diff options
author | Maurus Cuelenaere <mcuelenaere@gmail.com> | 2009-05-21 19:42:14 +0000 |
---|---|---|
committer | Maurus Cuelenaere <mcuelenaere@gmail.com> | 2009-05-21 19:42:14 +0000 |
commit | a9b2d1b5fa516cc2ea46147fc51589b6e68a2e5d (patch) | |
tree | 1dac659097fc0f75bfa356d1d802910f5995c931 /apps/plugins | |
parent | 7a04a54c52215d2149168d5347c347ab41e91c47 (diff) |
Lua: fix some issues with rocklib
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21022 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r-- | apps/plugins/lua/rocklib.c | 63 |
1 files changed, 34 insertions, 29 deletions
diff --git a/apps/plugins/lua/rocklib.c b/apps/plugins/lua/rocklib.c index 60c51f3206..8eaa13348e 100644 --- a/apps/plugins/lua/rocklib.c +++ b/apps/plugins/lua/rocklib.c @@ -28,6 +28,16 @@ #include "lauxlib.h" #include "rocklib.h" +/* + * http://www.lua.org/manual/5.1/manual.html#lua_CFunction + * + * In order to communicate properly with Lua, a C function must use the following protocol, + * which defines the way parameters and results are passed: a C function receives its arguments + * from Lua in its stack in direct order (the first argument is pushed first). To return values to Lua, + * a C function just pushes them onto the stack, in direct order (the first result is pushed first), + * and returns the number of results. Any other value in the stack below the results will be properly + * discarded by Lua. Like a Lua function, a C function called by Lua can also return many results. + */ #define RB_WRAP(M) static int rock_##M(lua_State *L) RB_WRAP(splash) @@ -35,21 +45,21 @@ RB_WRAP(splash) int ticks = luaL_checkint(L, 1); const char *s = luaL_checkstring(L, 2); rb->splash(ticks, s); - return 1; + return 0; } RB_WRAP(lcd_update) { (void)L; rb->lcd_update(); - return 1; + return 0; } RB_WRAP(lcd_clear_display) { (void)L; rb->lcd_clear_display(); - return 1; + return 0; } RB_WRAP(lcd_putsxy) @@ -58,7 +68,7 @@ RB_WRAP(lcd_putsxy) int y = luaL_checkint(L, 2); const char* string = luaL_checkstring(L, 3); rb->lcd_putsxy(x, y, string); - return 1; + return 0; } RB_WRAP(lcd_puts) @@ -67,7 +77,7 @@ RB_WRAP(lcd_puts) int y = luaL_checkint(L, 2); const char* string = luaL_checkstring(L, 3); rb->lcd_puts(x, y, string); - return 1; + return 0; } RB_WRAP(lcd_puts_scroll) @@ -76,14 +86,14 @@ RB_WRAP(lcd_puts_scroll) int y = luaL_checkint(L, 2); const char* string = luaL_checkstring(L, 3); rb->lcd_puts_scroll(x, y, string); - return 1; + return 0; } RB_WRAP(lcd_stop_scroll) { (void)L; rb->lcd_stop_scroll(); - return 1; + return 0; } #ifdef HAVE_LCD_BITMAP @@ -91,7 +101,7 @@ RB_WRAP(lcd_set_drawmode) { int drawmode = luaL_checkint(L, 1); rb->lcd_set_drawmode(drawmode); - return 1; + return 0; } RB_WRAP(lcd_get_drawmode) @@ -105,7 +115,7 @@ RB_WRAP(lcd_setfont) { int font = luaL_checkint(L, 1); rb->lcd_setfont(font); - return 1; + return 0; } RB_WRAP(lcd_drawpixel) @@ -114,8 +124,7 @@ RB_WRAP(lcd_drawpixel) int y = luaL_checkint(L, 2); rb->lcd_drawpixel(x, y); - - return 1; + return 0; } RB_WRAP(lcd_drawline) @@ -126,8 +135,7 @@ RB_WRAP(lcd_drawline) int y2 = luaL_checkint(L, 4); rb->lcd_drawline(x1, y1, x2, y2); - - return 1; + return 0; } RB_WRAP(lcd_hline) @@ -137,8 +145,7 @@ RB_WRAP(lcd_hline) int y = luaL_checkint(L, 3); rb->lcd_hline(x1, x2, y); - - return 1; + return 0; } RB_WRAP(lcd_vline) @@ -148,8 +155,7 @@ RB_WRAP(lcd_vline) int y2 = luaL_checkint(L, 3); rb->lcd_vline(x, y1, y2); - - return 1; + return 0; } RB_WRAP(lcd_drawrect) @@ -160,8 +166,7 @@ RB_WRAP(lcd_drawrect) int height = luaL_checkint(L, 4); rb->lcd_drawrect(x, y, width, height); - - return 1; + return 0; } RB_WRAP(lcd_fillrect) @@ -172,8 +177,7 @@ RB_WRAP(lcd_fillrect) int height = luaL_checkint(L, 4); rb->lcd_fillrect(x, y, width, height); - - return 1; + return 0; } #endif @@ -181,14 +185,14 @@ RB_WRAP(yield) { (void)L; rb->yield(); - return 1; + return 0; } RB_WRAP(sleep) { int ticks = luaL_checkint(L, 1); rb->sleep(ticks); - return 1; + return 0; } RB_WRAP(current_tick) @@ -268,21 +272,21 @@ RB_WRAP(backlight_on) { (void)L; rb->backlight_on(); - return 1; + return 0; } RB_WRAP(backlight_off) { (void)L; rb->backlight_off(); - return 1; + return 0; } RB_WRAP(backlight_set_timeout) { int val = luaL_checkint(L, 1); rb->backlight_set_timeout(val); - return 1; + return 0; } #ifdef HAVE_BACKLIGHT_BRIGHTNESS @@ -290,13 +294,13 @@ RB_WRAP(backlight_set_brightness) { int val = luaL_checkint(L, 1); rb->backlight_set_brightness(val); - return 1; + return 0; } #endif - #define R(NAME) {#NAME, rock_##NAME} -static const luaL_Reg rocklib[] = { +static const luaL_Reg rocklib[] = +{ /* Graphics */ R(lcd_clear_display), R(lcd_update), @@ -355,6 +359,7 @@ static const luaL_Reg rocklib[] = { LUALIB_API int luaopen_rock(lua_State *L) { luaL_register(L, LUA_ROCKLIBNAME, rocklib); + RB_CONSTANT(HZ); RB_CONSTANT(LCD_WIDTH); RB_CONSTANT(LCD_HEIGHT); |