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authorNils Wallménius <nils@rockbox.org>2008-07-06 08:44:58 +0000
committerNils Wallménius <nils@rockbox.org>2008-07-06 08:44:58 +0000
commita6aa62860a18d8db68b93cd4c89033b38c33e18c (patch)
treec5d906faea6f226b30d9c28c4c31e62e2e3d38ea /apps/keymaps
parente721fbf5cc9f4bc1eb7b7076b62f3f3f8e2e5e16 (diff)
Set svn props and add Id to headers that were missing it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17952 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/keymaps')
-rw-r--r--apps/keymaps/keymap-av300.c1
-rw-r--r--[-rwxr-xr-x]apps/keymaps/keymap-c100.c1
-rw-r--r--apps/keymaps/keymap-cowond2.c2
-rw-r--r--apps/keymaps/keymap-creativezv.c504
-rw-r--r--apps/keymaps/keymap-creativezvm.c502
-rw-r--r--apps/keymaps/keymap-e200.c1
-rw-r--r--[-rwxr-xr-x]apps/keymaps/keymap-hdd1630.c0
-rw-r--r--apps/keymaps/keymap-ifp7xx.c1
-rw-r--r--apps/keymaps/keymap-ipod.c2
-rw-r--r--[-rwxr-xr-x]apps/keymaps/keymap-mr500.c0
-rw-r--r--apps/keymaps/keymap-newtarget.c1
-rw-r--r--apps/keymaps/keymap-ondio.c1
-rw-r--r--apps/keymaps/keymap-player.c1
-rw-r--r--apps/keymaps/keymap-recorder.c1
-rw-r--r--[-rwxr-xr-x]apps/keymaps/keymap-sa9200.c0
15 files changed, 513 insertions, 505 deletions
diff --git a/apps/keymaps/keymap-av300.c b/apps/keymaps/keymap-av300.c
index 47729d25a6..e528b9f311 100644
--- a/apps/keymaps/keymap-av300.c
+++ b/apps/keymaps/keymap-av300.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org>
*
diff --git a/apps/keymaps/keymap-c100.c b/apps/keymaps/keymap-c100.c
index 64f162482e..70cb17ae1a 100755..100644
--- a/apps/keymaps/keymap-c100.c
+++ b/apps/keymaps/keymap-c100.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 2007 Mark Arigo
*
diff --git a/apps/keymaps/keymap-cowond2.c b/apps/keymaps/keymap-cowond2.c
index 92d08177ab..2e412458e1 100644
--- a/apps/keymaps/keymap-cowond2.c
+++ b/apps/keymaps/keymap-cowond2.c
@@ -5,7 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
- * $Id
+ * $Id$
*
* Copyright (C) 2008 Rob Purchase
*
diff --git a/apps/keymaps/keymap-creativezv.c b/apps/keymaps/keymap-creativezv.c
index 12637f39f6..c66d19c5fa 100644
--- a/apps/keymaps/keymap-creativezv.c
+++ b/apps/keymaps/keymap-creativezv.c
@@ -1,256 +1,256 @@
-/***************************************************************************
- * __________ __ ___.
- * Open \______ \ ____ ____ | | _\_ |__ _______ ___
- * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- * \/ \/ \/ \/ \/
- * $Id$
- *
- * Copyright (C) 2008 by Maurus Cuelenaere
- *
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2008 by Maurus Cuelenaere
+ *
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ****************************************************************************/
-
-/* Button Code Definitions for the Creative Zen Vision target */
-/* Copied from ZVM target for now... */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#include "config.h"
-#include "action.h"
-#include "button.h"
-#include "settings.h"
-
-/*
- * The format of the list is as follows
- * { Action Code, Button code, Prereq button code }
- * if there's no need to check the previous button's value, use BUTTON_NONE
- * Insert LAST_ITEM_IN_LIST at the end of each mapping
- */
-
-/* CONTEXT_CUSTOM's used in this file...
