;
}
int LCDFN(getfont)(void)
{
- return current_vp->font;
+ return CURRENT_VP->font;
}
int LCDFN(getstringsize)(const unsigned char *str, int *w, int *h)
{
- return font_getstringsize(str, w, h, current_vp->font);
+ return font_getstringsize(str, w, h, CURRENT_VP->font);
}
/*** low-level drawing functions ***/
@@ -345,7 +375,7 @@ void LCDFN(set_backdrop)(FBFN(data) *bd)
backdrop = bd;
if (bd)
{
- backdrop_offset = (long)bd - (long)LCDFN(framebuffer);
+ backdrop_offset = (long)bd - (long)LCDFB(0, 0);
LCDFN(pixelfuncs) = LCDFN(pixelfuncs_backdrop);
LCDFN(blockfuncs) = LCDFN(blockfuncs_backdrop);
}
@@ -377,15 +407,15 @@ void LCDFN(clear_display)(void)
{
if (default_vp.drawmode & DRMODE_INVERSEVID)
{
- memset(LCDFN(framebuffer), patterns[default_vp.fg_pattern & 3],
+ memset(LCDFB(0, 0), patterns[default_vp.fg_pattern & 3],
FBSIZE);
}
else
{
if (backdrop)
- memcpy(LCDFN(framebuffer), backdrop, FBSIZE);
+ memcpy(LCDFB(0, 0), backdrop, FBSIZE);
else
- memset(LCDFN(framebuffer), patterns[default_vp.bg_pattern & 3],
+ memset(LCDFB(0, 0), patterns[default_vp.bg_pattern & 3],
FBSIZE);
}
@@ -397,37 +427,39 @@ void LCDFN(clear_viewport)(void)
{
int lastmode;
- if (current_vp == &default_vp)
+ if (CURRENT_VP == &default_vp &&
+ default_vp.buffer == &LCDFN(framebuffer_default))
{
LCDFN(clear_display)();
}
else
{
- lastmode = current_vp->drawmode;
+ lastmode = CURRENT_VP->drawmode;
/* Invert the INVERSEVID bit and set basic mode to SOLID */
- current_vp->drawmode = (~lastmode & DRMODE_INVERSEVID) |
+ CURRENT_VP->drawmode = (~lastmode & DRMODE_INVERSEVID) |
DRMODE_SOLID;
- LCDFN(fillrect)(0, 0, current_vp->width, current_vp->height);
+ LCDFN(fillrect)(0, 0, CURRENT_VP->width, CURRENT_VP->height);
- current_vp->drawmode = lastmode;
+ CURRENT_VP->drawmode = lastmode;
- LCDFN(scroll_stop_viewport)(current_vp);
+ LCDFN(scroll_stop_viewport)(CURRENT_VP);
}
+ CURRENT_VP->flags &= ~(VP_FLAG_VP_SET_CLEAN);
}
/* Set a single pixel */
void LCDFN(drawpixel)(int x, int y)
{
- if ( ((unsigned)x < (unsigned)current_vp->width)
- && ((unsigned)y < (unsigned)current_vp->height)
+ if ( ((unsigned)x < (unsigned)CURRENT_VP->width)
+ && ((unsigned)y < (unsigned)CURRENT_VP->height)
#if defined(HAVE_VIEWPORT_CLIP)
&& ((unsigned)x < (unsigned)LCDM(WIDTH))
&& ((unsigned)y < (unsigned)LCDM(HEIGHT))
#endif
)
- LCDFN(pixelfuncs)[current_vp->drawmode](current_vp->x+x, current_vp->y+y);
+ LCDFN(pixelfuncs)[CURRENT_VP->drawmode](CURRENT_VP->x+x, CURRENT_VP->y+y);
}
/* Draw a line */
@@ -439,7 +471,7 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
int d, dinc1, dinc2;
int x, xinc1, xinc2;
int y, yinc1, yinc2;
- LCDFN(pixelfunc_type) *pfunc = LCDFN(pixelfuncs)[current_vp->drawmode];
+ LCDFN(pixelfunc_type) *pfunc = LCDFN(pixelfuncs)[CURRENT_VP->drawmode];
deltax = abs(x2 - x1);
if (deltax == 0)
@@ -495,14 +527,14 @@ void LCDFN(drawline)(int x1, int y1, int x2, int y2)
for (i = 0; i < numpixels; i++)
{
- if ( ((unsigned)x < (unsigned)current_vp->width)
- && ((unsigned)y < (unsigned)current_vp->height)
+ if ( ((unsigned)x < (unsigned)CURRENT_VP->width)
+ && ((unsigned)y < (unsigned)CURRENT_VP->height)
#if defined(HAVE_VIEWPORT_CLIP)
&& ((unsigned)x < (unsigned)LCDM(WIDTH))
&& ((unsigned)y < (unsigned)LCDM(HEIGHT))
#endif
)
- pfunc(current_vp->x + x, current_vp->y + y);
+ pfunc(CURRENT_VP->x + x, CURRENT_VP->y + y);
if (d < 0)
{
@@ -538,19 +570,19 @@ void LCDFN(hline)(int x1, int x2, int y)
/******************** In viewport clipping **********************/
/* nothing to draw? */
- if (((unsigned)y >= (unsigned)current_vp->height) || (x1 >= current_vp->width)
+ if (((unsigned)y >= (unsigned)CURRENT_VP->height) || (x1 >= CURRENT_VP->width)
|| (x2 < 0))
return;
if (x1 < 0)
x1 = 0;
- if (x2 >= current_vp->width)
- x2 = current_vp->width-1;
+ if (x2 >= CURRENT_VP->width)
+ x2 = CURRENT_VP->width-1;
/* adjust x1 and y to viewport */
- x1 += current_vp->x;
- x2 += current_vp->x;
- y += current_vp->y;
+ x1 += CURRENT_VP->x;
+ x2 += CURRENT_VP->x;
+ y += CURRENT_VP->y;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
@@ -568,7 +600,7 @@ void LCDFN(hline)(int x1, int x2, int y)
width = x2 - x1 + 1;
- bfunc = LCDFN(blockfuncs)[current_vp->drawmode];
+ bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
dst = LCDFB(x1,y>>3);
mask = 0x0101 << (y & 7);
@@ -583,6 +615,7 @@ void LCDFN(vline)(int x, int y1, int y2)
{
int ny;
FBFN(data) *dst;
+ int stride_dst;
unsigned mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
@@ -596,19 +629,19 @@ void LCDFN(vline)(int x, int y1, int y2)
/******************** In viewport clipping **********************/
/* nothing to draw? */
- if (((unsigned)x >= (unsigned)current_vp->width) || (y1 >= current_vp->height)
+ if (((unsigned)x >= (unsigned)CURRENT_VP->width) || (y1 >= CURRENT_VP->height)
|| (y2 < 0))
return;
if (y1 < 0)
y1 = 0;
- if (y2 >= current_vp->height)
- y2 = current_vp->height-1;
+ if (y2 >= CURRENT_VP->height)
+ y2 = CURRENT_VP->height-1;
/* adjust for viewport */
- y1 += current_vp->y;
- y2 += current_vp->y;
- x += current_vp->x;
+ y1 += CURRENT_VP->y;
+ y2 += CURRENT_VP->y;
+ x += CURRENT_VP->x;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
@@ -624,8 +657,9 @@ void LCDFN(vline)(int x, int y1, int y2)
y2 = LCDM(HEIGHT)-1;
#endif
- bfunc = LCDFN(blockfuncs)[current_vp->drawmode];
+ bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
dst = LCDFB(x,y1>>3);
+ stride_dst = CURRENT_VP->buffer->stride;
ny = y2 - (y1 & ~7);
mask = (0xFFu << (y1 & 7)) & 0xFFu;
mask |= mask << 8;
@@ -635,7 +669,7 @@ void LCDFN(vline)(int x, int y1, int y2)
for (; ny >= 8; ny -= 8)
{
bfunc(dst, mask, 0xFFFFu);
- dst += LCDM(WIDTH);
+ dst += stride_dst;
mask = 0xFFFFu;
}
mask &= mask_bottom;
@@ -662,6 +696,7 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
{
int ny;
FBFN(data) *dst, *dst_end;
+ int stride_dst;
unsigned mask, mask_bottom;
unsigned bits = 0;
