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authorDave Chapman <dave@dchapman.com>2007-07-03 09:25:36 +0000
committerDave Chapman <dave@dchapman.com>2007-07-03 09:25:36 +0000
commitc72824786a0e8c68921ebb9b72f02a2e80aaee17 (patch)
treeadf8dac26d074ee3620df4ab482ff108561ead01 /apps/codecs.h
parent2ca895bae7a25ea8ef7f295b4e8ab01ff75a4914 (diff)
Initial, work-in-progress, version of a WMA codec using Michael Giacomelli's fixed-point and malloc-less WMA decoder (based on the ffmpeg WMA decoder from early 2006, and also building on the work started by Paul Jones). The codec itself and the ASF parsing code were written by me, inspired by the ASF parser in libasf. Current performance is around 400% realtime on gigabeat, 100% realtime on PP and 20% realtime on Coldfire.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13769 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs.h')
-rw-r--r--apps/codecs.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/apps/codecs.h b/apps/codecs.h
index 3823e72177..652ae7451a 100644
--- a/apps/codecs.h
+++ b/apps/codecs.h
@@ -49,7 +49,6 @@
#include "settings.h"
#ifdef CODEC
-
#if defined(DEBUG) || defined(SIMULATOR)
#undef DEBUGF
#define DEBUGF ci->debugf