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authorAntoine Cellerier <dionoea@videolan.org>2006-06-11 13:25:44 +0000
committerAntoine Cellerier <dionoea@videolan.org>2006-06-11 13:25:44 +0000
commitfb3c06680cf59d509c290ffe323ee140c9e31ba5 (patch)
tree2b3ba16ba5b3a77342602198f3f58770f3d39e26 /apps
parentdc4bf7c9a33ca7680a23804c83837f2e965c372a (diff)
Make the ball/block move faster on color screens.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10111 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps')
-rw-r--r--apps/plugins/star.c16
1 files changed, 10 insertions, 6 deletions
diff --git a/apps/plugins/star.c b/apps/plugins/star.c
index 599ad2b4b1..5c89a795c8 100644
--- a/apps/plugins/star.c
+++ b/apps/plugins/star.c
@@ -48,7 +48,11 @@ PLUGIN_HEADER
#define STAR_BLOCK 'x'
/* sleep time between two frames */
-#define STAR_SLEEP 1
+#ifdef HAVE_LCD_COLOR
+#define STAR_SLEEP ;
+#else
+#define STAR_SLEEP rb->sleep(1);
+#endif
/* value of ball and block control */
#define STAR_CONTROL_BALL 0
@@ -540,7 +544,7 @@ static void star_transition_update(void)
}
rb->lcd_update_rect(center_x - x, center_y - y,
x * 2, y * 2);
- rb->sleep(STAR_SLEEP);
+ STAR_SLEEP
}
rb->lcd_update();
}
@@ -785,7 +789,7 @@ static int star_run_game(void)
STAR_TILE_SIZE, STAR_TILE_SIZE);
#endif
- rb->sleep(STAR_SLEEP);
+ STAR_SLEEP
}
ball_x += move_x;
ball_y += move_y;
@@ -834,7 +838,7 @@ static int star_run_game(void)
STAR_TILE_SIZE, STAR_TILE_SIZE);
#endif
- rb->sleep(STAR_SLEEP);
+ STAR_SLEEP
}
block_x += move_x;
block_y += move_y;
@@ -895,7 +899,7 @@ static int star_menu(void)
rb->lcd_mono_bitmap(arrow_bmp[anim_arrow[(anim_state & 0x38) >> 3]],
2, menu_offset_y + menu_y * char_height, 7, 8);
rb->lcd_update_rect (2, menu_offset_y + menu_y * 8, 8, 8);
- rb->sleep(STAR_SLEEP);
+ STAR_SLEEP
anim_state++;
key = rb->button_get(false);
@@ -972,7 +976,7 @@ static int star_menu(void)
2, menu_offset_y + menu_y * 8 + move_y * i, 7, 8);
rb->lcd_update_rect(2, 30, 8, 4 * 8);
anim_state++;
- rb->sleep(STAR_SLEEP);
+ STAR_SLEEP
}
rb->lcd_set_drawmode(DRMODE_SOLID);
menu_y += move_y;