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authorNicolas Pennequin <nicolas.pennequin@free.fr>2008-04-14 16:17:47 +0000
committerNicolas Pennequin <nicolas.pennequin@free.fr>2008-04-14 16:17:47 +0000
commit4e2de44b444e15a84c2e3ce1c30b2bcb074c5c6a (patch)
treec93b3fa9d0e3210cae0658ecd1d44673c62bd97c /apps
parenta5ad74ffcaf8fc4d29fbc4457239d822c0215cde (diff)
A rather big change to how tracks are loaded: there are now two parts to the process and metadata loading is done by the buffering thread (except for the first unbuffered track). The audio thread now calls audio_load_track, and once the metadata is loaded, the buffering thread sends an event which will make the audio thread call audio_finish_load_track. This one then takes care of the rest of the loading.
This method makes skipping noticeably faster for unbuffered tracks, and especially backwards. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17109 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps')
-rw-r--r--apps/buffering.c40
-rw-r--r--apps/playback.c204
2 files changed, 159 insertions, 85 deletions
diff --git a/apps/buffering.c b/apps/buffering.c
index f123d8fcc3..113650fe9f 100644
--- a/apps/buffering.c
+++ b/apps/buffering.c
@@ -50,6 +50,7 @@
#include "buffer.h"
#include "bmp.h"
#include "events.h"
+#include "metadata.h"
#ifdef SIMULATOR
#define ata_disk_is_active() 1
@@ -586,6 +587,18 @@ static bool buffer_handle(int handle_id)
trigger_cpu_boost();
+ if (h->type == TYPE_ID3)
+ {
+ get_metadata((struct mp3entry *)(buffer + h->data), h->fd, h->path);
+ close(h->fd);
+ h->fd = -1;
+ h->filerem = 0;
+ h->available = sizeof(struct mp3entry);
+ h->widx += sizeof(struct mp3entry);
+ send_event(EVENT_HANDLE_FINISHED, &h->id);
+ return true;
+ }
+
while (h->filerem > 0)
{
/* max amount to copy */
@@ -869,7 +882,31 @@ management functions for all the actual handle management work.
*/
int bufopen(const char *file, size_t offset, enum data_type type)
{
- size_t adjusted_offset = offset;
+ if (type == TYPE_ID3)
+ {
+ /* ID3 case: allocate space, init the handle and return. */
+
+ struct memory_handle *h = add_handle(sizeof(struct mp3entry), false, true);
+ if (!h)
+ return ERR_BUFFER_FULL;
+
+ h->fd = -1;
+ h->filesize = sizeof(struct mp3entry);
+ h->filerem = sizeof(struct mp3entry);
+ h->offset = 0;
+ h->data = buf_widx;
+ h->ridx = buf_widx;
+ h->widx = buf_widx;
+ h->available = 0;
+ h->type = type;
+ strncpy(h->path, file, MAX_PATH);
+
+ buf_widx += sizeof(struct mp3entry); /* safe because the handle
+ can't wrap */
+ return h->id;
+ }
+
+ /* Other cases: there is a little more work. */
int fd = open(file, O_RDONLY);
if (fd < 0)
@@ -878,6 +915,7 @@ int bufopen(const char *file, size_t offset, enum data_type type)
size_t size = filesize(fd);
bool can_wrap = type==TYPE_PACKET_AUDIO || type==TYPE_CODEC;
+ size_t adjusted_offset = offset;
if (adjusted_offset > size)
adjusted_offset = 0;
diff --git a/apps/playback.c b/apps/playback.c
index ef2d653e85..1772d6e9d4 100644
--- a/apps/playback.c
+++ b/apps/playback.c
@@ -131,6 +131,7 @@ enum {
Q_AUDIO_DIR_SKIP,
Q_AUDIO_POSTINIT,
Q_AUDIO_FILL_BUFFER,
+ Q_AUDIO_FINISH_LOAD,
Q_CODEC_REQUEST_COMPLETE,
Q_CODEC_REQUEST_FAILED,
@@ -249,6 +250,9 @@ static bool new_playlist = false; /* Are we starting a new playlist? (A) */
static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
+static bool start_play_g = false; /* Used by audio_load_track to notify
+ audio_finish_load_track about start_play */
+
/* Set to true if the codec thread should send an audio stop request
* (typically because the end of the playlist has been reached).
