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authorAntoine Cellerier <dionoea@videolan.org>2006-09-10 20:04:17 +0000
committerAntoine Cellerier <dionoea@videolan.org>2006-09-10 20:04:17 +0000
commit764632c684fcbfd108b99690ac39b31bd616ac7a (patch)
tree2bb75b4f00b8c64e4830219a32c1cd16be09e799 /apps/plugins/solitaire.c
parent87b703df2b08d83d771517d2a6cfd7cad48dc1c0 (diff)
Fix corruption in remains stack and simplify code where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10924 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/solitaire.c')
-rw-r--r--apps/plugins/solitaire.c75
1 files changed, 30 insertions, 45 deletions
diff --git a/apps/plugins/solitaire.c b/apps/plugins/solitaire.c
index 007f80d28b..c30bda9803 100644
--- a/apps/plugins/solitaire.c
+++ b/apps/plugins/solitaire.c
@@ -741,9 +741,9 @@ unsigned char rem;
/* upper visible card from the remains' stack */
unsigned char cur_rem;
/* number of cards drawn from the remains stack - 1 */
-unsigned char count_rem;
+char count_rem;
/* number of cards per draw of the remains' stack */
-int cards_per_draw;
+char cards_per_draw;
/* the 7 game columns */
unsigned char cols[COL_NUM];
@@ -917,7 +917,6 @@ unsigned char find_last_card( unsigned char col )
}
else
{
- //c = rem;
c = cur_rem;
}
@@ -973,7 +972,8 @@ enum move move_card( unsigned char dest_col, unsigned char src_card )
/* this is a winning combination */
cols[dest_col] = src_card;
}
- /* ... or check if the cards follow one another and have same suit */
+ /* ... or check if the cards follow one another and have
+ * different colorsuit */
else if(( deck[dest_card].suit + deck[src_card].suit)%2==1
&& deck[dest_card].num == deck[src_card].num + 1 )
{
@@ -1012,7 +1012,7 @@ enum move move_card( unsigned char dest_col, unsigned char src_card )
/* ... or, well that's not good news */
else
{
- /* this is not a winnong combination */
+ /* this is not a winning combination */
return MOVE_NOT_OK;
}
}
@@ -1031,7 +1031,6 @@ enum move move_card( unsigned char dest_col, unsigned char src_card )
if( src_card_prev == NOT_A_CARD )
{
rem = deck[src_card].next;
- //count_rem--;
}
/* if src card is not the first card from the stack */
else
@@ -1260,25 +1259,30 @@ int solitaire( void )
deck[rem].known = true;
}
- if( rem != NOT_A_CARD )
+ if( rem != NOT_A_CARD && cur_rem != NOT_A_CARD )
{
- if( count_rem >= cards_per_draw )
- count_rem = cards_per_draw-1;
- if( cur_rem != NOT_A_CARD )
+ if( count_rem < 0 )
{
- prevcard = cur_rem;
- j = CARD_WIDTH+2*MARGIN+1;
- for( i = 0; i < count_rem; i++ )
- prevcard = find_prev_card(prevcard);
- for( i = 0; i <= count_rem; i++ )
+ prevcard = rem;
+ count_rem = 0;
+ while( prevcard != cur_rem && count_rem < cards_per_draw-1 )
{
- draw_card( deck[prevcard], j,
- MARGIN, sel_card == prevcard,
- cur_card == prevcard, i < count_rem );
prevcard = deck[prevcard].next;
- j += NUMBER_WIDTH+2;
+ count_rem++;
}
}
+ prevcard = cur_rem;
+ j = CARD_WIDTH+2*MARGIN+1;
+ for( i = 0; i < count_rem; i++ )
+ prevcard = find_prev_card(prevcard);
+ for( i = 0; i <= count_rem; i++ )
+ {
+ draw_card( deck[prevcard], j,
+ MARGIN, sel_card == prevcard,
+ cur_card == prevcard, i < count_rem );
+ prevcard = deck[prevcard].next;
+ j += NUMBER_WIDTH+2;
+ }
}
if( ( cur_rem == NOT_A_CARD || rem == NOT_A_CARD )
&& cur_col == REM_COL )
@@ -1419,11 +1423,7 @@ int solitaire( void )
if( lastbutton != SOL_CUR2STACK_PRE )
break;
#endif
- if( cur_card != NOT_A_CARD )
- {
- move_card( deck[cur_card].suit + STACKS_COL, cur_card );
- sel_card = NOT_A_CARD;
- }
+ move_card( deck[cur_card].suit + STACKS_COL, cur_card );
break;
/* Move cards arround, Uncover cards, ... */
@@ -1458,20 +1458,17 @@ int solitaire( void )
{
/* unselect card or try putting card on
* one of the 4 stacks */
- move_card( deck[sel_card].suit + COL_NUM, sel_card );
- sel_card = NOT_A_CARD;
- if( cur_col == REM_COL )
+ if( move_card( deck[sel_card].suit + COL_NUM, sel_card )
+ == MOVE_OK && cur_col == REM_COL )
{
cur_card = cur_rem;
}
+ sel_card = NOT_A_CARD;
}
else
{
/* try moving cards */
- if( move_card( cur_col, sel_card ) == MOVE_OK )
- {
- sel_card = NOT_A_CARD;
- }
+ move_card( cur_col, sel_card );
}
break;
@@ -1482,11 +1479,7 @@ int solitaire( void )
if( lastbutton != SOL_REM2CUR_PRE )
break;
#endif
- if( move_card( cur_col, cur_rem ) == MOVE_OK )
- {
- //count_rem--;
- sel_card = NOT_A_CARD;
- }
+ move_card( cur_col, cur_rem );
break;
/* If the card on top of the remains can be put on one
@@ -1496,15 +1489,7 @@ int solitaire( void )
if( lastbutton != SOL_REM2STACK_PRE )
break;
#endif
- if( cur_rem != NOT_A_CARD )
- {
- if( move_card( deck[cur_rem].suit + COL_NUM, cur_rem )
- == MOVE_OK )
- {
- sel_card = NOT_A_CARD;
- //count_rem--;
- }
- }
+ move_card( deck[cur_rem].suit + COL_NUM, cur_rem );
break;
#ifdef SOL_REM