diff options
author | Nils Wallménius <nils@rockbox.org> | 2008-07-06 08:44:58 +0000 |
---|---|---|
committer | Nils Wallménius <nils@rockbox.org> | 2008-07-06 08:44:58 +0000 |
commit | a6aa62860a18d8db68b93cd4c89033b38c33e18c (patch) | |
tree | c5d906faea6f226b30d9c28c4c31e62e2e3d38ea /apps/keymaps | |
parent | e721fbf5cc9f4bc1eb7b7076b62f3f3f8e2e5e16 (diff) |
Set svn props and add Id to headers that were missing it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17952 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/keymaps')
-rw-r--r-- | apps/keymaps/keymap-av300.c | 1 | ||||
-rw-r--r--[-rwxr-xr-x] | apps/keymaps/keymap-c100.c | 1 | ||||
-rw-r--r-- | apps/keymaps/keymap-cowond2.c | 2 | ||||
-rw-r--r-- | apps/keymaps/keymap-creativezv.c | 504 | ||||
-rw-r--r-- | apps/keymaps/keymap-creativezvm.c | 502 | ||||
-rw-r--r-- | apps/keymaps/keymap-e200.c | 1 | ||||
-rw-r--r--[-rwxr-xr-x] | apps/keymaps/keymap-hdd1630.c | 0 | ||||
-rw-r--r-- | apps/keymaps/keymap-ifp7xx.c | 1 | ||||
-rw-r--r-- | apps/keymaps/keymap-ipod.c | 2 | ||||
-rw-r--r--[-rwxr-xr-x] | apps/keymaps/keymap-mr500.c | 0 | ||||
-rw-r--r-- | apps/keymaps/keymap-newtarget.c | 1 | ||||
-rw-r--r-- | apps/keymaps/keymap-ondio.c | 1 | ||||
-rw-r--r-- | apps/keymaps/keymap-player.c | 1 | ||||
-rw-r--r-- | apps/keymaps/keymap-recorder.c | 1 | ||||
-rw-r--r--[-rwxr-xr-x] | apps/keymaps/keymap-sa9200.c | 0 |
15 files changed, 513 insertions, 505 deletions
diff --git a/apps/keymaps/keymap-av300.c b/apps/keymaps/keymap-av300.c index 47729d25a6..e528b9f311 100644 --- a/apps/keymaps/keymap-av300.c +++ b/apps/keymaps/keymap-av300.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org> * diff --git a/apps/keymaps/keymap-c100.c b/apps/keymaps/keymap-c100.c index 64f162482e..70cb17ae1a 100755..100644 --- a/apps/keymaps/keymap-c100.c +++ b/apps/keymaps/keymap-c100.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 2007 Mark Arigo * diff --git a/apps/keymaps/keymap-cowond2.c b/apps/keymaps/keymap-cowond2.c index 92d08177ab..2e412458e1 100644 --- a/apps/keymaps/keymap-cowond2.c +++ b/apps/keymaps/keymap-cowond2.c @@ -5,7 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ - * $Id + * $Id$ * * Copyright (C) 2008 Rob Purchase * diff --git a/apps/keymaps/keymap-creativezv.c b/apps/keymaps/keymap-creativezv.c index 12637f39f6..c66d19c5fa 100644 --- a/apps/keymaps/keymap-creativezv.c +++ b/apps/keymaps/keymap-creativezv.c @@ -1,256 +1,256 @@ -/***************************************************************************
- * __________ __ ___.
- * Open \______ \ ____ ____ | | _\_ |__ _______ ___
- * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- * \/ \/ \/ \/ \/
- * $Id$
- *
- * Copyright (C) 2008 by Maurus Cuelenaere
- *
+/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2008 by Maurus Cuelenaere + * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ****************************************************************************/
-
-/* Button Code Definitions for the Creative Zen Vision target */
-/* Copied from ZVM target for now... */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#include "config.h"
-#include "action.h"
-#include "button.h"
-#include "settings.h"
-
-/*
- * The format of the list is as follows
- * { Action Code, Button code, Prereq button code }
- * if there's no need to check the previous button's value, use BUTTON_NONE
- * Insert LAST_ITEM_IN_LIST at the end of each mapping
- */
-
-/* CONTEXT_CUSTOM's used in this file...
