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authorDan Everton <dan@iocaine.org>2007-01-05 10:30:18 +0000
committerDan Everton <dan@iocaine.org>2007-01-05 10:30:18 +0000
commit5efed097fd1948fe19bfd9bf1cbbcd7461f3b68d (patch)
tree89b42af0c0c9fc759b88cc85d64ea306ddd0975b /apps/plugins/doom
parentccfa883d78546de493115faaff8a46d3a5ff087a (diff)
Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11916 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom')
-rw-r--r--apps/plugins/doom/i_sound.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/apps/plugins/doom/i_sound.c b/apps/plugins/doom/i_sound.c
index e2eeab0c3d..0f9e6edd19 100644
--- a/apps/plugins/doom/i_sound.c
+++ b/apps/plugins/doom/i_sound.c
@@ -475,17 +475,13 @@ void I_SubmitSound(void)
if (nosfxparm)
return;
-#if !defined(SIMULATOR)
rb->pcm_play_data(&get_more, NULL, 0);
-#endif
}
void I_ShutdownSound(void)
{
-#if !defined(SIMULATOR)
rb->pcm_play_stop();
rb->pcm_set_frequency(44100); // 44100
-#endif
}
void I_InitSound()
@@ -494,10 +490,8 @@ void I_InitSound()
// Initialize external data (all sounds) at start, keep static.
printf( "I_InitSound: ");
-#if !defined(SIMULATOR)
rb->pcm_play_stop();
rb->pcm_set_frequency(SAMPLERATE);
-#endif
vol_lookup=malloc(128*256*sizeof(int));