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authorRafaël Carré <rafael.carre@gmail.com>2008-11-28 00:37:28 +0000
committerRafaël Carré <rafael.carre@gmail.com>2008-11-28 00:37:28 +0000
commit5656f8245f63c5104085998c0865bac0aea95d44 (patch)
tree2fa4c2cd1dac341dafb88ec5f9990775c97ae49a /apps/plugins/bitmaps
parentddaa878097a7d78d974badbd5a7845587c695392 (diff)
Sansa Clip: build plugins (FS#9578)
Use unmodified C200 keymap when possible, variation of it when not Use Archos bitmaps when possible Current problems: - Pegbox plugin shows display corruption (corruption is different in the simulator) - Bubbles plugin misses 1 or 2 bottom lines, but if we gain back these lines it occupies a too small area of the screen - Splitted screen (yellow/blue) is a bit weird in most plugins git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19252 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/bitmaps')
-rw-r--r--apps/plugins/bitmaps/mono/SOURCES2
-rw-r--r--apps/plugins/bitmaps/mono/bubbles_bubble.128x64x1.bmpbin0 -> 222 bytes
-rw-r--r--apps/plugins/bitmaps/native/SOURCES4
3 files changed, 5 insertions, 1 deletions
diff --git a/apps/plugins/bitmaps/mono/SOURCES b/apps/plugins/bitmaps/mono/SOURCES
index e0e112d904..a109405bc9 100644
--- a/apps/plugins/bitmaps/mono/SOURCES
+++ b/apps/plugins/bitmaps/mono/SOURCES
@@ -3,6 +3,8 @@
/* Bubbles */
#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64)
bubbles_bubble.112x64x1.bmp
+#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
+bubbles_bubble.128x64x1.bmp
#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
bubbles_bubble.132x80x16.bmp
#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
diff --git a/apps/plugins/bitmaps/mono/bubbles_bubble.128x64x1.bmp b/apps/plugins/bitmaps/mono/bubbles_bubble.128x64x1.bmp
new file mode 100644
index 0000000000..f8cab460c0
--- /dev/null
+++ b/apps/plugins/bitmaps/mono/bubbles_bubble.128x64x1.bmp
Binary files differ
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index c248bcb97b..882c3f455a 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -118,6 +118,8 @@ bubbles_emblem.160x128x2.bmp
bubbles_emblem.138x110x2.bmp
#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 96)
bubbles_emblem.128x96x2.bmp
+#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 64)
+bubbles_emblem.112x64x1.bmp /* use the same emblems than Archos */
#elif (LCD_WIDTH >= 112) && (LCD_HEIGHT >= 64)
bubbles_emblem.112x64x1.bmp
#endif
@@ -586,7 +588,7 @@ star_tiles.6x7x1.bmp
/* Sudoku */
#if LCD_WIDTH >= LCD_HEIGHT
-#if (LCD_WIDTH == 112) && (LCD_HEIGHT == 64) && (LCD_DEPTH == 1)
+#if (LCD_WIDTH == 112 || LCD_WIDTH == 128) && (LCD_HEIGHT == 64) && (LCD_DEPTH == 1)
sudoku_start.112x64x1.bmp
sudoku_normal.112x64x1.bmp
sudoku_inverse.112x64x1.bmp