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authorTeruaki Kawashima <teru@rockbox.org>2010-02-27 14:45:37 +0000
committerTeruaki Kawashima <teru@rockbox.org>2010-02-27 14:45:37 +0000
commit3f8d4a5a0f0ee98bc5299c6eb83e0461beebe5a6 (patch)
tree1bbcb42380b27662ad48ca27b346efaf068c2ebb /apps/plugins
parentc3abab85acc0933615360225d23b69a078c5d186 (diff)
use same variable/macro name for highscore among plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24941 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r--apps/plugins/blackjack.c22
-rw-r--r--apps/plugins/brickmania.c25
-rw-r--r--apps/plugins/bubbles.c10
-rw-r--r--apps/plugins/clix.c6
-rw-r--r--apps/plugins/jewels.c23
-rw-r--r--apps/plugins/rockblox.c25
-rw-r--r--apps/plugins/snake2.c2
-rw-r--r--apps/plugins/spacerocks.c8
8 files changed, 61 insertions, 60 deletions
diff --git a/apps/plugins/blackjack.c b/apps/plugins/blackjack.c
index 9a9c91cb0a..a8f92b9f5a 100644
--- a/apps/plugins/blackjack.c
+++ b/apps/plugins/blackjack.c
@@ -29,7 +29,7 @@
PLUGIN_HEADER
/* save files */
-#define HIGH_SCORE PLUGIN_GAMES_DIR "/blackjack.score"
+#define SCORE_FILE PLUGIN_GAMES_DIR "/blackjack.score"
#define SAVE_FILE PLUGIN_GAMES_DIR "/blackjack.save"
#define NUM_SCORES 5
@@ -491,7 +491,7 @@ typedef struct game_context {
static bool resume = false;
static bool resume_file = false;
-static struct highscore highest[NUM_SCORES];
+static struct highscore highscores[NUM_SCORES];
/*****************************************************************************
* blackjack_init() initializes blackjack data structures.
@@ -1200,7 +1200,7 @@ static unsigned int blackjack_menu(void) {
resume = false;
break;
case 2:
- highscore_show(NUM_SCORES, highest, NUM_SCORES, false);
+ highscore_show(-1, highscores, NUM_SCORES, false);
break;
case 3:
if(blackjack_help())
@@ -1488,7 +1488,7 @@ enum plugin_status plugin_start(const void* parameter)
#endif
/* load high scores */
- highscore_load(HIGH_SCORE,highest,NUM_SCORES);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
resume = blackjack_loadgame(&bj);
resume_file = resume;
@@ -1504,16 +1504,18 @@ enum plugin_status plugin_start(const void* parameter)
if(!resume && bj.player_money > 10) {
/* There is no level, so store -1 to blank column */
int position = highscore_update(bj.player_money, -1, "",
- highest, NUM_SCORES);
- if (position==0)
- rb->splash(HZ*2, "New High Score");
+ highscores, NUM_SCORES);
if (position != -1)
- highscore_show(position, highest, NUM_SCORES, false);
+ {
+ if (position==0)
+ rb->splash(HZ*2, "New High Score");
+ highscore_show(position, highscores, NUM_SCORES, false);
+ }
}
break;
case BJ_USB:
- highscore_save(HIGH_SCORE,highest,NUM_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_USB_CONNECTED;
case BJ_QUIT:
@@ -1529,6 +1531,6 @@ enum plugin_status plugin_start(const void* parameter)
break;
}
}
- highscore_save(HIGH_SCORE,highest,NUM_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_OK;
}
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c
index f39d9b03c7..f932e4563a 100644
--- a/apps/plugins/brickmania.c
+++ b/apps/plugins/brickmania.c
@@ -425,8 +425,8 @@ CONFIG_KEYPAD == SANSA_M200_PAD
#define CONFIG_FILE_NAME "brickmania.cfg"
#define SAVE_FILE PLUGIN_GAMES_DIR "/brickmania.save"
