diff options
author | Jens Arnold <amiconn@rockbox.org> | 2008-01-07 00:01:26 +0000 |
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committer | Jens Arnold <amiconn@rockbox.org> | 2008-01-07 00:01:26 +0000 |
commit | c46ee42bb1ca743c7e2c7d0476864c31924c5ca6 (patch) | |
tree | f9396ef2eba8353dc95e61db2944ce3e9fa00e71 /apps | |
parent | dbe24fcbacef8003704e736bedb6d64468e89899 (diff) |
Forgot to commit the adaption of 'fire' to the new greylib.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16010 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps')
-rw-r--r-- | apps/plugins/fire.c | 83 |
1 files changed, 47 insertions, 36 deletions
diff --git a/apps/plugins/fire.c b/apps/plugins/fire.c index fb08e5a5f1..2d7a66ea16 100644 --- a/apps/plugins/fire.c +++ b/apps/plugins/fire.c @@ -24,7 +24,16 @@ #ifdef HAVE_LCD_BITMAP /* and also not for the Player */ #ifndef HAVE_LCD_COLOR -#include "gray.h" +#include "grey.h" +#endif + +#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) +/* Archos has not enough plugin RAM for full-width fire :( */ +#define FIRE_WIDTH 108 +#define FIRE_XPOS 2 +#else +#define FIRE_WIDTH LCD_WIDTH +#define FIRE_XPOS 0 #endif PLUGIN_HEADER @@ -33,13 +42,13 @@ PLUGIN_HEADER static struct plugin_api* rb; /* global api struct pointer */ -static unsigned char fire[LCD_HEIGHT+3][LCD_WIDTH]; -static unsigned char cooling_map[LCD_HEIGHT][LCD_WIDTH]; +static unsigned char fire[LCD_HEIGHT+3][FIRE_WIDTH]; +static unsigned char cooling_map[LCD_HEIGHT][FIRE_WIDTH]; #ifndef HAVE_LCD_COLOR static unsigned char *gbuf; static size_t gbuf_size = 0; -static unsigned char draw_buffer[8*LCD_WIDTH]; +static unsigned char draw_buffer[FIRE_WIDTH]; #endif /* Key assignement */ @@ -230,7 +239,7 @@ static inline void fire_generate(int mult, int flames_type, bool moving) if(moving) {/* moving must be true the first time the function is called */ ptr = &fire[LCD_HEIGHT][0]; - end = ptr + LCD_WIDTH; + end = ptr + FIRE_WIDTH; do { @@ -243,17 +252,17 @@ static inline void fire_generate(int mult, int flames_type, bool moving) /* Convolve the pixels and handle cooling (to add nice shapes effects later) */ cool = &cooling_map[0][0]; ptr = &fire[0][0]; - end = ptr + LCD_HEIGHT*LCD_WIDTH; - + end = ptr + LCD_HEIGHT*FIRE_WIDTH; + switch (flames_type) { case 0: do { - pixel_value = ptr[LCD_WIDTH-1] /* fire[y+1][x-1] */ - + ptr[2*LCD_WIDTH] /* fire[y+2][x] */ - + ptr[LCD_WIDTH+1] /* fire[y+1][x+1] */ - + ptr[3*LCD_WIDTH]; /* fire[y+3][x] */ + pixel_value = ptr[FIRE_WIDTH-1] /* fire[y+1][x-1] */ + + ptr[2*FIRE_WIDTH] /* fire[y+2][x] */ + + ptr[FIRE_WIDTH+1] /* fire[y+1][x+1] */ + + ptr[3*FIRE_WIDTH]; /* fire[y+3][x] */ pixel_value = FMULU(pixel_value, mult) >> 10; cooling_value = *cool++; @@ -273,10 +282,10 @@ static inline void fire_generate(int mult, int flames_type, bool moving) mult -= 2; do { - pixel_value = ptr[LCD_WIDTH-1] /* fire[y+1][x-1] */ - + ptr[LCD_WIDTH] /* fire[y+1][x] */ - + ptr[LCD_WIDTH+1] /* fire[y+1][x+1] */ - + ptr[2*LCD_WIDTH]; /* fire[y+2][x] */ + pixel_value = ptr[FIRE_WIDTH-1] /* fire[y+1][x-1] */ + + ptr[FIRE_WIDTH] /* fire[y+1][x] */ + + ptr[FIRE_WIDTH+1] /* fire[y+1][x+1] */ + + ptr[2*FIRE_WIDTH]; /* fire[y+2][x] */ pixel_value = FMULU(pixel_value, mult) >> 10; cooling_value = *cool++; @@ -300,31 +309,34 @@ static inline void fire_generate(int mult, int flames_type, bool moving) static inline void fire_draw(void) { + int y; + unsigned char *src = &fire[0][0]; #ifndef HAVE_LCD_COLOR - int block; unsigned char *dest, *end; - unsigned char *src = &fire[0][0]; - for (block = 0; block < LCD_HEIGHT; block += 8) + for (y = 0; y < LCD_HEIGHT; y++) { dest = draw_buffer; - end = dest + 8*LCD_WIDTH; + end = dest + FIRE_WIDTH; do *dest++ = palette[*src++]; - while(dest < end); + while (dest < end); - gray_ub_gray_bitmap(draw_buffer, 0, block, LCD_WIDTH, 8); + grey_ub_gray_bitmap(draw_buffer, 0, y, FIRE_WIDTH, 1); } #else - fb_data* dest = rb->lcd_framebuffer; - fb_data* end = rb->lcd_framebuffer+(LCD_WIDTH*LCD_HEIGHT); - unsigned char* src = &fire[0][0]; + fb_data *dest, *end; - do - *dest++ = colorpalette[*src++]; - while (dest < end); + for (y = 0; y < LCD_HEIGHT; y++) + { + dest = rb->lcd_framebuffer + LCD_WIDTH * y + FIRE_XPOS; + end = dest + FIRE_WIDTH; + do + *dest++ = colorpalette[*src++]; + while (dest < end); + } rb->lcd_update(); #endif } @@ -337,7 +349,7 @@ void cleanup(void *parameter) rb->cpu_boost(false); #endif #ifndef HAVE_LCD_COLOR - gray_release(); + grey_release(); #endif /* Turn on backlight timeout (revert to settings) */ backlight_use_settings(rb); /* backlight control in lib/helper.c */ @@ -354,27 +366,26 @@ int main(void) int mult = 261; int flames_type=0; bool moving=true; -#ifndef HAVE_LCD_COLOR - int shades; +#ifndef HAVE_LCD_COLOR /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); - shades = gray_init(rb, gbuf, gbuf_size, false, LCD_WIDTH, LCD_HEIGHT, - 32, 1<<8, NULL) + 1; - if(shades <= 1) + + if (!grey_init(rb, gbuf, gbuf_size, false, FIRE_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ, "not enough memory"); return PLUGIN_ERROR; } - /* switch on grayscale overlay */ - gray_show(true); + /* switch on greyscale overlay */ + grey_set_position(FIRE_XPOS, 0); + grey_show(true); #endif #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(true); #endif rb->memset(&fire[0][0], 0, sizeof(fire)); - tab_init_rand(&cooling_map[0][0], LCD_HEIGHT*LCD_WIDTH, COOL_MAX); + tab_init_rand(&cooling_map[0][0], LCD_HEIGHT*FIRE_WIDTH, COOL_MAX); while (true) { fire_generate(mult, flames_type, moving); |