-
-CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
-CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
- i.e where up/down is inc/dec
- CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
-
-*/
-
-static const struct button_mapping button_context_standard[] = {
- { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
-
- { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
-
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
- { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
-
- LAST_ITEM_IN_LIST
-}; /* button_context_standard */
-
-
-static const struct button_mapping button_context_wps[] = {
- { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
-
- { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
-
- //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
-
- { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
-
- { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
- { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
- LAST_ITEM_IN_LIST
-}; /* button_context_wps */
-
-static const struct button_mapping button_context_list[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_list */
-
-static const struct button_mapping button_context_tree[] = {
- { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
-}; /* button_context_tree */
-
-static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
- { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
- { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
-};
-
-static const struct button_mapping button_context_settings[] = {
- { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
- { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
- { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
- { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings */
-
-static const struct button_mapping button_context_settings_right_is_inc[] = {
- { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settingsgraphical */
-
-static const struct button_mapping button_context_yesno[] = {
- { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings_yesno */
-
-static const struct button_mapping button_context_colorchooser[] = {
- { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_colorchooser */
-
-static const struct button_mapping button_context_eq[] = {
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_eq */
-
-/** Bookmark Screen **/
-static const struct button_mapping button_context_bmark[] = {
- { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
-}; /* button_context_bmark */
-
-static const struct button_mapping button_context_time[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
-}; /* button_context_time */
-
-static const struct button_mapping button_context_quickscreen[] = {
- { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
- { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_quickscreen */
-
-static const struct button_mapping button_context_pitchscreen[] = {
-
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_pitchcreen */
-
-static const struct button_mapping button_context_keyboard[] = {
- { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST
-}; /* button_context_keyboard */
-
-const struct button_mapping* get_context_mapping(int context)
-{
- switch (context&~CONTEXT_REMOTE)
- {
- case CONTEXT_STD:
- return button_context_standard;
- case CONTEXT_WPS:
- return button_context_wps;
- case CONTEXT_LIST:
- return button_context_list;
- case CONTEXT_MAINMENU:
- case CONTEXT_TREE:
- return button_context_listtree_scroll_without_combo;
- case CONTEXT_CUSTOM|CONTEXT_TREE:
- return button_context_tree;
- case CONTEXT_SETTINGS:
- return button_context_settings;
- case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
- return button_context_settings_right_is_inc;
- case CONTEXT_SETTINGS_COLOURCHOOSER:
- return button_context_colorchooser;
- case CONTEXT_SETTINGS_EQ:
- return button_context_eq;
- case CONTEXT_SETTINGS_TIME:
- return button_context_time;
- case CONTEXT_YESNOSCREEN:
- return button_context_yesno;
- case CONTEXT_BOOKMARKSCREEN:
- return button_context_bmark;
- case CONTEXT_QUICKSCREEN:
- return button_context_quickscreen;
- case CONTEXT_PITCHSCREEN:
- return button_context_pitchscreen;
- case CONTEXT_KEYBOARD:
- return button_context_keyboard;
- }
- return button_context_standard;
-}
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+/* Button Code Definitions for the Creative Zen Vision target */
+/* Copied from ZVM target for now... */
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+#include "settings.h"
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+
+/* CONTEXT_CUSTOM's used in this file...
+
+CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
+CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
+ i.e where up/down is inc/dec
+ CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
+
+*/
+
+static const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
+
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
+ { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
+
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+
+static const struct button_mapping button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+
+ { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+
+ //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
+ //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
+ //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
+
+ { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
+
+ { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
+ { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
+ { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
+ { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
+ LAST_ITEM_IN_LIST
+}; /* button_context_wps */
+
+static const struct button_mapping button_context_list[] = {
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+static const struct button_mapping button_context_tree[] = {
+ { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
+}; /* button_context_tree */
+
+static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
+ { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+};
+
+static const struct button_mapping button_context_settings[] = {
+ { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
+ { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
+ { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
+ { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings */
+
+static const struct button_mapping button_context_settings_right_is_inc[] = {
+ { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settingsgraphical */
+
+static const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings_yesno */
+
+static const struct button_mapping button_context_colorchooser[] = {
+ { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_colorchooser */
+
+static const struct button_mapping button_context_eq[] = {
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_eq */
+
+/** Bookmark Screen **/
+static const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_bmark */
+
+static const struct button_mapping button_context_time[] = {
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
+}; /* button_context_time */
+
+static const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_quickscreen */
+
+static const struct button_mapping button_context_pitchscreen[] = {
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_pitchcreen */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
+ { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
+ { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
+ { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
+
+const struct button_mapping* get_context_mapping(int context)
+{
+ switch (context&~CONTEXT_REMOTE)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+ case CONTEXT_WPS:
+ return button_context_wps;
+ case CONTEXT_LIST:
+ return button_context_list;
+ case CONTEXT_MAINMENU:
+ case CONTEXT_TREE:
+ return button_context_listtree_scroll_without_combo;
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return button_context_tree;
+ case CONTEXT_SETTINGS:
+ return button_context_settings;
+ case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
+ return button_context_settings_right_is_inc;
+ case CONTEXT_SETTINGS_COLOURCHOOSER:
+ return button_context_colorchooser;
+ case CONTEXT_SETTINGS_EQ:
+ return button_context_eq;
+ case CONTEXT_SETTINGS_TIME:
+ return button_context_time;
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+ case CONTEXT_KEYBOARD:
+ return button_context_keyboard;
+ }
+ return button_context_standard;
+}
diff --git a/apps/keymaps/keymap-creativezvm.c b/apps/keymaps/keymap-creativezvm.c
index 16a3b8a778..4b0618e15d 100644
--- a/apps/keymaps/keymap-creativezvm.c
+++ b/apps/keymaps/keymap-creativezvm.c
@@ -1,255 +1,255 @@
-/***************************************************************************
- * __________ __ ___.
