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authorAnton Romanov <theli@rockbox.org>2006-09-25 09:44:10 +0000
committerAnton Romanov <theli@rockbox.org>2006-09-25 09:44:10 +0000
commitec2a5cce1a4e3609535a9ae902a80933fbb0f341 (patch)
treebd2874b573d5b29ba695e1f13c7ee5d908a473e6 /apps/plugins/zxbox/zxvid_4bpp.c
parent52f4c4c82bb038f3704007016a5df1639c6af443 (diff)
yet more code cleanup, quick snapshot feature,sound should no longer crash,light optimizations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11041 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/zxbox/zxvid_4bpp.c')
-rw-r--r--apps/plugins/zxbox/zxvid_4bpp.c31
1 files changed, 28 insertions, 3 deletions
diff --git a/apps/plugins/zxbox/zxvid_4bpp.c b/apps/plugins/zxbox/zxvid_4bpp.c
index e9943d9571..4846340c4d 100644
--- a/apps/plugins/zxbox/zxvid_4bpp.c
+++ b/apps/plugins/zxbox/zxvid_4bpp.c
@@ -1,11 +1,18 @@
#include "zxvid_com.h"
-#if !defined USE_GRAY && LCD_PIXELFORMAT == HORIZONTAL_PACKING && LCD_DEPTH < 4
+#if !defined USE_GRAY && LCD_DEPTH < 4
/* screen routines for greyscale targets not using greyscale lib */
+
+#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
#define FB_WIDTH ((LCD_WIDTH+3)/4)
unsigned char pixmask[4] ICONST_ATTR = {
0xC0, 0x30, 0x0C, 0x03
};
+#elif LCD_PIXELFORMAT == VERTICAL_PACKING
+unsigned char pixmask[4] ICONST_ATTR = {
+ 0x03, 0x0C, 0x30, 0xC0
+};
+#endif
void init_spect_scr(void)
{
@@ -41,7 +48,7 @@ void init_spect_scr(void)
void update_screen(void)
{
char str[80];
-
+
fb_data *frameb;
int y=0;
int x=0;
@@ -49,7 +56,7 @@ void update_screen(void)
int srcx, srcy=0; /* x / y coordinates in source image */
image = sp_image + ( (Y_OFF)*(WIDTH) ) + X_OFF;
unsigned mask;
-
+#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
for(y = 0; y < LCD_HEIGHT; y++)
{
frameb = rb->lcd_framebuffer + (y) * FB_WIDTH;
@@ -64,6 +71,24 @@ void update_screen(void)
image += (srcy>>16)*WIDTH; /* and possibly to the next row. */
srcy &= 0xffff; /* set up the y-coordinate between 0 and 1 */
}
+#elif LCD_PIXELFORMAT == VERTICAL_PACKING
+ int shift;
+ for(y = 0; y < LCD_HEIGHT; y++)
+ {
+ frameb = rb->lcd_framebuffer + (y/4) * LCD_WIDTH;
+ srcx = 0; /* reset our x counter before each row... */
+ shift = ((y & 3 ) * 2 );
+ mask = pixmask[y & 3];
+ for(x = 0; x < LCD_WIDTH; x++)
+ {
+ frameb[x] = (frameb[x] & ~mask) | ((image[(srcx>>16)]&0x3) << shift );
+ srcx += X_STEP; /* move through source image */
+ }
+ srcy += Y_STEP; /* move through the source image... */
+ image += (srcy>>16)*WIDTH; /* and possibly to the next row. */
+ srcy &= 0xffff; /* set up the y-coordinate between 0 and 1 */
+ }
+#endif
if ( settings.showfps ) {
int percent=0;