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authorJens Arnold <amiconn@rockbox.org>2005-12-07 23:07:07 +0000
committerJens Arnold <amiconn@rockbox.org>2005-12-07 23:07:07 +0000
commit2993ae69b5cfd95ddab595fcce9cc7637477d6a5 (patch)
tree1a9ba25c51db3d7313621da6dcf5bb4192cfea9d /apps/gui
parentec32c08a357bde454c11a41375230461509f2fe2 (diff)
Simplified and uniform volume handling: * Volume setting in dB on all targets, within the 'natural' range defined by the respective DAC (limited to -100..+12 dB for archos Recorders and Ondios in order to avoid 4 chars being displayed in the status bar). 0 dB means line level on all targets. * No more artificial volume limiting for Iriver and Player, settings always represent true values. Removed the various sound scaling options. * Bumped config version so save your settings. Also make sure to adjust the volume after loading a .cfg, then save the .cfg again, otherwise the volume will be out of range (a flaw in the .cfg loader).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8197 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/gui')
-rw-r--r--apps/gui/gwps-common.c7
-rw-r--r--apps/gui/statusbar.c39
-rw-r--r--apps/gui/statusbar.h2
3 files changed, 27 insertions, 21 deletions
diff --git a/apps/gui/gwps-common.c b/apps/gui/gwps-common.c
index 7590f493e8..307036eda4 100644
--- a/apps/gui/gwps-common.c
+++ b/apps/gui/gwps-common.c
@@ -569,7 +569,10 @@ static char* get_tag(struct wps_data* wps_data,
case 'v': /* volume */
*flags |= WPS_REFRESH_DYNAMIC;
snprintf(buf, buf_size, "%d", global_settings.volume);
- *intval = global_settings.volume / 10 + 1;
+ *intval = 10 * (global_settings.volume
+ - sound_min(SOUND_VOLUME))
+ / (sound_max(SOUND_VOLUME)
+ - sound_min(SOUND_VOLUME)) + 1;
return buf;
}
@@ -1892,7 +1895,7 @@ bool update_onvol_change(struct gui_wps * gwps)
gui_wps_refresh(gwps, 0, WPS_REFRESH_NON_STATIC);
#ifdef HAVE_LCD_CHARCELLS
- gui_splash(gwps->display,0, false, "Vol: %d %% ",
+ gui_splash(gwps->display,0, false, "Vol: %d dB ",
sound_val2phys(SOUND_VOLUME, global_settings.volume));
return true;
#endif
diff --git a/apps/gui/statusbar.c b/apps/gui/statusbar.c
index fda54a610e..56d1647d9b 100644
--- a/apps/gui/statusbar.c
+++ b/apps/gui/statusbar.c
@@ -102,7 +102,7 @@ struct gui_syncstatusbar statusbars;
void gui_statusbar_init(struct gui_statusbar * bar)
{
- bar->last_volume = -1; /* -1 means "first update ever" */
+ bar->last_volume = -1000; /* -1000 means "first update ever" */
bar->battery_icon_switch_tick = 0;
#ifdef HAVE_CHARGING
bar->battery_charge_step = 0;
@@ -117,6 +117,7 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
#endif /* CONFIG_RTC */
#ifdef HAVE_LCD_CHARCELLS
+ int vol;
(void)force_redraw; /* players always "redraw" */
#endif /* HAVE_LCD_CHARCELLS */
@@ -277,12 +278,14 @@ void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw)
display->icon(ICON_BATTERY_2, bar->info.battlevel > 50);
display->icon(ICON_BATTERY_3, bar->info.battlevel > 75);
+ vol = 100 * (bar->info.volume - sound_min(SOUND_VOLUME))
+ / (sound_max(SOUND_VOLUME) - sound_min(SOUND_VOLUME));
display->icon(ICON_VOLUME, true);
- display->icon(ICON_VOLUME_1, bar->info.volume > 10);
- display->icon(ICON_VOLUME_2, bar->info.volume > 30);
- display->icon(ICON_VOLUME_3, bar->info.volume > 50);
- display->icon(ICON_VOLUME_4, bar->info.volume > 70);
- display->icon(ICON_VOLUME_5, bar->info.volume > 90);
+ display->icon(ICON_VOLUME_1, vol > 10);
+ display->icon(ICON_VOLUME_2, vol > 30);
+ display->icon(ICON_VOLUME_3, vol > 50);
+ display->icon(ICON_VOLUME_4, vol > 70);
+ display->icon(ICON_VOLUME_5, vol > 90);
display->icon(ICON_PLAY, current_playmode() == STATUS_PLAY);
display->icon(ICON_PAUSE, current_playmode() == STATUS_PAUSE);
@@ -356,31 +359,31 @@ void gui_statusbar_icon_battery(struct screen * display, int percent)
/*
* Print volume gauge to status bar
*/
-bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent)
+bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int volume)
{
int i;
- int volume;
int vol;
char buffer[4];
unsigned int width, height;
bool needs_redraw = false;
int type = global_settings.volume_type;
- struct screen * display=bar->display;
+ struct screen * display=bar->display;
+ int minvol = sound_min(SOUND_VOLUME);
+ int maxvol = sound_max(SOUND_VOLUME);
- volume = percent;
- if (volume < 0)
- volume = 0;
- if (volume > 100)
- volume = 100;
+ if (volume < minvol)
+ volume = minvol;
+ if (volume > maxvol)
+ volume = maxvol;
- if (volume == 0) {
+ if (volume == minvol) {
display->mono_bitmap(bitmap_icons_7x8[Icon_Mute],
STATUSBAR_VOLUME_X_POS + STATUSBAR_VOLUME_WIDTH / 2 - 4,
STATUSBAR_Y_POS, 7, STATUSBAR_HEIGHT);
}
else {
/* We want to redraw the icon later on */
- if (bar->last_volume != volume && bar->last_volume >= 0) {
+ if (bar->last_volume != volume && bar->last_volume >= minvol) {
bar->volume_icon_switch_tick = current_tick + HZ;
}
@@ -395,7 +398,7 @@ bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent)
if (type)
{
display->setfont(FONT_SYSFIXED);
- snprintf(buffer, sizeof(buffer), "%2d", percent);
+ snprintf(buffer, sizeof(buffer), "%2d", volume);
display->getstringsize(buffer, &width, &height);
if (height <= STATUSBAR_HEIGHT)
{
@@ -406,7 +409,7 @@ bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent)
display->setfont(FONT_UI);
} else {
/* display volume bar */
- vol = volume * 14 / 100;
+ vol = (volume - minvol) * 14 / (maxvol - minvol);
for(i=0; i < vol; i++) {
display->vline(STATUSBAR_VOLUME_X_POS + i,
STATUSBAR_Y_POS + 6 - i / 2,
diff --git a/apps/gui/statusbar.h b/apps/gui/statusbar.h
index 6b8e49a838..650b49d63b 100644
--- a/apps/gui/statusbar.h
+++ b/apps/gui/statusbar.h
@@ -102,7 +102,7 @@ extern void gui_statusbar_init(struct gui_statusbar * bar);
extern void gui_statusbar_draw(struct gui_statusbar * bar, bool force_redraw);
void gui_statusbar_icon_battery(struct screen * display, int percent);
-bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int percent);
+bool gui_statusbar_icon_volume(struct gui_statusbar * bar, int volume);
void gui_statusbar_icon_play_state(struct screen * display, int state);
void gui_statusbar_icon_play_mode(struct screen * display, int mode);
void gui_statusbar_icon_shuffle(struct screen * display);