- * Open \______ \ ____ ____ | | _\_ |__ _______ ___
- * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- * \/ \/ \/ \/ \/
- * $Id$
- *
- * Copyright (C) 2008 by Maurus Cuelenaere
- *
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2008 by Maurus Cuelenaere
+ *
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ****************************************************************************/
-
-/* Button Code Definitions for the Creative Zen Vision:M target */
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-
-#include "config.h"
-#include "action.h"
-#include "button.h"
-#include "settings.h"
-
-/*
- * The format of the list is as follows
- * { Action Code, Button code, Prereq button code }
- * if there's no need to check the previous button's value, use BUTTON_NONE
- * Insert LAST_ITEM_IN_LIST at the end of each mapping
- */
-
-/* CONTEXT_CUSTOM's used in this file...
-
-CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
-CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
- i.e where up/down is inc/dec
- CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
-
-*/
-
-static const struct button_mapping button_context_standard[] = {
- { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
-
- { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
-
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
- { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
-
- LAST_ITEM_IN_LIST
-}; /* button_context_standard */
-
-
-static const struct button_mapping button_context_wps[] = {
- { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
-
- { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
-
- //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
- //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
-
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
-
- { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
-
- { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
- { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
- { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
-
- { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
- LAST_ITEM_IN_LIST
-}; /* button_context_wps */
-
-static const struct button_mapping button_context_list[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_list */
-
-static const struct button_mapping button_context_tree[] = {
- { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
- { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
-}; /* button_context_tree */
-
-static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
- { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
- { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
- { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
-};
-
-static const struct button_mapping button_context_settings[] = {
- { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
- { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
- { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
- { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
- { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings */
-
-static const struct button_mapping button_context_settings_right_is_inc[] = {
- { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
- { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settingsgraphical */
-
-static const struct button_mapping button_context_yesno[] = {
- { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_settings_yesno */
-
-static const struct button_mapping button_context_colorchooser[] = {
- { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_colorchooser */
-
-static const struct button_mapping button_context_eq[] = {
- { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
-}; /* button_context_eq */
-
-/** Bookmark Screen **/
-static const struct button_mapping button_context_bmark[] = {
- { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
-}; /* button_context_bmark */
-
-static const struct button_mapping button_context_time[] = {
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
-}; /* button_context_time */
-
-static const struct button_mapping button_context_quickscreen[] = {
- { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
- { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_quickscreen */
-
-static const struct button_mapping button_context_pitchscreen[] = {
-
- LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
-}; /* button_context_pitchcreen */
-
-static const struct button_mapping button_context_keyboard[] = {
- { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
- { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
- { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
- { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
- { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
- { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
- { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
- { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
- { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
- { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
