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authorDave Chapman <dave@dchapman.com>2006-03-28 16:04:11 +0000
committerDave Chapman <dave@dchapman.com>2006-03-28 16:04:11 +0000
commit39876971a84c91748d8e7102acae5a3de5949c9b (patch)
treea4dc18790383c613f8dd2c603d407759aa6c523f /apps/plugins/doom/rockdoom.c
parent47f4a458d636a889e955e68f896708f1276febc0 (diff)
Do not export load_main_backdrop() via the plugin API. Plugins should allocate their own buffer and use lcd_set_backdrop()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9313 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/rockdoom.c')
-rw-r--r--apps/plugins/doom/rockdoom.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/apps/plugins/doom/rockdoom.c b/apps/plugins/doom/rockdoom.c
index ae994c1acd..315adb34e0 100644
--- a/apps/plugins/doom/rockdoom.c
+++ b/apps/plugins/doom/rockdoom.c
@@ -642,6 +642,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
rb->lcd_setfont(0);
#ifdef FANCY_MENU
+ /* TO FIX: Don't use load_main_backdrop() - use lcd_set_backdrop() */
if(rb->load_main_backdrop(GAMEBASE"backdrop.bmp"))
rb->lcd_set_foreground(LCD_RGBPACK(85,208,56));