-
-CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
-CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
- i.e where up/down is inc/dec
- CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
-
-*/
-
-static const struct button_mapping button_context_standard[] = {
- { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
-
- { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
-
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
- { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
-
- LAST_ITEM_IN_LIST
-}; /* button_context_standard */
-
-
-static const struct button_mapping button_context_wps[] = {
- { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
-
- { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
-
- //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
-
- { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
-
- { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
- { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
- LAST_ITEM_IN_LIST
-}; /* button_context_wps */
-
-static const struct button_mapping button_context_list[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_list */
-
-static const struct button_mapping button_context_tree[] = {
- { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
-}; /* button_context_tree */
-
-static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
- { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
- { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
-};
-
-static const struct button_mapping button_context_settings[] = {
- { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
- { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
- { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
- { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings */
-
-static const struct button_mapping button_context_settings_right_is_inc[] = {
- { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settingsgraphical */
-
-static const struct button_mapping button_context_yesno[] = {
- { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings_yesno */
-
-static const struct button_mapping button_context_colorchooser[] = {
- { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_colorchooser */
-
-static const struct button_mapping button_context_eq[] = {
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_eq */
-
-/** Bookmark Screen **/
-static const struct button_mapping button_context_bmark[] = {
- { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
-}; /* button_context_bmark */
-
-static const struct button_mapping button_context_time[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
-}; /* button_context_time */
-
-static const struct button_mapping button_context_quickscreen[] = {
- { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
- { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_quickscreen */
-
-static const struct button_mapping button_context_pitchscreen[] = {
-
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_pitchcreen */
-
-static const struct button_mapping button_context_keyboard[] = {
- { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST
-}; /* button_context_keyboard */
-
-const struct button_mapping* get_context_mapping(int context)
-{
- switch (context&~CONTEXT_REMOTE)
- {
- case CONTEXT_STD:
- return button_context_standard;
- case CONTEXT_WPS:
- return button_context_wps;
- case CONTEXT_LIST:
- return button_context_list;
- case CONTEXT_MAINMENU:
- case CONTEXT_TREE:
- return button_context_listtree_scroll_without_combo;
- case CONTEXT_CUSTOM|CONTEXT_TREE:
- return button_context_tree;
- case CONTEXT_SETTINGS:
- return button_context_settings;
- case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
- return button_context_settings_right_is_inc;
- case CONTEXT_SETTINGS_COLOURCHOOSER:
- return button_context_colorchooser;
- case CONTEXT_SETTINGS_EQ:
- return button_context_eq;
- case CONTEXT_SETTINGS_TIME:
- return button_context_time;
- case CONTEXT_YESNOSCREEN:
- return button_context_yesno;
- case CONTEXT_BOOKMARKSCREEN:
- return button_context_bmark;
- case CONTEXT_QUICKSCREEN:
- return button_context_quickscreen;
- case CONTEXT_PITCHSCREEN:
- return button_context_pitchscreen;
- case CONTEXT_KEYBOARD:
- return button_context_keyboard;
- }
- return button_context_standard;
-}
+ * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* Button Code Definitions for the Creative Zen Vision target */ +/* Copied from ZVM target for now... */ +#include <stdio.h> +#include <string.h> +#include <stdlib.h> + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ + +/* CONTEXT_CUSTOM's used in this file... + +CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) +CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens + i.e where up/down is inc/dec + CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec + +*/ + +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + + { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM }, + //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM }, + //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, + + { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, + + { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE }, + { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + + { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, + { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK }, + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping button_context_list[] = { + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +static const struct button_mapping button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) +}; /* button_context_tree */ + +static const struct button_mapping button_context_listtree_scroll_without_combo[] = { + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; + +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, + { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, + { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping button_context_settings_right_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settingsgraphical */ + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_yesno */ + +static const struct button_mapping button_context_colorchooser[] = { + { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_colorchooser */ + +static const struct button_mapping button_context_eq[] = { + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_eq */ + +/** Bookmark Screen **/ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +static const struct button_mapping button_context_time[] = { + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), +}; /* button_context_time */ + +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_quickscreen */ + +static const struct button_mapping button_context_pitchscreen[] = { + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchcreen */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +const struct button_mapping* get_context_mapping(int context) +{ + switch (context&~CONTEXT_REMOTE) + { + case CONTEXT_STD: + return button_context_standard; + case CONTEXT_WPS: + return button_context_wps; + case CONTEXT_LIST: + return button_context_list; + case CONTEXT_MAINMENU: + case CONTEXT_TREE: + return button_context_listtree_scroll_without_combo; + case CONTEXT_CUSTOM|CONTEXT_TREE: + return button_context_tree; + case CONTEXT_SETTINGS: + return button_context_settings; + case CONTEXT_CUSTOM|CONTEXT_SETTINGS: + return button_context_settings_right_is_inc; + case CONTEXT_SETTINGS_COLOURCHOOSER: + return button_context_colorchooser; + case CONTEXT_SETTINGS_EQ: + return button_context_eq; + case CONTEXT_SETTINGS_TIME: + return button_context_time; + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + case CONTEXT_KEYBOARD: + return button_context_keyboard; + } + return button_context_standard; +} diff --git a/apps/keymaps/keymap-creativezvm.c b/apps/keymaps/keymap-creativezvm.c index 16a3b8a778..4b0618e15d 100644 --- a/apps/keymaps/keymap-creativezvm.c +++ b/apps/keymaps/keymap-creativezvm.c @@ -1,255 +1,255 @@ -/***************************************************************************
- * __________ __ ___.