*/
@@ -606,6 +610,9 @@ struct mp3entry* audio_next_track(void)
next_idx = (track_ridx + offset + 1) & MAX_TRACK_MASK;
+ if (tracks[next_idx].id3_hid >= 0)
+ return bufgetid3(tracks[next_idx].id3_hid);
+
if (next_idx == track_widx)
{
/* The next track hasn't been buffered yet, so we return the static
@@ -613,10 +620,7 @@ struct mp3entry* audio_next_track(void)
return &lasttrack_id3;
}
- if (tracks[next_idx].id3_hid < 0)
- return NULL;
- else
- return bufgetid3(tracks[next_idx].id3_hid);
+ return NULL;
}
bool audio_has_changed_track(void)
@@ -1413,7 +1417,20 @@ static void buffering_handle_rebuffer_callback(void *data)
static void buffering_handle_finished_callback(int *data)
{
logf("handle %d finished buffering", *data);
- strip_tags(*data);
+
+ if (*data == tracks[track_widx].id3_hid)
+ {
+ /* The metadata handle for the last loaded track has been buffered.
+ We can ask the audio thread to load the rest of the track's data. */
+ LOGFQUEUE("audio >| audio Q_AUDIO_FINISH_LOAD");
+ queue_post(&audio_queue, Q_AUDIO_FINISH_LOAD, 0);
+ }
+ else
+ {
+ /* This is most likely an audio handle, so we strip the useless
+ trailing tags that are left. */
+ strip_tags(*data);
+ }
}
@@ -1446,13 +1463,9 @@ long audio_filebufused(void)
static void audio_update_trackinfo(void)
{
/* Load the curent track's metadata into curtrack_id3 */
- CUR_TI->taginfo_ready = (CUR_TI->id3_hid >= 0);
if (CUR_TI->id3_hid >= 0)
copy_mp3entry(&curtrack_id3, bufgetid3(CUR_TI->id3_hid));
- int next_idx = (track_ridx + 1) & MAX_TRACK_MASK;
- tracks[next_idx].taginfo_ready = (tracks[next_idx].id3_hid >= 0);
-
/* Reset current position */
curtrack_id3.elapsed = 0;
curtrack_id3.offset = 0;
@@ -1560,15 +1573,15 @@ static bool audio_loadcodec(bool start_play)
return true;
}
-/* Load one track by making the appropriate bufopen calls. Return true if
- everything required was loaded correctly, false if not. */
-static bool audio_load_track(int offset, bool start_play)
+/* Load metadata for the next track (with bufopen). The rest of the track
+ loading will be handled by audio_finish_load_track once the metadata has been
+ actually loaded by the buffering thread. */
+static bool audio_load_track(size_t offset, bool start_play)
{
const char *trackname;
- char msgbuf[80];
int fd = -1;
- int file_offset = 0;
- struct mp3entry id3;
+
+ start_play_g = start_play; /* will be read by audio_finish_load_track */
/* Stop buffer filling if there is no free track entries.