- LAST_ITEM_IN_LIST
-}; /* button_context_keyboard */
-
-const struct button_mapping* get_context_mapping(int context)
-{
- switch (context&~CONTEXT_REMOTE)
- {
- case CONTEXT_STD:
- return button_context_standard;
- case CONTEXT_WPS:
- return button_context_wps;
- case CONTEXT_LIST:
- return button_context_list;
- case CONTEXT_MAINMENU:
- case CONTEXT_TREE:
- return button_context_listtree_scroll_without_combo;
- case CONTEXT_CUSTOM|CONTEXT_TREE:
- return button_context_tree;
- case CONTEXT_SETTINGS:
- return button_context_settings;
- case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
- return button_context_settings_right_is_inc;
- case CONTEXT_SETTINGS_COLOURCHOOSER:
- return button_context_colorchooser;
- case CONTEXT_SETTINGS_EQ:
- return button_context_eq;
- case CONTEXT_SETTINGS_TIME:
- return button_context_time;
- case CONTEXT_YESNOSCREEN:
- return button_context_yesno;
- case CONTEXT_BOOKMARKSCREEN:
- return button_context_bmark;
- case CONTEXT_QUICKSCREEN:
- return button_context_quickscreen;
- case CONTEXT_PITCHSCREEN:
- return button_context_pitchscreen;
- case CONTEXT_KEYBOARD:
- return button_context_keyboard;
- }
- return button_context_standard;
-}
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+/* Button Code Definitions for the Creative Zen Vision:M target */
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include "config.h"
+#include "action.h"
+#include "button.h"
+#include "settings.h"
+
+/*
+ * The format of the list is as follows
+ * { Action Code, Button code, Prereq button code }
+ * if there's no need to check the previous button's value, use BUTTON_NONE
+ * Insert LAST_ITEM_IN_LIST at the end of each mapping
+ */
+
+/* CONTEXT_CUSTOM's used in this file...
+
+CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
+CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
+ i.e where up/down is inc/dec
+ CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
+
+*/
+
+static const struct button_mapping button_context_standard[] = {
+ { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
+
+ { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
+ { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
+
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
+ { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
+
+ LAST_ITEM_IN_LIST
+}; /* button_context_standard */
+
+
+static const struct button_mapping button_context_wps[] = {
+ { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+
+ { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+
+ //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
+ //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
+ //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
+
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
+
+ { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_REPEAT, BUTTON_BACK },
+
+ { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
+ { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
+ { ACTION_WPS_MENU, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
+
+ { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
+ { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_BACK },
+ LAST_ITEM_IN_LIST
+}; /* button_context_wps */
+
+static const struct button_mapping button_context_list[] = {
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_list */
+
+static const struct button_mapping button_context_tree[] = {
+ { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
+ { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
+ { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
+}; /* button_context_tree */
+
+static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
+ { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
+ { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
+ { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
+ { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
+};
+
+static const struct button_mapping button_context_settings[] = {
+ { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
+ { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
+ { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
+ { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
+ { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings */
+
+static const struct button_mapping button_context_settings_right_is_inc[] = {
+ { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settingsgraphical */
+
+static const struct button_mapping button_context_yesno[] = {
+ { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_settings_yesno */
+
+static const struct button_mapping button_context_colorchooser[] = {
+ { ACTION_STD_OK, BUTTON_BACK|BUTTON_REL, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_colorchooser */
+
+static const struct button_mapping button_context_eq[] = {
+ { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
+}; /* button_context_eq */
+
+/** Bookmark Screen **/
+static const struct button_mapping button_context_bmark[] = {
