diff options
author | Hristo Kovachev <bger@rockbox.org> | 2006-03-21 15:24:25 +0000 |
---|---|---|
committer | Hristo Kovachev <bger@rockbox.org> | 2006-03-21 15:24:25 +0000 |
commit | 5a0bb990131f56bce9e7188bd1c109f7058b8df5 (patch) | |
tree | fec1d79e1db6a83c9d09aa299588e37556570971 /apps/plugins | |
parent | 1c1915c0d120947ca04ae76e42dc513648a7ffa4 (diff) |
Jewels: little changes regarding trademark issues
Brickmania: change the highscore file to the more apropriate "brickmania.score" (patch #4789 by Mikael Magnusson)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9169 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r-- | apps/plugins/brickmania.c | 2 | ||||
-rw-r--r-- | apps/plugins/jewels.c | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index 75f7e3422d..3cf6a48fef 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -775,7 +775,7 @@ void sleep (int secs) } -#define HIGH_SCORE "highscore.cfg" +#define HIGH_SCORE "brickmania.score" #define MENU_LENGTH 4 int game_menu(int when) { diff --git a/apps/plugins/jewels.c b/apps/plugins/jewels.c index a385466f82..adae1765e8 100644 --- a/apps/plugins/jewels.c +++ b/apps/plugins/jewels.c @@ -926,7 +926,7 @@ static unsigned int jewels_nextlevel(struct game_context* bj) { } /***************************************************************************** -* bejeweld_recordscore() inserts a high score into the high scores list and +* jewels_recordscore() inserts a high score into the high scores list and * returns the high score position. ******************************************************************************/ static int jewels_recordscore(struct game_context* bj) { @@ -1048,9 +1048,9 @@ static void jewels_callback(void* param) { } /***************************************************************************** -* bejeweled() is the main game subroutine, it returns the final game status. +* jewels_main() is the main game subroutine, it returns the final game status. ******************************************************************************/ -static int bejeweled(struct game_context* bj) { +static int jewels_main(struct game_context* bj) { int i, j; int w, h; int button; @@ -1432,7 +1432,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) { jewels_setcolors(); while(!exit) { - switch(bejeweled(&bj)){ + switch(jewels_main(&bj)){ case BJ_LOSE: rb->splash(HZ*2, true, "No more moves!"); /* fall through to BJ_END */ |