-#define HIGH_SCORE_FILE PLUGIN_GAMES_DIR "/brickmania.score"
-#define NUM_HIGH_SCORES 5
+#define SCORE_FILE PLUGIN_GAMES_DIR "/brickmania.score"
+#define NUM_SCORES 5
/*
@@ -981,7 +981,7 @@ static struct configdata config[] =
{TYPE_INT, 0, 1, { .int_p = &difficulty }, "difficulty", NULL},
};
-struct highscore highest[NUM_HIGH_SCORES];
+static struct highscore highscores[NUM_SCORES];
/*
@@ -1381,7 +1381,7 @@ static int brickmania_menu(void)
return 1;
break;
case 4:
- highscore_show(NUM_HIGH_SCORES, highest, NUM_HIGH_SCORES, true);
+ highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 5:
if (playback_control(NULL))
@@ -2337,7 +2337,7 @@ enum plugin_status plugin_start(const void* parameter)
(void)parameter;
int last_difficulty;
- highscore_load(HIGH_SCORE_FILE,highest,NUM_HIGH_SCORES);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
configfile_load(CONFIG_FILE_NAME,config,1,0);
last_difficulty = difficulty;
@@ -2360,16 +2360,13 @@ enum plugin_status plugin_start(const void* parameter)
{
if(!resume)
{
- int position = highscore_update(score, level+1, "", highest,
- NUM_HIGH_SCORES);
- if (position == 0)
- {
- rb->splash(HZ*2, "New High Score");
- }
-
+ int position = highscore_update(score, level+1, "",
+ highscores, NUM_SCORES);
if (position != -1)
{
- highscore_show(position, highest, NUM_HIGH_SCORES, true);
+ if (position == 0)
+ rb->splash(HZ*2, "New High Score");
+ highscore_show(position, highscores, NUM_SCORES, true);
}
else
{
@@ -2378,7 +2375,7 @@ enum plugin_status plugin_start(const void* parameter)
}
}
- highscore_save(HIGH_SCORE_FILE,highest,NUM_HIGH_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
if(last_difficulty != difficulty)
configfile_save(CONFIG_FILE_NAME,config,1,0);
/* Restore user's original backlight setting */
diff --git a/apps/plugins/bubbles.c b/apps/plugins/bubbles.c
index 2f7ead8d82..e3b74f8dcd 100644
--- a/apps/plugins/bubbles.c
+++ b/apps/plugins/bubbles.c
@@ -1262,7 +1262,7 @@ struct game_context {
struct tile playboard[BB_HEIGHT][BB_WIDTH];
};
-struct highscore highscores[NUM_SCORES];
+static struct highscore highscores[NUM_SCORES];
/* used to denote available resume info */
static bool resume = false;
@@ -2172,10 +2172,12 @@ static void bubbles_recordscore(struct game_context* bb) {
position = highscore_update(bb->score, bb->level-1, "",
highscores, NUM_SCORES);
- if (position==0)
- rb->splash(HZ*2, "New High Score");
if (position != -1)
+ {
+ if (position == 0)
+ rb->splash(HZ*2, "New High Score");
highscore_show(position, highscores, NUM_SCORES, true);
+ }
}
/*****************************************************************************
@@ -2409,7 +2411,7 @@ static int bubbles_menu(struct game_context* bb) {
startlevel--;
break;
case 3: /* High scores */
- highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
+ highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 4: /* Playback Control */
playback_control(NULL);
diff --git a/apps/plugins/clix.c b/apps/plugins/clix.c
index 87a5b3e5c6..0735656839 100644
--- a/apps/plugins/clix.c
+++ b/apps/plugins/clix.c
@@ -184,7 +184,7 @@ PLUGIN_HEADER
#define CLIX_BUTTON_CLICK BUTTON_CENTER
#endif
-#define HIGHSCORE_FILE PLUGIN_GAMES_DIR "/clix.score"
+#define SCORE_FILE PLUGIN_GAMES_DIR "/clix.score"
#define NUM_SCORES 5
struct highscore highscores[NUM_SCORES];