Don't fill up the last track entry (we wan't to store next track
@@ -1582,7 +1595,6 @@ static bool audio_load_track(int offset, bool start_play)
last_peek_offset++;
tracks[track_widx].taginfo_ready = false;
- peek_again:
logf("Buffering track:%d/%d", track_widx, track_ridx);
/* Get track name from current playlist read position. */
while ((trackname = playlist_peek(last_peek_offset)) != NULL)
@@ -1610,7 +1622,7 @@ static bool audio_load_track(int offset, bool start_play)
tracks[track_widx].filesize = filesize(fd);
- if ((unsigned)offset > tracks[track_widx].filesize)
+ if (offset > tracks[track_widx].filesize)
offset = 0;
/* Set default values */
@@ -1625,43 +1637,48 @@ static bool audio_load_track(int offset, bool start_play)
/* Get track metadata if we don't already have it. */
if (tracks[track_widx].id3_hid < 0)
{
- if (get_metadata(&id3, fd, trackname))
- {
- send_event(PLAYBACK_EVENT_TRACK_BUFFER, &id3);
+ tracks[track_widx].id3_hid = bufopen(trackname, 0, TYPE_ID3);
- tracks[track_widx].id3_hid =
- bufalloc(&id3, sizeof(struct mp3entry), TYPE_ID3);
-
- if (tracks[track_widx].id3_hid < 0)
- {
- last_peek_offset--;
- close(fd);
- copy_mp3entry(&lasttrack_id3, &id3);
- goto buffer_full;
- }
+ if (tracks[track_widx].id3_hid < 0)
+ {
+ /* Buffer is full. */
+ get_metadata(&lasttrack_id3, fd, trackname);
+ last_peek_offset--;
+ close(fd);
+ logf("buffer is full for now");
+ filling = STATE_FULL;
+ return false;
+ }
- if (track_widx == track_ridx)
- copy_mp3entry(&curtrack_id3, &id3);
+ close(fd);
- if (start_play)
- {
- track_changed = true;
- playlist_update_resume_info(audio_current_track());
- }
- }
- else
+ if (track_widx == track_ridx)
{
- logf("mde:%s!",trackname);
-
- /* Skip invalid entry from playlist. */
- playlist_skip_entry(NULL, last_peek_offset);
- close(fd);
- goto peek_again;
+ buf_request_buffer_handle(tracks[track_widx].id3_hid);
+ copy_mp3entry(&curtrack_id3, bufgetid3(tracks[track_widx].id3_hid));
+ curtrack_id3.offset = offset;
}
+ if (start_play)
+ {
+ track_changed = true;
+ playlist_update_resume_info(audio_current_track());
+ }
}
- close(fd);
+ return true;
+}
+
+/* Second part of the track loading: We now have the metadata available, so we
+ can load the codec, the album art and finally the audio data.
+ This is called on the audio thread after the buffering thread calls the
+ buffering_handle_finished_callback callback. */
+static void audio_finish_load_track(void)
+{
+ char msgbuf[80];
+ size_t file_offset = 0;
+ size_t offset = 0;
+ bool start_play = start_play_g;
#if 0
if (cuesheet_is_enabled() && tracks[track_widx].id3.cuesheet_type == 1)
@@ -1680,6 +1697,11 @@ static bool audio_load_track(int offset, bool start_play)
}
#endif
+ if (tracks[track_widx].id3_hid < 0) {
+ logf("no metatdata");
+ return;
+ }
+
struct mp3entry *track_id3;
if (track_widx == track_ridx)
@@ -1687,6 +1709,24 @@ static bool audio_load_track(int offset, bool start_play)
else
track_id3 = bufgetid3(tracks[track_widx].id3_hid);
+ if (track_id3->length == 0 || track_id3->filesize == 0)
+ {
+ logf("audio_finish_load_track: invalid metadata");
+
+ /* Invalid metadata */
+ bufclose(tracks[track_widx].id3_hid);
+ tracks[track_widx].id3_hid = -1;
+
+ /* Skip invalid entry from playlist. */
+ playlist_skip_entry(NULL, last_peek_offset--);
+
+ /* load next track */
+ LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER %d", (int)start_play);
+ queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, start_play);
+
+ return;
+ }
+
#ifdef HAVE_ALBUMART
if (tracks[track_widx].aa_hid < 0 && gui_sync_wps_uses_albumart())
{
@@ -1702,20 +1742,21 @@ static bool audio_load_track(int offset, bool start_play)
if (tracks[track_widx].codec_hid == ERR_BUFFER_FULL)
{
/* No space for codec on buffer, not an error */
- goto buffer_full;
+ return;
}
/* This is an error condition, either no codec was found, or reading
* the codec file failed part way through, either way, skip the track */
- snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", trackname);
+ snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", track_id3->path);
/* We should not use gui_syncplash from audio thread! */
gui_syncsplash(HZ*2, msgbuf);
/* Skip invalid entry from playlist. */
playlist_skip_entry(NULL, last_peek_offset);
- goto peek_again;
+ return;
}
track_id3->elapsed = 0;
+ offset = track_id3->offset;
enum data_type type = TYPE_PACKET_AUDIO;
@@ -1758,7 +1799,7 @@ static bool audio_load_track(int offset, bool start_play)
break;
}
- logf("alt:%s", trackname);
+ logf("alt:%s", track_id3->path);
if (file_offset > AUDIO_REBUFFER_GUESS_SIZE)
file_offset -= AUDIO_REBUFFER_GUESS_SIZE;
@@ -1767,10 +1808,10 @@ static bool audio_load_track(int offset, bool start_play)
else
file_offset = 0;
- tracks[track_widx].audio_hid = bufopen(trackname, file_offset, type);
+ tracks[track_widx].audio_hid = bufopen(track_id3->path, file_offset, type);
if (tracks[track_widx].audio_hid < 0)
- goto buffer_full;
+ return;
/* All required data is now available for the codec. */
tracks[track_widx].taginfo_ready = true;
@@ -1783,18 +1824,18 @@ static bool audio_load_track(int offset, bool start_play)
track_widx = (track_widx + 1) & MAX_TRACK_MASK;
- return true;
+ send_event(PLAYBACK_EVENT_TRACK_BUFFER, track_id3);
-buffer_full:
- logf("buffer is full for now");
- filling = STATE_FULL;
- return false;
+ /* load next track */
+ LOGFQUEUE("audio > audio Q_AUDIO_FILL_BUFFER");
+ queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
+
+ return;
}
static void audio_fill_file_buffer(bool start_play, size_t offset)
{
bool had_next_track = audio_next_track() != NULL;
- bool continue_buffering;
filling = STATE_FILLING;
trigger_cpu_boost();
@@ -1817,18 +1858,10 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
/* Save the current resume position once. */
playlist_update_resume_info(audio_current_track());
- continue_buffering = audio_load_track(offset, start_play);
- do {
- sleep(1);
- if (!queue_empty(&audio_queue))
- /* There's a message in the queue. break the loop to treat it */
- break;
- continue_buffering = audio_load_track(0, false);
- } while (continue_buffering);
+ audio_load_track(offset, start_play);
if (!had_next_track && audio_next_track())
track_changed = true;
-
}
static void audio_rebuffer(void)
@@ -2199,22 +2232,22 @@ static void audio_finalise_track_change(void)
{
wps_offset = 0;
automatic_skip = false;
- }
- /* Invalidate prevtrack_id3 */
- prevtrack_id3.path[0] = 0;
+ /* Invalidate prevtrack_id3 */
+ prevtrack_id3.path[0] = 0;
- if (prev_ti && prev_ti->audio_hid < 0)
- {
- /* No audio left so we clear all the track info. */
- clear_track_info(prev_ti);
- }
+ if (prev_ti && prev_ti->audio_hid < 0)
+ {
+ /* No audio left so we clear all the track info. */
+ clear_track_info(prev_ti);
+ }
- if (prev_ti && prev_ti->id3_hid >= 0)
- {
- /* Reset the elapsed time to force the progressbar to be empty if
- the user skips back to this track */
- bufgetid3(prev_ti->id3_hid)->elapsed = 0;
+ if (prev_ti && prev_ti->id3_hid >= 0)
+ {
+ /* Reset the elapsed time to force the progressbar to be empty if
+ the user skips back to this track */
+ bufgetid3(prev_ti->id3_hid)->elapsed = 0;
+ }
}
send_event(PLAYBACK_EVENT_TRACK_CHANGE, &curtrack_id3);
@@ -2297,8 +2330,13 @@ static void audio_thread(void)
switch (ev.id) {
case Q_AUDIO_FILL_BUFFER:
- LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
- audio_fill_file_buffer(false, 0);
+ LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER %d", (int)ev.data);
+ audio_fill_file_buffer((bool)ev.data, 0);
+ break;
+
+ case Q_AUDIO_FINISH_LOAD:
+ LOGFQUEUE("audio < Q_AUDIO_FINISH_LOAD");
+ audio_finish_load_track();
break;
case Q_AUDIO_PLAY:
@@ -2400,8 +2438,6 @@ static void audio_thread(void)
case SYS_TIMEOUT:
LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
- if (filling == STATE_FILLING)
- audio_fill_file_buffer(false, 0);
break;
default: