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authorMichael Sevakis <jethead71@rockbox.org>2017-04-13 18:56:13 -0400
committerMichael Sevakis <jethead71@rockbox.org>2017-04-13 18:59:45 -0400
commitdbacee67c415abdd799580efe7949d8012739017 (patch)
treec3caab8d2ad37eb454ae97c1ba686a436fc46120 /firmware/common
parent346423c040fe4ac31dae7c1afcb1d853cc80635c (diff)
Optimize lld_remove() a bit
Just need to check prev and next for NULL to know whether to mess with the head and/or tail pointers. Change-Id: I0aee057111e11735b7806e7214af0a6038f0ab53
Diffstat (limited to 'firmware/common')
-rw-r--r--firmware/common/linked_list.c12
1 files changed, 5 insertions, 7 deletions
diff --git a/firmware/common/linked_list.c b/firmware/common/linked_list.c
index a5b3de3cf7..b8f2dd181c 100644
--- a/firmware/common/linked_list.c
+++ b/firmware/common/linked_list.c
@@ -198,16 +198,14 @@ void lld_remove(struct lld_head *list, struct lld_node *node)
struct lld_node *next = node->next;
struct lld_node *prev = node->prev;
- if (node == list->head)
+ if (prev == NULL)
list->head = next;
-
- if (node == list->tail)
- list->tail = prev;
-
- if (prev != NULL)
+ else
prev->next = next;
- if (next != NULL)
+ if (next == NULL)
+ list->tail = prev;
+ else
next->prev = prev;
}