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authorAndree Buschmann <AndreeBuschmann@t-online.de>2011-08-07 20:01:04 +0000
committerAndree Buschmann <AndreeBuschmann@t-online.de>2011-08-07 20:01:04 +0000
commitacb0917556fc33681c1df5a530cf754193e67705 (patch)
tree052a47097009a210e4aed9c207bd6aa4828cc000 /apps/codecs/ay.c
parent93c6f1329a5691a8be158cefe15641bd1daf9ef8 (diff)
Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/ay.c')
-rw-r--r--apps/codecs/ay.c137
1 files changed, 137 insertions, 0 deletions
diff --git a/apps/codecs/ay.c b/apps/codecs/ay.c
new file mode 100644
index 0000000000..baccf3d99b
--- /dev/null
+++ b/apps/codecs/ay.c
@@ -0,0 +1,137 @@
+
+/* Ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
+
+#include <codecs/lib/codeclib.h>
+#include "libgme/ay_emu.h"
+
+CODEC_HEADER
+
+/* Maximum number of bytes to process in one iteration */
+#define CHUNK_SIZE (1024*2)
+
+static int16_t samples[CHUNK_SIZE] IBSS_ATTR;
+static struct Ay_Emu ay_emu IDATA_ATTR CACHEALIGN_ATTR;
+
+/****************** rockbox interface ******************/
+
+static void set_codec_track(int t, int multitrack) {
+ Ay_start_track(&ay_emu, t);
+
+ /* for REPEAT_ONE we disable track limits */
+ if (ci->global_settings->repeat_mode != REPEAT_ONE) {
+ Track_set_fade(&ay_emu, Track_get_length( &ay_emu, t ) - 4000, 4000);
+ }
+ if (multitrack) ci->set_elapsed(t*1000); /* t is track no to display */
+ else ci->set_elapsed(0);
+}
+
+/* this is the codec entry point */
+enum codec_status codec_main(enum codec_entry_call_reason reason)
+{
+ if (reason == CODEC_LOAD) {
+ /* we only render 16 bits */
+ ci->configure(DSP_SET_SAMPLE_DEPTH, 16);
+
+ /* 44 Khz, Interleaved stereo */
+ ci->configure(DSP_SET_FREQUENCY, 44100);
+ ci->configure(DSP_SET_STEREO_MODE, STEREO_INTERLEAVED);
+
+ Ay_init(&ay_emu);
+ Ay_set_sample_rate(&ay_emu, 44100);
+ }
+
+ return CODEC_OK;
+}
+
+/* this is called for each file to process */
+enum codec_status codec_run(void)
+{
+ blargg_err_t err;
+ uint8_t *buf;
+ size_t n;
+ int track, is_multitrack;
+ intptr_t param;
+ uint32_t elapsed_time;
+
+ /* reset values */
+ track = is_multitrack = 0;
+ elapsed_time = 0;
+
+ DEBUGF("AY: next_track\n");
+ if (codec_init()) {
+ return CODEC_ERROR;
+ }
+
+ codec_set_replaygain(ci->id3);
+
+ /* Read the entire file */
+ DEBUGF("AY: request file\n");
+ ci->seek_buffer(0);
+ buf = ci->request_buffer(&n, ci->filesize);
+ if (!buf || n < (size_t)ci->filesize) {
+ DEBUGF("AY: file load failed\n");
+ return CODEC_ERROR;
+ }
+
+ if ((err = Ay_load_mem(&ay_emu, buf, ci->filesize))) {
+ DEBUGF("AY: Ay_load failed (%s)\n", err);
+ return CODEC_ERROR;
+ }
+
+ /* Update internal track count */
+ if (ay_emu.m3u.size > 0)
+ ay_emu.track_count = ay_emu.m3u.size;
+
+ /* Check if file has multiple tracks */
+ if (ay_emu.track_count > 1) {
+ is_multitrack = 1;
+ }
+
+next_track:
+ set_codec_track(track, is_multitrack);
+
+ /* The main decoder loop */
+ while (1) {
+ enum codec_command_action action = ci->get_command(&param);
+
+ if (action == CODEC_ACTION_HALT)
+ break;
+
+ if (action == CODEC_ACTION_SEEK_TIME) {
+ if (is_multitrack) {
+ track = param/1000;
+ ci->seek_complete();
+ if (track >= ay_emu.track_count) break;
+ goto next_track;
+ }
+
+ ci->set_elapsed(param);
+ elapsed_time = param;
+ Track_seek(&ay_emu, param);
+ ci->seek_complete();
+
+ /* Set fade again */
+ if (ci->global_settings->repeat_mode != REPEAT_ONE) {
+ Track_set_fade(&ay_emu, Track_get_length( &ay_emu, track ) - 4000, 4000);
+ }
+ }
+
+ /* Generate audio buffer */
+ err = Ay_play(&ay_emu, CHUNK_SIZE, samples);
+ if (err || ay_emu.track_ended) {
+ track++;
+ if (track >= ay_emu.track_count) break;
+ goto next_track;
+ }
+
+ ci->pcmbuf_insert(samples, NULL, CHUNK_SIZE >> 1);
+
+ /* Set elapsed time for one track files */
+ if (!is_multitrack) {
+ elapsed_time += (CHUNK_SIZE / 2) / 44.1;
+ ci->set_elapsed(elapsed_time);
+ }
+ }
+
+ return CODEC_OK;
+}