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authorJonathan Gordon <rockbox@jdgordon.info>2010-02-28 08:36:13 +0000
committerJonathan Gordon <rockbox@jdgordon.info>2010-02-28 08:36:13 +0000
commit8717c1eaa12ce23501d1c6e6103eaed310204243 (patch)
tree904e2ac64e5bf4388bad7307ff10cd9affd08358 /apps/gui
parent8c5eaa35ecd8b5239e2cb4848e29310daa6f4a88 (diff)
redo r24943. the font mappings are not needed once the skin is finished parsing so using the skin buffer there is a waste and overcomplicates things.
Also that commit breaks plain %pb so make sure you dont use %pb inside a viewport with a font number > 1 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24957 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui')
-rw-r--r--apps/gui/skin_engine/skin_parser.c66
-rw-r--r--apps/gui/skin_engine/wps_internals.h7
2 files changed, 25 insertions, 48 deletions
diff --git a/apps/gui/skin_engine/skin_parser.c b/apps/gui/skin_engine/skin_parser.c
index 8f802a12a4..01913e48b7 100644
--- a/apps/gui/skin_engine/skin_parser.c
+++ b/apps/gui/skin_engine/skin_parser.c
@@ -431,18 +431,6 @@ struct gui_img* find_image(char label, struct wps_data *data)
return NULL;
}
-struct skin_font* find_font(int id, struct wps_data *data)
-{
- struct skin_token_list *list = data->fonts;
- while (list)
- {
- struct skin_font *f = (struct skin_font*)list->token->value.data;
- if (f->id == id)
- return f;
- list = list->next;
- }
- return NULL;
-}
#endif
/* traverse the viewport linked list for a viewport */
@@ -705,10 +693,11 @@ static int parse_image_load(const char *wps_bufptr,
/* Skip the rest of the line */
return skip_end_of_line(wps_bufptr);
}
-
-/* this array acts as a simple mapping between the id the user uses for a font
- * and the id the font actually gets from the font loader.
- * font id 2 is always the first skin font (regardless of how many screens */
+struct skin_font {
+ int id; /* the id from font_load */
+ char *name; /* filename without path and extension */
+};
+static struct skin_font skinfonts[MAXUSERFONTS];
static int parse_font_load(const char *wps_bufptr,
struct wps_token *token, struct wps_data *wps_data)
{
@@ -716,7 +705,6 @@ static int parse_font_load(const char *wps_bufptr,
const char *ptr = wps_bufptr;
int id;
char *filename;
- struct skin_font *font;
if (*ptr != '|')
return WPS_ERROR_INVALID_PARAM;
@@ -732,24 +720,15 @@ static int parse_font_load(const char *wps_bufptr,
if (id <= FONT_UI || id >= MAXFONTS-1)
return WPS_ERROR_INVALID_PARAM;
-
- font = skin_buffer_alloc(sizeof(struct skin_font));
- int len = ptr-filename+1;
- char* name = skin_buffer_alloc(len);
- if (!font || !name)
- return WPS_ERROR_INVALID_PARAM;
-
- strlcpy(name, filename, len);
- font->id = id;
- font->font_id = -1;
- font->name = name;
-
- struct skin_token_list *item = new_skin_token_list_item(NULL, font);
-
- if (!item)
- return WPS_ERROR_INVALID_PARAM;
- add_to_ll_chain(&wps_data->fonts, item);
-
+#if defined(DEBUG) || defined(SIMULATOR)
+ if (skinfonts[id-FONT_FIRSTUSERFONT].name != NULL)
+ {
+ DEBUGF("font id %d already being used\n", id);
+ }
+#endif
+ skinfonts[id-FONT_FIRSTUSERFONT].id = -1;
+ skinfonts[id-FONT_FIRSTUSERFONT].name = filename;
+
return skip_end_of_line(wps_bufptr);
}
@@ -1974,7 +1953,8 @@ static bool wps_parse(struct wps_data *data, const char *wps_bufptr, bool debug)
static void skin_data_reset(struct wps_data *wps_data)
{
#ifdef HAVE_LCD_BITMAP
- wps_data->images = wps_data->progressbars = wps_data->fonts = NULL;
+ wps_data->images = NULL;
+ wps_data->progressbars = NULL;
#endif
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
wps_data->backdrop = NULL;
@@ -2121,7 +2101,7 @@ static bool skin_load_fonts(struct wps_data *data)
int skin_font_id = vp->font-1;
/* now find the corresponding skin_font */
- struct skin_font *font = find_font(skin_font_id, data);
+ struct skin_font *font = &skinfonts[skin_font_id-FONT_FIRSTUSERFONT];
if (!font)
{
DEBUGF("Could not find font %d\n", skin_font_id);
@@ -2131,10 +2111,14 @@ static bool skin_load_fonts(struct wps_data *data)
/* load the font - will handle loading the same font again if
* multiple viewports use the same */
- if (font->font_id < 0)
- font->font_id = skin_font_load(font->name);
+ if (font->id < 0)
+ {
+ char *bar = strchr(font->name, '|');
+ *bar = '\0';
+ font->id = skin_font_load(font->name);
+ }
- if (font->font_id < 0)
+ if (font->id < 0)
{
DEBUGF("Unable to load font %d: '%s.fnt'\n",
skin_font_id, font->name);
@@ -2143,7 +2127,7 @@ static bool skin_load_fonts(struct wps_data *data)
}
/* finally, assign the font_id to the viewport */
- vp->font = font->font_id;
+ vp->font = font->id;
}
return success;
}
diff --git a/apps/gui/skin_engine/wps_internals.h b/apps/gui/skin_engine/wps_internals.h
index aa99804fd4..f6c7463804 100644
--- a/apps/gui/skin_engine/wps_internals.h
+++ b/apps/gui/skin_engine/wps_internals.h
@@ -264,12 +264,6 @@ struct skin_albumart {
};
#endif
-struct skin_font {
- int id; /* the id used in the %V tags */
- int font_id; /* the id returned by font_load */
- char *name; /* filename without path and extension */
-};
-
/* wps_data
this struct holds all necessary data which describes the
viewable content of a wps */
@@ -278,7 +272,6 @@ struct wps_data
#ifdef HAVE_LCD_BITMAP
struct skin_token_list *images;
struct skin_token_list *progressbars;
- struct skin_token_list *fonts;
#endif
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
char *backdrop;