diff options
author | Michael Sevakis <jethead71@rockbox.org> | 2013-05-31 02:41:02 -0400 |
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committer | Michael Sevakis <jethead71@rockbox.org> | 2013-05-31 03:20:35 -0400 |
commit | 5857c44017a1641fce7f00da7f16c143daacbaf6 (patch) | |
tree | b8a7ff134977ee8dd6b25b5591f4eb81172f74ab /apps/audio_thread.c | |
parent | df6e1bcce5071e02b5cd46736bff87ca0dcceffe (diff) |
Refactor audio thread to run both recording and playback.
Eliminates the pcmrec thread and keeps playback and recording engine
operation mutually-exclusive.
audio_thread.c contains the audio thread which branches to the
correct engine depending upon the request. It also handles the main
audio initialization.
Moves pcm_init into main.c just before dsp_init because I don't want
that one in audio_init in the new file.
(Also makes revision df6e1bc pointless ;)
Change-Id: Ifc1db24404e6d8dd9ac42d9f4dfbc207aa9a26e1
Diffstat (limited to 'apps/audio_thread.c')
-rw-r--r-- | apps/audio_thread.c | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/apps/audio_thread.c b/apps/audio_thread.c new file mode 100644 index 0000000000..2f01f7a8c2 --- /dev/null +++ b/apps/audio_thread.c @@ -0,0 +1,162 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2005-2007 Miika Pekkarinen + * Copyright (C) 2007-2008 Nicolas Pennequin + * Copyright (C) 2011-2013 Michael Sevakis + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ +#include "config.h" +#include "system.h" +#include "kernel.h" +#include "logf.h" +#include "usb.h" +#include "pcm.h" +#include "sound.h" +#include "audio_thread.h" +#ifdef AUDIO_HAVE_RECORDING +#include "pcm_record.h" +#endif +#include "codec_thread.h" +#include "voice_thread.h" +#include "talk.h" +#include "settings.h" + +/* Macros to enable logf for queues + logging on SYS_TIMEOUT can be disabled */ +#ifdef SIMULATOR +/* Define this for logf output of all queuing except SYS_TIMEOUT */ +#define AUDIO_LOGQUEUES +/* Define this to logf SYS_TIMEOUT messages */ +/*#define AUDIO_LOGQUEUES_SYS_TIMEOUT*/ +#endif + +#ifdef AUDIO_LOGQUEUES +#define LOGFQUEUE logf +#else +#define LOGFQUEUE(...) +#endif + +bool audio_is_initialized = false; + +/* Event queues */ +struct event_queue audio_queue SHAREDBSS_ATTR; +static struct queue_sender_list audio_queue_sender_list SHAREDBSS_ATTR; + +/* Audio thread */ +static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)]; +static const char audio_thread_name[] = "audio"; +unsigned int audio_thread_id = 0; + +static void NORETURN_ATTR audio_thread(void) +{ + struct queue_event ev; + ev.id = SYS_TIMEOUT; /* something not in switch below */ + + pcm_postinit(); + + while (1) + { + switch (ev.id) + { + /* Starts the playback engine branch */ + case Q_AUDIO_PLAY: + LOGFQUEUE("audio < Q_AUDIO_PLAY"); + audio_playback_handler(&ev); + continue; + +#ifdef AUDIO_HAVE_RECORDING + /* Starts the recording engine branch */ + case Q_AUDIO_INIT_RECORDING: + LOGFQUEUE("audio < Q_AUDIO_INIT_RECORDING"); + audio_recording_handler(&ev); + continue; +#endif + + /* All return upon USB */ + case SYS_USB_CONNECTED: + LOGFQUEUE("audio < SYS_USB_CONNECTED"); + voice_stop(); + usb_acknowledge(SYS_USB_CONNECTED_ACK); + usb_wait_for_disconnect(&audio_queue); + break; + } + + queue_wait(&audio_queue, &ev); + } +} + +/* Return the playback and recording status */ +int audio_status(void) +{ + return playback_status() +#ifdef AUDIO_HAVE_RECORDING + | pcm_rec_status() +#endif + ; +} + +/* Clear all accumulated audio errors for playback and recording */ +void audio_error_clear(void) +{ +#ifdef AUDIO_HAVE_RECORDING + pcm_rec_error_clear(); +#endif +} + +/** -- Startup -- **/ + +/* Initialize the audio system - called from init() in main.c */ +void audio_init(void) +{ + /* Can never do this twice */ + if (audio_is_initialized) + { + logf("audio: already initialized"); + return; + } + + logf("audio: initializing"); + + playback_init(); + + /* Recording doesn't need init call */ + + /* Initialize queues before giving control elsewhere in case it likes + to send messages. Thread creation will be delayed however so nothing + starts running until ready if something yields such as talk_init. */ + queue_init(&audio_queue, true); + codec_thread_init(); + + /* This thread does buffer, so match its priority */ + audio_thread_id = create_thread(audio_thread, audio_stack, + sizeof(audio_stack), 0, audio_thread_name + IF_PRIO(, MIN(PRIORITY_BUFFERING, PRIORITY_USER_INTERFACE)) + IF_COP(, CPU)); + + queue_enable_queue_send(&audio_queue, &audio_queue_sender_list, + audio_thread_id); + + /* ...now...audio_reset_buffer must know the size of voicefile buffer so + init talk first which will init the buffers */ + talk_init(); + + /* Probably safe to say */ + audio_is_initialized = true; + + sound_settings_apply(); +} |