@@ -875,12 +875,12 @@ enum plugin_status plugin_start(const void* parameter)
rb->touchscreen_set_mode(TOUCHSCREEN_POINT);
#endif
- highscore_load(HIGHSCORE_FILE, highscores, NUM_SCORES);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
struct clix_game_state_t state;
clix_handle_game( &state);
- highscore_save(HIGHSCORE_FILE, highscores, NUM_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
return PLUGIN_OK;
}
diff --git a/apps/plugins/jewels.c b/apps/plugins/jewels.c
index 8a0ba94a41..74e8d6ec11 100644
--- a/apps/plugins/jewels.c
+++ b/apps/plugins/jewels.c
@@ -435,10 +435,9 @@ struct puzzle_level puzzle_levels[NUM_PUZZLE_LEVELS] = {
{4, 7, PUZZLE_TILE_LEFT|PUZZLE_TILE_UP} } },
};
-#define SAVE_FILE PLUGIN_GAMES_DIR "/jewels.save"
-
-#define HIGH_SCORE PLUGIN_GAMES_DIR "/jewels.score"
-struct highscore highest[NUM_SCORES];
+#define SAVE_FILE PLUGIN_GAMES_DIR "/jewels.save"
+#define SCORE_FILE PLUGIN_GAMES_DIR "/jewels.score"
+struct highscore highscores[NUM_SCORES];
static bool resume_file = false;
@@ -1384,7 +1383,7 @@ static int jewels_game_menu(struct game_context* bj, bool ingame)
return 1;
break;
case 4:
- highscore_show(NUM_SCORES, highest, NUM_SCORES, true);
+ highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 5:
playback_control(NULL);
@@ -1552,11 +1551,13 @@ static int jewels_main(struct game_context* bj) {
rb->lcd_clear_display();
bj->score += (bj->level-1)*LEVEL_PTS;
position=highscore_update(bj->score, bj->level, "",
- highest, NUM_SCORES);
- if (position == 0)
- rb->splash(HZ*2, "New High Score");
+ highscores, NUM_SCORES);
if (position != -1)
- highscore_show(position, highest, NUM_SCORES, true);
+ {
+ if (position == 0)
+ rb->splash(HZ*2, "New High Score");
+ highscore_show(position, highscores, NUM_SCORES, true);
+ }
break;
case GAME_TYPE_PUZZLE:
rb->splash(2*HZ, "Game Over");
@@ -1575,7 +1576,7 @@ enum plugin_status plugin_start(const void* parameter)
(void)parameter;
/* load high scores */
- highscore_load(HIGH_SCORE,highest,NUM_SCORES);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
rb->lcd_setfont(FONT_SYSFIXED);
#if LCD_DEPTH > 1
@@ -1585,7 +1586,7 @@ enum plugin_status plugin_start(const void* parameter)
struct game_context bj;
bj.tmp_type = GAME_TYPE_NORMAL;
jewels_main(&bj);
- highscore_save(HIGH_SCORE,highest,NUM_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
rb->lcd_setfont(FONT_UI);
return PLUGIN_OK;
diff --git a/apps/plugins/rockblox.c b/apps/plugins/rockblox.c
index e99fcc16e0..871a308883 100644
--- a/apps/plugins/rockblox.c
+++ b/apps/plugins/rockblox.c
@@ -773,12 +773,12 @@ bool resume = false;
bool resume_file = false;
/* Rockbox File System only supports full filenames inc dir */
-#define HIGH_SCORE PLUGIN_GAMES_DIR "/rockblox.score"
+#define SCORE_FILE PLUGIN_GAMES_DIR "/rockblox.score"
#define RESUME_FILE PLUGIN_GAMES_DIR "/rockblox.resume"
-#define MAX_HIGH_SCORES 5
+#define NUM_SCORES 5
/* Default High Scores... */
-struct highscore highest[MAX_HIGH_SCORES];
+struct highscore highscores[NUM_SCORES];
/* get random number from (0) to (range-1) */
static int t_rand (int range)
@@ -831,10 +831,10 @@ static void show_highscores (void)
int i;
char str[25]; /* for strings */
- for (i = 0; i<MAX_HIGH_SCORES; i++)
+ for (i = 0; i<NUM_SCORES; i++)
{
rb->snprintf (str, sizeof (str), "%06d" _SPACE "L%1d",
