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author | Karl Kurbjun <kkurbjun@gmail.com> | 2006-04-17 19:42:08 +0000 |
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committer | Karl Kurbjun <kkurbjun@gmail.com> | 2006-04-17 19:42:08 +0000 |
commit | 08b417f149f061f7923d4acc2a950bcbaa49b6fa (patch) | |
tree | 9ebf9321f794b509edf2927cb95a2a1421d1c712 /apps/plugins/doom/p_spec.c | |
parent | 239564c80e1edbc6641c03c636233c9ec813aa9a (diff) |
Properly cache animations at level start. Switches still need some caching code. Added a debug cache flag for use in the sim to w_wad.c. Should be taken out when switches are handled.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9706 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/doom/p_spec.c')
-rw-r--r-- | apps/plugins/doom/p_spec.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/plugins/doom/p_spec.c b/apps/plugins/doom/p_spec.c index 6270928de0..c8c04fa7e2 100644 --- a/apps/plugins/doom/p_spec.c +++ b/apps/plugins/doom/p_spec.c @@ -95,8 +95,8 @@ typedef struct #define MAXANIMS 32 // no longer a strict limit -- killough -static anim_t* lastanim; -static anim_t* anims; // new structure w/o limits -- killough +anim_t* lastanim; + anim_t* anims; // new structure w/o limits -- killough static size_t maxanims; // killough 3/7/98: Initialize generalized scrolling |