+ { ACTION_BMS_DELETE, BUTTON_BACK, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
+}; /* button_context_bmark */
+
+static const struct button_mapping button_context_time[] = {
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
+}; /* button_context_time */
+
+static const struct button_mapping button_context_quickscreen[] = {
+ { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
+ { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_quickscreen */
+
+static const struct button_mapping button_context_pitchscreen[] = {
+
+ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
+}; /* button_context_pitchcreen */
+
+static const struct button_mapping button_context_keyboard[] = {
+ { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
+ { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
+ { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_LEFT, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY, BUTTON_NONE },
+ { ACTION_KBD_CURSOR_RIGHT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
+ { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
+ { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
+ { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
+ { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
+ { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
+ { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
+ { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
+ LAST_ITEM_IN_LIST
+}; /* button_context_keyboard */
+
+const struct button_mapping* get_context_mapping(int context)
+{
+ switch (context&~CONTEXT_REMOTE)
+ {
+ case CONTEXT_STD:
+ return button_context_standard;
+ case CONTEXT_WPS:
+ return button_context_wps;
+ case CONTEXT_LIST:
+ return button_context_list;
+ case CONTEXT_MAINMENU:
+ case CONTEXT_TREE:
+ return button_context_listtree_scroll_without_combo;
+ case CONTEXT_CUSTOM|CONTEXT_TREE:
+ return button_context_tree;
+ case CONTEXT_SETTINGS:
+ return button_context_settings;
+ case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
+ return button_context_settings_right_is_inc;
+ case CONTEXT_SETTINGS_COLOURCHOOSER:
+ return button_context_colorchooser;
+ case CONTEXT_SETTINGS_EQ:
+ return button_context_eq;
+ case CONTEXT_SETTINGS_TIME:
+ return button_context_time;
+ case CONTEXT_YESNOSCREEN:
+ return button_context_yesno;
+ case CONTEXT_BOOKMARKSCREEN:
+ return button_context_bmark;
+ case CONTEXT_QUICKSCREEN:
+ return button_context_quickscreen;
+ case CONTEXT_PITCHSCREEN:
+ return button_context_pitchscreen;
+ case CONTEXT_KEYBOARD:
+ return button_context_keyboard;
+ }
+ return button_context_standard;
+}
diff --git a/apps/keymaps/keymap-e200.c b/apps/keymaps/keymap-e200.c
index efd377f8fd..b90870a158 100644
--- a/apps/keymaps/keymap-e200.c
+++ b/apps/keymaps/keymap-e200.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) Barry Wardell 2006
*
diff --git a/apps/keymaps/keymap-hdd1630.c b/apps/keymaps/keymap-hdd1630.c
index e4a74cba0e..e4a74cba0e 100755..100644
--- a/apps/keymaps/keymap-hdd1630.c
+++ b/apps/keymaps/keymap-hdd1630.c
diff --git a/apps/keymaps/keymap-ifp7xx.c b/apps/keymaps/keymap-ifp7xx.c
index e24e0dc798..06631438bc 100644
--- a/apps/keymaps/keymap-ifp7xx.c
+++ b/apps/keymaps/keymap-ifp7xx.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 2006 Tomasz Malesinski
*
diff --git a/apps/keymaps/keymap-ipod.c b/apps/keymaps/keymap-ipod.c
index baf3917cbe..7d3c7216d9 100644
--- a/apps/keymaps/keymap-ipod.c
+++ b/apps/keymaps/keymap-ipod.c
@@ -5,7 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
- * $Id $
+ * $Id$
*
* Copyright (C) 2006 Jonathan Gordon
*
diff --git a/apps/keymaps/keymap-mr500.c b/apps/keymaps/keymap-mr500.c
index 7ed2e5f3ae..7ed2e5f3ae 100755..100644
--- a/apps/keymaps/keymap-mr500.c
+++ b/apps/keymaps/keymap-mr500.c
diff --git a/apps/keymaps/keymap-newtarget.c b/apps/keymaps/keymap-newtarget.c
index f9af353e67..6c09184931 100644
--- a/apps/keymaps/keymap-newtarget.c
+++ b/apps/keymaps/keymap-newtarget.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 200
*
diff --git a/apps/keymaps/keymap-ondio.c b/apps/keymaps/keymap-ondio.c
index f6459a285c..39a8b55a1f 100644
--- a/apps/keymaps/keymap-ondio.c
+++ b/apps/keymaps/keymap-ondio.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 2006 Jonathan Gordon
*
diff --git a/apps/keymaps/keymap-player.c b/apps/keymaps/keymap-player.c
index 8bbdba9153..45fb2ebfbb 100644
--- a/apps/keymaps/keymap-player.c
+++ b/apps/keymaps/keymap-player.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 2006 Jonathan Gordon
*
diff --git a/apps/keymaps/keymap-recorder.c b/apps/keymaps/keymap-recorder.c
index 5787665b85..040aed65ac 100644
--- a/apps/keymaps/keymap-recorder.c
+++ b/apps/keymaps/keymap-recorder.c
@@ -5,6 +5,7 @@
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
+ * $Id$
*
* Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org>
*
diff --git a/apps/keymaps/keymap-sa9200.c b/apps/keymaps/keymap-sa9200.c
index 478eea3bfe..478eea3bfe 100755..100644
--- a/apps/keymaps/keymap-sa9200.c
+++ b/apps/keymaps/keymap-sa9200.c