LCDFN(blockfunc_type) *bfunc;
@@ -669,8 +704,8 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
/******************** In viewport clipping **********************/
/* nothing to draw? */
- if ((width <= 0) || (height <= 0) || (x >= current_vp->width)
- || (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
+ if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width)
+ || (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
return;
if (x < 0)
@@ -683,14 +718,14 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
height += y;
y = 0;
}
- if (x + width > current_vp->width)
- width = current_vp->width - x;
- if (y + height > current_vp->height)
- height = current_vp->height - y;
+ if (x + width > CURRENT_VP->width)
+ width = CURRENT_VP->width - x;
+ if (y + height > CURRENT_VP->height)
+ height = CURRENT_VP->height - y;
/* adjust for viewport */
- x += current_vp->x;
- y += current_vp->y;
+ x += CURRENT_VP->x;
+ y += CURRENT_VP->y;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
@@ -717,9 +752,9 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
#endif
- if (current_vp->drawmode & DRMODE_INVERSEVID)
+ if (CURRENT_VP->drawmode & DRMODE_INVERSEVID)
{
- if ((current_vp->drawmode & DRMODE_BG) && !backdrop)
+ if ((CURRENT_VP->drawmode & DRMODE_BG) && !backdrop)
{
fillopt = true;
bits = bg_pattern;
@@ -727,14 +762,15 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
}
else
{
- if (current_vp->drawmode & DRMODE_FG)
+ if (CURRENT_VP->drawmode & DRMODE_FG)
{
fillopt = true;
bits = fg_pattern;
}
}
- bfunc = LCDFN(blockfuncs)[current_vp->drawmode];
+ bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
dst = LCDFB(x,y>>3);
+ stride_dst = CURRENT_VP->buffer->stride;
ny = height - 1 + (y & 7);
mask = (0xFFu << (y & 7)) & 0xFFu;
mask |= mask << 8;
@@ -755,7 +791,7 @@ void LCDFN(fillrect)(int x, int y, int width, int height)
while (dst_row < dst_end);
}
- dst += LCDM(WIDTH);
+ dst += stride_dst;
mask = 0xFFFFu;
}
mask &= mask_bottom;
@@ -789,13 +825,14 @@ void ICODE_ATTR LCDFN(mono_bitmap_part)(const unsigned char *src, int src_x,
{
int shift, ny;
FBFN(data) *dst, *dst_end;
+ int stride_dst;
unsigned data, mask, mask_bottom;
LCDFN(blockfunc_type) *bfunc;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
- if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
- (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
+ if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width) ||
+ (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
return;
if (x < 0)
@@ -810,14 +847,14 @@ void ICODE_ATTR LCDFN(mono_bitmap_part)(const unsigned char *src, int src_x,
src_y -= y;
y = 0;
}
- if (x + width > current_vp->width)
- width = current_vp->width - x;
- if (y + height > current_vp->height)
- height = current_vp->height - y;
+ if (x + width > CURRENT_VP->width)
+ width = CURRENT_VP->width - x;
+ if (y + height > CURRENT_VP->height)
+ height = CURRENT_VP->height - y;