- * Open \______ \ ____ ____ | | _\_ |__ _______ ___
- * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- * \/ \/ \/ \/ \/
- * $Id$
- *
- * Copyright (C) 2008 by Maurus Cuelenaere
- *
+/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2008 by Maurus Cuelenaere + * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ****************************************************************************/
-
-/* Button Code Definitions for the Creative Zen Vision:M target */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#include "config.h"
-#include "action.h"
-#include "button.h"
-#include "settings.h"
-
-/*
- * The format of the list is as follows
- * { Action Code, Button code, Prereq button code }
- * if there's no need to check the previous button's value, use BUTTON_NONE
- * Insert LAST_ITEM_IN_LIST at the end of each mapping
- */
-
-/* CONTEXT_CUSTOM's used in this file...
-
-CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
-CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
- i.e where up/down is inc/dec
- CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
-
-*/
-
-static const struct button_mapping button_context_standard[] = {
- { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
-
- { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
-
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
- { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
-
- LAST_ITEM_IN_LIST
-}; /* button_context_standard */
-
-
-static const struct button_mapping button_context_wps[] = {
- { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
-
- { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
-
- //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
-
- { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
-
- { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
- { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
- LAST_ITEM_IN_LIST
-}; /* button_context_wps */
-
-static const struct button_mapping button_context_list[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_list */
-
-static const struct button_mapping button_context_tree[] = {
- { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
-}; /* button_context_tree */
-
-static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
- { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
- { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
-};
-
-static const struct button_mapping button_context_settings[] = {
- { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
- { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
- { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
- { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings */
-
-static const struct button_mapping button_context_settings_right_is_inc[] = {
- { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settingsgraphical */
-
-static const struct button_mapping button_context_yesno[] = {
- { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings_yesno */
-
-static const struct button_mapping button_context_colorchooser[] = {
- { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_colorchooser */
-
-static const struct button_mapping button_context_eq[] = {
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_eq */
-
-/** Bookmark Screen **/
-static const struct button_mapping button_context_bmark[] = {
- { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
-}; /* button_context_bmark */
-
-static const struct button_mapping button_context_time[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
-}; /* button_context_time */
-
-static const struct button_mapping button_context_quickscreen[] = {
- { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
- { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_quickscreen */
-
-static const struct button_mapping button_context_pitchscreen[] = {
-
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_pitchcreen */
-
-static const struct button_mapping button_context_keyboard[] = {
- { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST
-}; /* button_context_keyboard */
-
-const struct button_mapping* get_context_mapping(int context)
-{
- switch (context&~CONTEXT_REMOTE)
- {
- case CONTEXT_STD:
- return button_context_standard;
- case CONTEXT_WPS:
- return button_context_wps;
- case CONTEXT_LIST:
- return button_context_list;
- case CONTEXT_MAINMENU:
- case CONTEXT_TREE:
- return button_context_listtree_scroll_without_combo;
- case CONTEXT_CUSTOM|CONTEXT_TREE:
- return button_context_tree;
- case CONTEXT_SETTINGS:
- return button_context_settings;
- case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
- return button_context_settings_right_is_inc;
- case CONTEXT_SETTINGS_COLOURCHOOSER:
- return button_context_colorchooser;
- case CONTEXT_SETTINGS_EQ:
- return button_context_eq;
- case CONTEXT_SETTINGS_TIME:
- return button_context_time;
- case CONTEXT_YESNOSCREEN:
- return button_context_yesno;
- case CONTEXT_BOOKMARKSCREEN:
- return button_context_bmark;
- case CONTEXT_QUICKSCREEN:
- return button_context_quickscreen;
- case CONTEXT_PITCHSCREEN:
- return button_context_pitchscreen;
- case CONTEXT_KEYBOARD:
- return button_context_keyboard;
- }
- return button_context_standard;
-}
+ * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* Button Code Definitions for the Creative Zen Vision:M target */ +#include <stdio.h> +#include <string.h> +#include <stdlib.h> + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ + +/* CONTEXT_CUSTOM's used in this file... + +CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) +CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens + i.e where up/down is inc/dec + CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec + +*/ + +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + + { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM }, + //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM }, + //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, + + { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK }, + + { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, + { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE }, + { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, + + { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, + { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK }, + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping button_context_list[] = { + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +static const struct button_mapping button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) +}; /* button_context_tree */ + +static const struct button_mapping button_context_listtree_scroll_without_combo[] = { + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; + +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP }, + { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, + { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping button_context_settings_right_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settingsgraphical */ + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_yesno */ + +static const struct button_mapping button_context_colorchooser[] = { + { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_colorchooser */ + +static const struct button_mapping button_context_eq[] = { + { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), +}; /* button_context_eq */ + +/** Bookmark Screen **/ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +static const struct button_mapping button_context_time[] = { + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), +}; /* button_context_time */ + +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_quickscreen */ + +static const struct button_mapping button_context_pitchscreen[] = { + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchcreen */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE }, + { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE }, + { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +const struct button_mapping* get_context_mapping(int context) +{ + switch (context&~CONTEXT_REMOTE) + { + case CONTEXT_STD: + return button_context_standard; + case CONTEXT_WPS: + return button_context_wps; + case CONTEXT_LIST: + return button_context_list; + case CONTEXT_MAINMENU: + case CONTEXT_TREE: + return button_context_listtree_scroll_without_combo; + case CONTEXT_CUSTOM|CONTEXT_TREE: + return button_context_tree; + case CONTEXT_SETTINGS: + return button_context_settings; + case CONTEXT_CUSTOM|CONTEXT_SETTINGS: + return button_context_settings_right_is_inc; + case CONTEXT_SETTINGS_COLOURCHOOSER: + return button_context_colorchooser; + case CONTEXT_SETTINGS_EQ: + return button_context_eq; + case CONTEXT_SETTINGS_TIME: + return button_context_time; + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + case CONTEXT_KEYBOARD: + return button_context_keyboard; + } + return button_context_standard; +} diff --git a/apps/keymaps/keymap-e200.c b/apps/keymaps/keymap-e200.c index efd377f8fd..b90870a158 100644 --- a/apps/keymaps/keymap-e200.c +++ b/apps/keymaps/keymap-e200.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) Barry Wardell 2006 * diff --git a/apps/keymaps/keymap-hdd1630.c b/apps/keymaps/keymap-hdd1630.c index e4a74cba0e..e4a74cba0e 100755..100644 --- a/apps/keymaps/keymap-hdd1630.c +++ b/apps/keymaps/keymap-hdd1630.c diff --git a/apps/keymaps/keymap-ifp7xx.c b/apps/keymaps/keymap-ifp7xx.c index e24e0dc798..06631438bc 100644 --- a/apps/keymaps/keymap-ifp7xx.c +++ b/apps/keymaps/keymap-ifp7xx.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 2006 Tomasz Malesinski * diff --git a/apps/keymaps/keymap-ipod.c b/apps/keymaps/keymap-ipod.c index baf3917cbe..7d3c7216d9 100644 --- a/apps/keymaps/keymap-ipod.c +++ b/apps/keymaps/keymap-ipod.c @@ -5,7 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ - * $Id $ + * $Id$ * * Copyright (C) 2006 Jonathan Gordon * diff --git a/apps/keymaps/keymap-mr500.c b/apps/keymaps/keymap-mr500.c index 7ed2e5f3ae..7ed2e5f3ae 100755..100644 --- a/apps/keymaps/keymap-mr500.c +++ b/apps/keymaps/keymap-mr500.c diff --git a/apps/keymaps/keymap-newtarget.c b/apps/keymaps/keymap-newtarget.c index f9af353e67..6c09184931 100644 --- a/apps/keymaps/keymap-newtarget.c +++ b/apps/keymaps/keymap-newtarget.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 200 * diff --git a/apps/keymaps/keymap-ondio.c b/apps/keymaps/keymap-ondio.c index f6459a285c..39a8b55a1f 100644 --- a/apps/keymaps/keymap-ondio.c +++ b/apps/keymaps/keymap-ondio.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 2006 Jonathan Gordon * diff --git a/apps/keymaps/keymap-player.c b/apps/keymaps/keymap-player.c index 8bbdba9153..45fb2ebfbb 100644 --- a/apps/keymaps/keymap-player.c +++ b/apps/keymaps/keymap-player.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 2006 Jonathan Gordon * diff --git a/apps/keymaps/keymap-recorder.c b/apps/keymaps/keymap-recorder.c index 5787665b85..040aed65ac 100644 --- a/apps/keymaps/keymap-recorder.c +++ b/apps/keymaps/keymap-recorder.c @@ -5,6 +5,7 @@ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ + * $Id$ * * Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org> * diff --git a/apps/keymaps/keymap-sa9200.c b/apps/keymaps/keymap-sa9200.c index 478eea3bfe..478eea3bfe 100755..100644 --- a/apps/keymaps/keymap-sa9200.c +++ b/apps/keymaps/keymap-sa9200.c |