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authorSolomon Peachy <pizza@shaftnet.org>2020-10-30 20:30:27 -0400
committerSolomon Peachy <pizza@shaftnet.org>2020-10-31 01:18:27 +0000
commitfe2d52cc7d0180acff26349f2904fba854de6fbc (patch)
tree62dbbe9a6e6ebc011e8e02f7428b8f620a83f698 /apps/plugin.h
parent2d85c7215169780168032617603e9e7b06d7ba25 (diff)
pcm: Get rid of pcm_play_pause() and associated APIs
Nothing in the core has used it for some time. It's exported to the plugin API but the last plugins to use it were switched to the mixer API back in 2011. This allows us to get rid of pcm_play_dma_pause() from all audio drivers Change-Id: Ic3fa02592316f84963e41d792d1cabb436d1ff6b
Diffstat (limited to 'apps/plugin.h')
-rw-r--r--apps/plugin.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/apps/plugin.h b/apps/plugin.h
index 395caaddc0..c2538b0cf5 100644
--- a/apps/plugin.h
+++ b/apps/plugin.h
@@ -677,8 +677,6 @@ struct plugin_api {
void (*pcm_play_stop)(void);
void (*pcm_set_frequency)(unsigned int frequency);
bool (*pcm_is_playing)(void);
- bool (*pcm_is_paused)(void);
- void (*pcm_play_pause)(bool play);
size_t (*pcm_get_bytes_waiting)(void);
void (*pcm_calculate_peaks)(int *left, int *right);
const void* (*pcm_get_peak_buffer)(int *count);