/* adjust for viewport */
- x += current_vp->x;
- y += current_vp->y;
+ x += CURRENT_VP->x;
+ y += CURRENT_VP->y;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
@@ -849,10 +886,11 @@ void ICODE_ATTR LCDFN(mono_bitmap_part)(const unsigned char *src, int src_x,
src_y &= 7;
y -= src_y;
dst = LCDFB(x,y>>3);
+ stride_dst = CURRENT_VP->buffer->stride;
shift = y & 7;
ny = height - 1 + shift + src_y;
- bfunc = LCDFN(blockfuncs)[current_vp->drawmode];
+ bfunc = LCDFN(blockfuncs)[CURRENT_VP->drawmode];
mask = 0xFFu << (shift + src_y);
/* not byte-doubled here because shift+src_y can be > 7 */
mask_bottom = 0xFFu >> (~ny & 7);
@@ -877,7 +915,7 @@ void ICODE_ATTR LCDFN(mono_bitmap_part)(const unsigned char *src, int src_x,
while (dst_row < dst_end);
src += stride;
- dst += LCDM(WIDTH);
+ dst += stride_dst;
mask = 0xFFFFu;
}
mask &= mask_bottom;
@@ -921,7 +959,7 @@ void ICODE_ATTR LCDFN(mono_bitmap_part)(const unsigned char *src, int src_x,
}
src_col += stride;
- dst_col += LCDM(WIDTH);
+ dst_col += stride_dst;
data >>= 8;
}
data |= *src_col << shift;
@@ -958,12 +996,13 @@ void ICODE_ATTR LCDFN(bitmap_part)(const FBFN(data) *src, int src_x,
{
int shift, ny;
FBFN(data) *dst, *dst_end;
+ int stride_dst;
unsigned mask, mask_bottom;
/******************** Image in viewport clipping **********************/
/* nothing to draw? */
- if ((width <= 0) || (height <= 0) || (x >= current_vp->width)
- || (y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
+ if ((width <= 0) || (height <= 0) || (x >= CURRENT_VP->width)
+ || (y >= CURRENT_VP->height) || (x + width <= 0) || (y + height <= 0))
return;
if (x < 0)
@@ -978,14 +1017,14 @@ void ICODE_ATTR LCDFN(bitmap_part)(const FBFN(data) *src, int src_x,
src_y -= y;
y = 0;
}
- if (x + width > current_vp->width)
- width = current_vp->width - x;
- if (y + height > current_vp->height)
- height = current_vp->height - y;
+ if (x + width > CURRENT_VP->width)
+ width = CURRENT_VP->width - x;
+ if (y + height > CURRENT_VP->height)
+ height = CURRENT_VP->height - y;
/* adjust for viewport */
- x += current_vp->x;
- y += current_vp->y;
+ x += CURRENT_VP->x;
+ y += CURRENT_VP->y;
#if defined(HAVE_VIEWPORT_CLIP)
/********************* Viewport on screen clipping ********************/
@@ -1017,6 +1056,7 @@ void ICODE_ATTR LCDFN(bitmap_part)(const FBFN(data) *src, int src_x,
src_y &= 7;
y -= src_y;
dst = LCDFB(x,y>>3);
+ stride_dst = CURRENT_VP->buffer->stride;
shift = y & 7;
ny = height - 1 + shift + src_y;
@@ -1045,7 +1085,7 @@ void ICODE_ATTR LCDFN(bitmap_part)(const FBFN(data) *src, int src_x,
while (dst_row < dst_end);
}
src += stride;
- dst += LCDM(WIDTH);
+ dst += stride_dst;
mask = 0xFFFFu;
}
mask &= mask_bottom;
@@ -1092,7 +1132,7 @@ void ICODE_ATTR LCDFN(bitmap_part)(const FBFN(data) *src, int src_x,
mask_col |= mask_col << 8;
}
src_col += stride;
- dst_col += LCDM(WIDTH);
+ dst_col += stride_dst;
olddata = data >> 8;
}
data = *src_col << shift;