diff options
author | Zakk Roberts <midk@rockbox.org> | 2006-05-29 10:21:22 +0000 |
---|---|---|
committer | Zakk Roberts <midk@rockbox.org> | 2006-05-29 10:21:22 +0000 |
commit | e6f12e987d06c8c9673fc79d126de373fff7835e (patch) | |
tree | 5520f941b1f011c6c17f8ba53b8b9acb0ea2f7e3 /apps/plugins/credits.c | |
parent | 70b643038855ab4bc63d7178054a78170516ac11 (diff) |
Entirely rewritten credits roll for bitmap LCDs, loosely based on my Clock credits roll. Text flies in from left, a line at a time, until the LCD is full, and then each line flies out and a new line flies in, until the list of names is exhausted. Significantly improves readability on H1x0, and probably on all other models as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10012 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/credits.c')
-rw-r--r-- | apps/plugins/credits.c | 197 |
1 files changed, 158 insertions, 39 deletions
diff --git a/apps/plugins/credits.c b/apps/plugins/credits.c index b726771edc..52c0394367 100644 --- a/apps/plugins/credits.c +++ b/apps/plugins/credits.c @@ -35,6 +35,8 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) (void)parameter; rb = api; + rb->backlight_set_timeout(1); + rb->show_logo(); #ifdef HAVE_LCD_CHARCELLS rb->lcd_double_height(false); @@ -50,15 +52,18 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter) roll_credits(); + rb->backlight_set_timeout(rb->global_settings->backlight_timeout); + return PLUGIN_OK; } #ifdef HAVE_LCD_CHARCELLS + void roll_credits(void) { int numnames = sizeof(credits)/sizeof(char*); int curr_name = 0; - int curr_len = rb->utf8length(credits[0]); + int curr_len = utf8length(credits[0]); int curr_index = 0; int curr_line = 0; int name, len, new_len, line, x; @@ -77,7 +82,7 @@ void roll_credits(void) int x2; if (x < 0) - rb->lcd_puts(0, line, credits[name] + rb->utf8seek(credits[name], -x)); + rb->lcd_puts(0, line, credits[name] + utf8seek(credits[name], -x)); else rb->lcd_puts(x, line, credits[name]); @@ -90,7 +95,7 @@ void roll_credits(void) if ((unsigned)x2 < 11) rb->lcd_putc(x2, line, '*'); - new_len = rb->utf8length(credits[name]); + new_len = utf8length(credits[name]); x += MAX(len/2 + 2, len - new_len/2 + 1); len = new_len; } @@ -102,67 +107,181 @@ void roll_credits(void) { if (++curr_name >= numnames) break; - new_len = rb->utf8length(credits[curr_name]); + new_len = utf8length(credits[curr_name]); curr_index -= MAX(curr_len/2 + 2, curr_len - new_len/2 + 1); curr_len = new_len; curr_line ^= 1; } } } -#else -static int minisin[]={ -#if 1 - 1, 2, 2, 3, 3, 3, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0 #else - 1, 2, 3, 4, 4, 4, 3, 2, 1, 0, 0, -1, -1, -1, 0, 0, -#endif -}; void roll_credits(void) { - int i; - int line = 0; - int numnames = sizeof(credits)/sizeof(char*); - char buffer[40]; +#if (CONFIG_KEYPAD == RECORDER_PAD) + #define PAUSE_TIME 1.2 + #define ANIM_SPEED 35 +#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) + #define PAUSE_TIME 0 + #define ANIM_SPEED 100 +#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD) + #define PAUSE_TIME 0 + #define ANIM_SPEED 35 +#else + #define PAUSE_TIME 1 + #define ANIM_SPEED 40 +#endif - int y=LCD_HEIGHT; + #define NUM_VISIBLE_LINES (LCD_HEIGHT/font_h - 1) + #define CREDITS_TARGETPOS ((LCD_WIDTH/2)-(credits_w/2)) - int height; - int width; - int sinstep=0; + int i=0, j=0, namepos=0, offset_dummy, btn; + int name_w, name_h, name_targetpos=1, font_h; + int credits_w, credits_pos; + int numnames = (sizeof(credits)/sizeof(char*)); + char name[40], elapsednames[20]; rb->lcd_setfont(FONT_UI); + rb->lcd_clear_display(); + rb->lcd_update(); - rb->lcd_getstringsize((unsigned char *)"A", &width, &height); + rb->lcd_getstringsize("A", NULL, &font_h); - while(1) { - rb->lcd_clear_display(); - for ( i=0; i <= (LCD_HEIGHT-y)/height; i++ ) - rb->lcd_putsxy(0, i*height+y, - (unsigned char *)(line+i<numnames?credits[line+i]:"")); - rb->snprintf(buffer, sizeof(buffer), " [Credits] %2d/%2d ", - line+1, numnames); + /* snprintf "credits" text, and save the width and height */ + rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d", + j+1, numnames); + rb->lcd_getstringsize(elapsednames, &credits_w, NULL); + + /* fly in "credits" text from the left */ + for(credits_pos = 0 - credits_w; credits_pos <= CREDITS_TARGETPOS; + credits_pos += (CREDITS_TARGETPOS-credits_pos + 14) / 7) + { rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); - rb->lcd_fillrect(0, 0, LCD_WIDTH, height); + rb->lcd_fillrect(0, 0, LCD_WIDTH, font_h); rb->lcd_set_drawmode(DRMODE_SOLID); - rb->lcd_putsxy(0, 0, (unsigned char *)buffer); - rb->lcd_update(); + rb->lcd_putsxy(credits_pos, 0, elapsednames); + rb->lcd_update_rect(0, 0, LCD_WIDTH, font_h); + rb->sleep(HZ/ANIM_SPEED); + } - if (rb->button_get_w_tmo(HZ/20) & BUTTON_REL) - return; + /* first screen's worth of lines fly in */ + for(i=0; i<NUM_VISIBLE_LINES; i++) + { + rb->snprintf(name, sizeof(name), "%s", credits[i]); + rb->lcd_getstringsize(name, &name_w, &name_h); + + rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d", + i+1, numnames); + rb->lcd_getstringsize(elapsednames, &credits_w, NULL); + rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames); - y-= minisin[sinstep]; - sinstep++; - sinstep &= 0x0f; /* wrap */ + for(namepos = 0-name_w; namepos <= name_targetpos; + namepos += (name_targetpos - namepos + 14) / 7) + { + rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); + rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); /* clear any trails left behind */ + rb->lcd_set_drawmode(DRMODE_SOLID); + rb->lcd_putsxy(namepos, font_h*(i+1), name); + rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h); + rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h); - if(y<0) { - line++; - if(line >= numnames) + /* exit on keypress */ + btn = rb->button_get_w_tmo(HZ/ANIM_SPEED); + if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) + return; + } + } + j+=i; + + /* pause for a bit if needed */ + btn = rb->button_get_w_tmo(HZ*PAUSE_TIME); /* exit on keypress */ + if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) + return; + + /* now begin looping the in-out animation */ + while(j < numnames) + { + /* just a screen's worth at a time */ + for(i=0; i<NUM_VISIBLE_LINES; i++) + { + if(j+i >= numnames) break; - y+=height; + + offset_dummy=1; + + rb->snprintf(name, sizeof(name), "%s", credits[j+i-NUM_VISIBLE_LINES]); + rb->lcd_getstringsize(name, &name_w, &name_h); + + /* fly out an existing line.. */ + while(namepos<LCD_WIDTH+offset_dummy) + { + rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); + rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); /* clear trails */ + rb->lcd_set_drawmode(DRMODE_SOLID); + rb->lcd_putsxy(namepos, font_h*(i+1), name); + rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h); + + /* exit on keypress */ + btn = rb->button_get_w_tmo(HZ/ANIM_SPEED); + if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) + return; + + namepos += offset_dummy; + offset_dummy++; + } + + rb->snprintf(name, sizeof(name), "%s", credits[j+i]); + rb->lcd_getstringsize(name, &name_w, &name_h); + + rb->snprintf(elapsednames, sizeof(elapsednames), "[Credits] %d/%d", + j+i+1, numnames); + rb->lcd_getstringsize(elapsednames, &credits_w, NULL); + rb->lcd_putsxy(CREDITS_TARGETPOS, 0, elapsednames); + + for(namepos = 0-name_w; namepos <= name_targetpos; + namepos += (name_targetpos - namepos + 14) / 7) + { + rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); + rb->lcd_fillrect(0, font_h*(i+1), LCD_WIDTH, font_h); + rb->lcd_set_drawmode(DRMODE_SOLID); + rb->lcd_putsxy(namepos, font_h*(i+1), name); + rb->lcd_update_rect(0, font_h*(i+1), LCD_WIDTH, font_h); + rb->lcd_update_rect(CREDITS_TARGETPOS, 0, credits_w, font_h); + + /* exit on keypress */ + btn = rb->button_get_w_tmo(HZ/ANIM_SPEED); + if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) + return; + } + + namepos = name_targetpos; + + /* ..and repeat. */ } + j+=i; + btn = rb->button_get_w_tmo(HZ*PAUSE_TIME); /* exit on keypress */ + if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) + return; + } + + btn = rb->button_get_w_tmo(HZ); /* exit on keypress */ + if (btn != BUTTON_NONE && !(btn & BUTTON_REL)) + return; + + offset_dummy = 1; + + /* now make the text exit to the right */ + for(credits_pos = (LCD_WIDTH/2)-(credits_w/2); credits_pos <= LCD_WIDTH+offset_dummy; + credits_pos += offset_dummy, offset_dummy++) + { + rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); + rb->lcd_fillrect(0, 0, LCD_WIDTH, font_h); + rb->lcd_set_drawmode(DRMODE_SOLID); + rb->lcd_putsxy(credits_pos, 0, elapsednames); + rb->lcd_update(); } } + #endif |