diff options
author | Michael Sevakis <jethead71@rockbox.org> | 2009-02-03 10:55:30 +0000 |
---|---|---|
committer | Michael Sevakis <jethead71@rockbox.org> | 2009-02-03 10:55:30 +0000 |
commit | e2a169bce53aff3e5fc300c00d3828129298d469 (patch) | |
tree | 94ebf4cc62c4a32d133ab1b6013363ad283981e8 /apps/keymaps | |
parent | af5c4d1b272e1e05523e8ffdd0733104eaa3e199 (diff) |
Gigabeat S: Get remote keymaps up to snuff and working. Do a couple tweaks on main unit ones. Cleanup keymap file a bit. Fix main button scanner to not clobber remote button. Fix a bug in actions.c where 'LAST_ITEM_IN_LIST' didn't really terminate scanning immediately. It would do an additional call into get_context_map and silently pick up ACTION_STD.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19909 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/keymaps')
-rw-r--r-- | apps/keymaps/keymap-gigabeat-s.c | 534 |
1 files changed, 343 insertions, 191 deletions
diff --git a/apps/keymaps/keymap-gigabeat-s.c b/apps/keymaps/keymap-gigabeat-s.c index d32177ea90..c6c7ddbf40 100644 --- a/apps/keymaps/keymap-gigabeat-s.c +++ b/apps/keymaps/keymap-gigabeat-s.c @@ -47,206 +47,211 @@ CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker scree static const struct button_mapping button_context_standard[] = { - { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, - { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT }, + { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, - { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, - { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, - { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_standard */ static const struct button_mapping button_context_wps[] = { - { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, - - { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, - { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, - { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, - { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, - - { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, - { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, - { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, - { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, - - { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK }, - { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK }, - { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK }, - - { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, - - { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_UP, BUTTON_BACK }, - { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK }, - - { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, - { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, - { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, - - { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, - { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV }, + + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT }, + + { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK }, + { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK }, + { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK }, + + { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + + { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_UP, BUTTON_BACK }, + { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK }, + + { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + + { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, + { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, LAST_ITEM_IN_LIST }; /* button_context_wps */ static const struct button_mapping button_context_list[] = { - { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP, BUTTON_BACK }, - { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_BACK|BUTTON_UP }, - { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK }, - { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_BACK|BUTTON_DOWN }, - { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP, BUTTON_BACK }, + { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_BACK|BUTTON_UP }, + { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK }, + { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_BACK|BUTTON_DOWN }, + { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, #ifdef HAVE_VOLUME_IN_LIST - { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, #endif LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_list */ static const struct button_mapping button_context_tree[] = { - { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, - { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, - { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) }; /* button_context_tree */ static const struct button_mapping button_context_listtree_scroll_with_combo[] = { - { ACTION_NONE, BUTTON_BACK, BUTTON_NONE }, - { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK }, - { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_BACK|BUTTON_LEFT }, - { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL }, - { ACTION_TREE_ROOT_INIT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_BACK|BUTTON_LEFT }, - { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK }, - { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_BACK|BUTTON_RIGHT }, - { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL }, - { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_NONE, BUTTON_BACK, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_BACK|BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL }, + { ACTION_TREE_ROOT_INIT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_BACK|BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_BACK|BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL }, + { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), -}; +}; /* button_context_listtree_scroll_with_combo */ static const struct button_mapping button_context_listtree_scroll_without_combo[] = { - { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, - { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, - { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, - { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, - { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), -}; +}; /* button_context_listtree_scroll_without_combo */ static const struct button_mapping button_context_settings[] = { - { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings */ static const struct button_mapping button_context_settings_right_is_inc[] = { - { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settingsgraphical */ static const struct button_mapping button_context_yesno[] = { - { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_YESNO_ACCEPT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings_yesno */ static const struct button_mapping button_context_colorchooser[] = { - { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), }; /* button_context_colorchooser */ static const struct button_mapping button_context_eq[] = { - { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), }; /* button_context_eq */ /** Bookmark Screen **/ static const struct button_mapping button_context_bmark[] = { - { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE }, + { ACTION_BMS_DELETE, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), }; /* button_context_bmark */ static const struct button_mapping button_context_time[] = { - { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, - { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), }; /* button_context_time */ static const struct button_mapping button_context_quickscreen[] = { - { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE }, - { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_quickscreen */ static const struct button_mapping button_context_pitchscreen[] = { - { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, - { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, - { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE }, - { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE }, - { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE }, + { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_pitchcreen */ @@ -265,49 +270,49 @@ static const struct button_mapping button_context_recscreen[] = { { ACTION_STD_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_recscreen */ static const struct button_mapping button_context_keyboard[] = { - { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, - { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, - { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE }, - { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE }, - { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, - { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, - { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, - { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, - { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, - { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_MORSE_INPUT, BUTTON_BACK|BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_BACK|BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_keyboard */ static const struct button_mapping button_context_radio[] = { - { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT }, - { ACTION_FM_STOP, BUTTON_POWER, BUTTON_NONE }, - { ACTION_FM_MODE, BUTTON_MENU, BUTTON_NONE }, - { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE }, - { ACTION_FM_PLAY, BUTTON_PLAY, BUTTON_NONE }, - { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - + { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT }, + { ACTION_FM_STOP, BUTTON_POWER, BUTTON_NONE }, + { ACTION_FM_MODE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE }, + { ACTION_FM_PLAY, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) -}; +}; /* button_context_radio */ /***************************************************************************** * Remote control mappings @@ -317,89 +322,227 @@ static const struct button_mapping remote_button_context_standard[] = { { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_DSP }, + { ACTION_STD_QUICKSCREEN, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, - { ACTION_STD_CONTEXT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF }, - { ACTION_STD_MENU, BUTTON_RC_DSP, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + { ACTION_STD_CONTEXT, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP }, LAST_ITEM_IN_LIST -}; +}; /* remote_button_context_standard */ static const struct button_mapping remote_button_context_wps[] = { - { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE }, + { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, + { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_MENU, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + { ACTION_WPS_CONTEXT, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_wps */ + +static const struct button_mapping remote_button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_tree */ + +static const struct button_mapping remote_button_context_radio[] = { + { ACTION_FM_MODE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_FM_EXIT, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + { ACTION_FM_STOP, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP }, - { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, - { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + LAST_ITEM_IN_LIST +}; /* remote_button_context_radio */ + +static const struct button_mapping remote_button_context_recscreen[] = { + { ACTION_REC_NEWFILE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + { ACTION_STD_MENU, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP }, + { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, - { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + LAST_ITEM_IN_LIST +}; /* button_context_recscreen */ - { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, - { ACTION_WPS_MENU, BUTTON_RC_DSP, BUTTON_NONE }, +static const struct button_mapping remote_button_context_time[] = { + { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, - { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, - { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* remote_button_context_time */ + +static const struct button_mapping remote_button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) -}; +}; /* remote_button_context_bmark */ -static const struct button_mapping remote_button_context_tree[] = { - { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, - { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, - { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, +static const struct button_mapping remote_button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) -}; +}; /* button_context_settings_yesno */ + +static const struct button_mapping remote_button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_quickscreen */ + +static const struct button_mapping remote_button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_PS_TOGGLE_MODE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_PS_EXIT, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_pitchscreen */ + +static const struct button_mapping remote_button_context_right_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_right_is_inc */ static const struct button_mapping* get_context_mapping_remote( int context ) { - context ^= CONTEXT_REMOTE; + context &= ~CONTEXT_REMOTE; switch (context) { case CONTEXT_WPS: return remote_button_context_wps; + case CONTEXT_MAINMENU: case CONTEXT_TREE: return remote_button_context_tree; + + case CONTEXT_SETTINGS_COLOURCHOOSER: + case CONTEXT_SETTINGS_EQ: + case CONTEXT_SETTINGS_RECTRIGGER: + return remote_button_context_right_is_inc; + + case CONTEXT_SETTINGS_TIME: + return remote_button_context_time; + + case CONTEXT_YESNOSCREEN: + return remote_button_context_yesno; + + case CONTEXT_BOOKMARKSCREEN: + return remote_button_context_bmark; + + case CONTEXT_QUICKSCREEN: + return remote_button_context_quickscreen; + + case CONTEXT_PITCHSCREEN: + return remote_button_context_pitchscreen; + + case CONTEXT_RECSCREEN: + return remote_button_context_recscreen; + + case CONTEXT_KEYBOARD: + return ACTION_NONE; /* Any sensible mapping for this remote? */ + + case CONTEXT_FM: + return remote_button_context_radio; + + default: + return remote_button_context_standard; } - return remote_button_context_standard; } const struct button_mapping* get_context_mapping(int context) { - if (context&CONTEXT_REMOTE) + if (context & CONTEXT_REMOTE) return get_context_mapping_remote(context); switch (context) { - case CONTEXT_STD: - return button_context_standard; case CONTEXT_WPS: return button_context_wps; case CONTEXT_LIST: return button_context_list; + case CONTEXT_MAINMENU: case CONTEXT_TREE: if (global_settings.hold_lr_for_scroll_in_list) return button_context_listtree_scroll_without_combo; else return button_context_listtree_scroll_with_combo; + case CONTEXT_CUSTOM|CONTEXT_TREE: return button_context_tree; case CONTEXT_SETTINGS: return button_context_settings; + case CONTEXT_CUSTOM|CONTEXT_SETTINGS: return button_context_settings_right_is_inc; case CONTEXT_SETTINGS_COLOURCHOOSER: return button_context_colorchooser; + case CONTEXT_SETTINGS_EQ: return button_context_eq; @@ -408,20 +551,29 @@ const struct button_mapping* get_context_mapping(int context) case CONTEXT_YESNOSCREEN: return button_context_yesno; + case CONTEXT_BOOKMARKSCREEN: return button_context_bmark; + case CONTEXT_QUICKSCREEN: return button_context_quickscreen; + case CONTEXT_PITCHSCREEN: return button_context_pitchscreen; + case CONTEXT_RECSCREEN: return button_context_recscreen; + case CONTEXT_SETTINGS_RECTRIGGER: return button_context_settings_right_is_inc; + case CONTEXT_KEYBOARD: return button_context_keyboard; + case CONTEXT_FM: return button_context_radio; + + default: + return button_context_standard; } - return button_context_standard; } |