- highest[i].score, highest[i].level);
+ highscores[i].score, highscores[i].level);
rb->lcd_putsxy (HIGH_LABEL_X, HIGH_SCORE_Y + (10 * i), str);
}
}
@@ -1288,7 +1288,7 @@ static int rockblox_menu(void)
return 1;
break;
case 3:
- highscore_show(MAX_HIGH_SCORES, highest, MAX_HIGH_SCORES, true);
+ highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 4:
if (playback_control(NULL))
@@ -1494,7 +1494,7 @@ enum plugin_status plugin_start (const void *parameter)
rb->srand (*rb->current_tick);
/* Load HighScore if any */
- highscore_load(HIGH_SCORE, highest, MAX_HIGH_SCORES);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
#if LCD_DEPTH > 1
rb->lcd_set_backdrop(NULL);
@@ -1517,12 +1517,11 @@ enum plugin_status plugin_start (const void *parameter)
if(!resume) {
int position = highscore_update(rockblox_status.score,
rockblox_status.level, "",
- highest, MAX_HIGH_SCORES);
- if (position == 0) {
- rb->splash(HZ*2, "New High Score");
- }
+ highscores, NUM_SCORES);
if (position != -1) {
- highscore_show(position, highest, MAX_HIGH_SCORES, true);
+ if (position == 0)
+ rb->splash(HZ*2, "New High Score");
+ highscore_show(position, highscores, NUM_SCORES, true);
}
}
}
@@ -1531,7 +1530,7 @@ enum plugin_status plugin_start (const void *parameter)
pgfx_release();
#endif
/* Save user's HighScore */
- highscore_save(HIGH_SCORE, highest, MAX_HIGH_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
backlight_use_settings(); /* backlight control in lib/helper.c */
return PLUGIN_OK;
diff --git a/apps/plugins/snake2.c b/apps/plugins/snake2.c
index e0393ba8af..136952599c 100644
--- a/apps/plugins/snake2.c
+++ b/apps/plugins/snake2.c
@@ -1461,7 +1461,7 @@ void game_init(void)
NULL, 1, 1, 10, NULL);
break;
case 4:
- highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
+ highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 5:
playback_control(NULL);
diff --git a/apps/plugins/spacerocks.c b/apps/plugins/spacerocks.c
index 055bd78229..586beb37ab 100644
--- a/apps/plugins/spacerocks.c
+++ b/apps/plugins/spacerocks.c
@@ -371,7 +371,7 @@ PLUGIN_HEADER
#define SET_BG(x)
#endif
-#define HIGH_SCORE PLUGIN_GAMES_DIR "/spacerocks.score"
+#define SCORE_FILE PLUGIN_GAMES_DIR "/spacerocks.score"
#define NUM_SCORES 5
static struct highscore highscores[NUM_SCORES];
@@ -1799,7 +1799,7 @@ static int spacerocks_menu(void)
return PLUGIN_USB_CONNECTED;
break;
case 3:
- highscore_show(NUM_SCORES, highscores, NUM_SCORES, true);
+ highscore_show(-1, highscores, NUM_SCORES, true);
break;
case 4:
playback_control(NULL);
@@ -1985,7 +1985,7 @@ enum plugin_status plugin_start(const void* parameter)
rb->lcd_setfont(FONT_SYSFIXED);
/* Turn off backlight timeout */
backlight_force_on(); /* backlight control in lib/helper.c */
- highscore_load(HIGH_SCORE, highscores, NUM_SCORES);
+ highscore_load(SCORE_FILE, highscores, NUM_SCORES);
rb->srand(*rb->current_tick);
/* create stars once, and once only: */
@@ -1995,7 +1995,7 @@ enum plugin_status plugin_start(const void* parameter)
ret = spacerocks_game_loop();
rb->lcd_setfont(FONT_UI);
- highscore_save(HIGH_SCORE, highscores, NUM_SCORES);
+ highscore_save(SCORE_FILE, highscores, NUM_SCORES);
/* Turn on backlight timeout (revert to settings) */
backlight_use_settings(); /* backlight control in lib/helper.c */