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authorKarl Kurbjun <kkurbjun@gmail.com>2006-04-16 23:14:04 +0000
committerKarl Kurbjun <kkurbjun@gmail.com>2006-04-16 23:14:04 +0000
commit295c226ed507603a485e3524723f20741b9bdd7e (patch)
tree74dc39278e540a51fa62d62338dbf108d0a43374 /apps/plugins
parent5380376dbc50d9a660d1a4be6d8f813f7f1b2d58 (diff)
Fix run so that it stays enabled across level loads. Removed some unused code and added some back in for hopeful future use.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9692 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r--apps/plugins/doom/g_game.c4
-rw-r--r--apps/plugins/doom/i_video.c7
-rw-r--r--apps/plugins/doom/m_menu.c24
3 files changed, 18 insertions, 17 deletions
diff --git a/apps/plugins/doom/g_game.c b/apps/plugins/doom/g_game.c
index 1029dad7bb..7410e01bc7 100644
--- a/apps/plugins/doom/g_game.c
+++ b/apps/plugins/doom/g_game.c
@@ -744,8 +744,8 @@ boolean G_Responder (event_t* ev)
mousebuttons[0] = ev->data1 & 1;
mousebuttons[1] = ev->data1 & 2;
mousebuttons[2] = ev->data1 & 4;
-// mousex = ev->data2*(mouseSensitivity+5)/10;
-// mousey = ev->data3*(mouseSensitivity+5)/10;
+ mousex = ev->data2*(mouseSensitivity+5)/10;
+ mousey = ev->data3*(mouseSensitivity+5)/10;
return true; // eat events
case ev_joystick:
diff --git a/apps/plugins/doom/i_video.c b/apps/plugins/doom/i_video.c
index 2b00d8c288..a4db5f2672 100644
--- a/apps/plugins/doom/i_video.c
+++ b/apps/plugins/doom/i_video.c
@@ -16,7 +16,10 @@
* GNU General Public License for more details.
*
* $Log$
- * Revision 1.14 2006/04/15 22:08:36 kkurbjun
+ * Revision 1.15 2006/04/16 23:14:04 kkurbjun
+ * Fix run so that it stays enabled across level loads. Removed some unused code and added some back in for hopeful future use.
+ *
+ * Revision 1.14 2006-04-15 22:08:36 kkurbjun
* Slight code cleanups, fixed sound parameter - now it saves. Old configurations will be reset.
*
* Revision 1.13 2006-04-06 21:31:49 kkurbjun
@@ -167,7 +170,7 @@ inline void getkey()
event.data1=KEY_ESCAPE;
#else
/* Enable run */
- event.data1=KEY_RSHIFT;
+ event.data1=KEY_CAPSLOCK;
#endif
D_PostEvent(&event);
}
diff --git a/apps/plugins/doom/m_menu.c b/apps/plugins/doom/m_menu.c
index 2e1f8af9bf..415ca0852e 100644
--- a/apps/plugins/doom/m_menu.c
+++ b/apps/plugins/doom/m_menu.c
@@ -16,7 +16,10 @@
// GNU General Public License for more details.
//
// $Log$
-// Revision 1.5 2006/04/04 23:58:37 kkurbjun
+// Revision 1.6 2006/04/16 23:14:04 kkurbjun
+// Fix run so that it stays enabled across level loads. Removed some unused code and added some back in for hopeful future use.
+//
+// Revision 1.5 2006-04-04 23:58:37 kkurbjun
// Make savegame strings more informative
//
// Revision 1.4 2006-04-04 23:13:50 kkurbjun
@@ -1532,21 +1535,15 @@ boolean M_Responder (event_t* ev)
*/
// F-Keys
if (!menuactive)
- switch(ch)
+ {
+ if (ch == key_autorun) // Autorun // V
{
- case KEY_MINUS: // Screen size down
- if ((automapmode & am_active) || chat_on)
- return false;
- M_SizeDisplay(0);
- S_StartSound(NULL,sfx_stnmov);
+ autorun = !autorun;
return true;
+ }
- case KEY_EQUALS: // Screen size up
- if ((automapmode & am_active) || chat_on)
- return false;
- M_SizeDisplay(1);
- S_StartSound(NULL,sfx_stnmov);
- return true;
+ switch(ch)
+ {
/*
case KEY_F1: // Help key
M_StartControlPanel ();
@@ -1571,6 +1568,7 @@ boolean M_Responder (event_t* ev)
return true;
*/
}
+ }
// Pop-up menu?